@lebowsky max “D” please.
L25 G40 OOB Elf491 (L+48) v Jacob16 (X)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Novgorod 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to Novgorod 13 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Novgorod 4 mech_infantrys moved from Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 9/15 hits, 7.83 expected hits Russians roll dice for 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3.17 expected hits 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians and 8 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 fighters and 2 infantry Casualties for Russians: 8 infantry and 1 tactical_bomber Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 13 armour, 2 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 2 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 9/28 hits, 9.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 13 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Karelia 4 fighters and 4 tactical_bombers moved from Novgorod to Karelia 6 infantry moved from Finland to Karelia 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Bulgaria to Romania 3 artilleries and 7 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries moved from Holland Belgium to France 2 aaGuns moved from Holland Belgium to France 1 aaGun moved from Western Germany to Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 infantry placed in France 6 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 1.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 5 armour and 8 mech_infantrys moved from Bryansk to Smolensk 4 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Rostov 1 artillery and 4 infantry moved from Russia to Smolensk 6 infantry moved from Timguska to Novosibirsk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Chahar to Hopei 1 artillery and 5 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Yunnan to Shan State 2 armour moved from French Indo China to Shan State 4 artilleries and 8 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.67
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@Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.
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@Elf491 Hey its been a few days, everything good?
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@Jacob16 Sorry, I usually work on weekends, so depending on how much I have going on it can be hard to get on this.
With 9 hits, let’s damage the carrier and battleship, and lose the sub and all the destroyers.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 infantry moved from Chahar to Hopei 1 artillery and 5 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Yunnan to Shan State 2 armour moved from French Indo China to Shan State 4 artilleries and 8 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/13 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 4 destroyers owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/12 hits, 7.00 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 4 destroyers Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Battle in Hopei Japanese attack with 1 artillery and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 1/9 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 4 artilleries and 8 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries and 8 infantry in Burma, round 2 : 3/13 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Hopei 2 bombers moved from 42 Sea Zone to French Indo China 1 fighter and 5 tactical_bombers moved from 42 Sea Zone to Sumatra 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 aaGun moved from 19 Sea Zone to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 2 transports placed in 6 Sea Zone 2 artilleries and 6 infantry placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.83 Japanese regular : 2.33 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Johnston Island to 30 Sea Zone 1 armour moved from Johnston Island to 30 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Denmark Battle in Western Germany Americans converts factory_major into different units Battle in Norway Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Amur 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 transport moved from 27 Sea Zone to 10 Sea Zone 4 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Malta Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 9 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 2 fighters moved from Gibraltar to Tobruk Combat - British Battle in Iraq British attack with 2 artilleries and 4 infantry Italians defend with 2 armour and 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the British lost in Iraq 1 infantry owned by the Italians lost in Iraq British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 armour and 2 infantry in Iraq, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the British lost in Iraq 1 infantry owned by the Italians lost in Iraq British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 armour and 1 infantry in Iraq, round 4 : 1/3 hits, 1.33 expected hits 1 artillery owned by the British lost in Iraq British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 infantry in Iraq, round 5 : 1/3 hits, 1.33 expected hits 1 artillery owned by the British lost in Iraq Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14 Casualties for British: 2 artilleries and 4 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to Algeria 4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 3 destroyers moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone 1 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Italians regular : -0.33 Japanese regular : 0.00 British regular : -2.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Iraq to Persia Italians take Persia from British 1 infantry moved from Iraq to Syria Italians take Syria from French 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from British Italians take Caucasus from Russians 1 armour moved from Persia to Iraq 1 fighter moved from Albania to Western Germany 1 bomber and 1 fighter moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry British defend with 4 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 2/9 hits, 3.33 expected hits Americans roll dice for 5 infantry and 1 mech_infantry in Western Germany, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Western Germany 2 infantry owned by the British lost in Western Germany Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Western Germany, round 3 : 2/5 hits, 2.50 expected hits Americans roll dice for 3 infantry and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians lost in Western Germany 1 infantry owned by the Americans and 1 infantry owned by the British lost in Western Germany 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Casualties for British: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Germany 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 armour moved from Greece to Romania 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Greece to Bulgaria 2 aaGuns, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 fighter placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Italians collect 21 PUs (4 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -1.