L25 G40 OOB Elf491 (L+48) v Jacob16 (X)


  • @Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.


  • @Elf491 Hey its been a few days, everything good?


  • @Jacob16 Sorry, I usually work on weekends, so depending on how much I have going on it can be hard to get on this.

    With 9 hits, let’s damage the carrier and battleship, and lose the sub and all the destroyers.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Chahar to Hopei
            1 artillery and 5 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Yunnan to Shan State
            2 armour moved from French Indo China to Shan State
            4 artilleries and 8 infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/13 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans and 4 destroyers owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/12 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 78
                Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser and 4 destroyers
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
            Battle in Hopei
                Japanese attack with 1 artillery and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 1/9 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 4 artilleries and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries and 8 infantry in Burma, round 2 : 3/13 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Hopei
            2 bombers moved from 42 Sea Zone to French Indo China
            1 fighter and 5 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to French Indo China
            1 fighter moved from 6 Sea Zone to French Indo China
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 fighters moved from Japan to French Indo China
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 aaGun moved from 19 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 transports placed in 6 Sea Zone
            2 artilleries and 6 infantry placed in Japan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.83
    Japanese regular : 2.33
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 armour moved from Johnston Island to 30 Sea Zone
            1 bomber moved from Queensland to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Denmark
            Battle in Western Germany
                Americans converts factory_major into different units
            Battle in Norway
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from 19 Sea Zone to Amur
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Malta
    
        Place Units - Americans
            2 submarines and 1 transport placed in 101 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            9 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