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Malaya Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Dutch New Guinea to Queensland 2 aaGuns and 3 infantry moved from Queensland to South Australia 1 fighter moved from Dutch New Guinea to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Non Combat Move - French 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 fighter moved from Malta to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Ukraine to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 12 armour and 11 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Belarus 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 artillery moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Karelia to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Karelia to 112 Sea Zone 2 bombers moved from Germany to 112 Sea Zone 2 artilleries moved from France to Western Germany 2 infantry moved from France to Western Germany 1 fighter moved from Karelia to Norway 1 tactical_bomber moved from Karelia to Norway 1 tactical_bomber moved from Karelia to Norway 1 fighter moved from Karelia to Norway 1 armour moved from Germany to Western Germany 1 fighter moved from Karelia to Bryansk 2 tactical_bombers moved from Karelia to Belarus Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Western Germany Germans attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Germany 1 infantry owned by the British lost in Western Germany Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Western Germany, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans lost in Norway Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Norway 1 armour owned by the Americans lost in Norway Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 infantry Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans submerged Battle in Ukraine Germans attack with 13 armour and 13 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour and 13 mech_infantrys in Ukraine, round 2 : 9/26 hits, 8.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Ukraine from Russians with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 4 destroyers and 2 transports; Americans defend with 1 cruiser, 1 destroyer and 3 transports; Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser, 5 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 4 destroyers owned by the British and 1 submarine owned by the Russians lost in 112 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 5 transports in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits British roll dice for 1 cruiser and 5 transports in 112 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 67 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 4 destroyers and 2 transports Casualties for Russians: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Germans 2 bombers moved from 112 Sea Zone to Germany 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Norway to Karelia 2 tactical_bombers moved from Norway to Karelia 1 infantry moved from Karelia to Finland 3 infantry moved from Karelia to Novgorod 3 artilleries and 7 infantry moved from Poland to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 aaGun moved from France to Western Germany 1 aaGun moved from Germany to Poland 2 tactical_bombers moved from Belarus to Novgorod Place Units - Germans 1 carrier placed in 113 Sea Zone 3 infantry placed in Novgorod 2 armour and 3 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.33 Germans regular : -3.67 British regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Rostov to Caucasus 5 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Smolensk to Russia 1 infantry moved from Smolensk to Russia Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 aaGuns, 3 artilleries and 10 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Novosibirsk to Vologda 3 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 7 infantry moved from Burma to India 1 mech_infantry moved from Shan State to Malaya 1 armour moved from Shan State to Malaya 2 bombers moved from French Indo China to Java 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 2 armour moved from Shan State to India 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Suiyuyan 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hopei to Suiyuyan 3 infantry moved from Hopei to Kweichow 3 infantry moved from Jehol to Manchuria 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 fighter moved from Sumatra to 37 Sea Zone 4 tactical_bombers moved from Sumatra to India 4 fighters and 1 tactical_bomber moved from French Indo China to India 1 cruiser moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 5 infantry Chinese defend with 1 infantry Japanese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 1 artillery and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 2 : 3/7 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 3 armour, 4 artilleries, 4 fighters, 7 infantry and 5 tactical_bombers British defend with 3 aaGuns and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers in India, round 2 : 8/21 hits, 8.83 expected hits UK_Pacific roll dice for 3 aaGuns and 13 infantry in India, round 2 : 2/13 hits, 4.33 expected hits 2 infantry owned by the Japanese lost in India 3 aaGuns owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 5 infantry and 4 tactical_bombers in India, round 3 : 7/19 hits, 8.50 expected hits UK_Pacific roll dice for 8 infantry in India, round 3 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese lost in India 7 infantry owned by the British lost in India Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers in India, round 4 : 8/18 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns and 13 infantry Non Combat Move - Japanese 2 bombers moved from Java to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 3 tactical_bombers moved from India to Burma 1 fighter moved from Malaya to 37 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Hopei to Shensi Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4 Japanese collect 64 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : 2.00 British AA : 0.50 ANZAC regular : -0.67 UK_Pacific regular : -3.67 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Amur to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Wake Island to 33 Sea Zone 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Malta to Caucasus Place Units - Americans 1 armour, 2 bombers and 1 infantry placed in Western United States 2 armour and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Shensi 2 infantry moved from Szechwan to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 11 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 11 infantry in Shensi, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Shensi, round 3 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 4 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia Combat - British Battle in Persia Battle in Normandy Bordeaux Non Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 2 destroyers placed in 110 Sea Zone 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Persia 1 bomber moved from Southern Italy to Persia 1 infantry moved from Egypt to Alexandria 3 fighters moved from Southern Italy to Alexandria Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Persia Italians attack with 1 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win, taking 97 Sea Zone from British, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Alexandria Italians attack with 3 fighters and 1 infantry French defend with 2 infantry Italians roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the French lost in Alexandria 3 fighters owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Egypt 1 bomber moved from Persia to Syria 1 infantry moved from Syria to Iraq 1 fighter moved from Germany to Southern Italy 1 armour moved from Romania to Ukraine 1 aaGun moved from Romania to Bessarabia 2 infantry moved from Bulgaria to Greece 3 aaGuns moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 tactical_bomber placed in Southern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.00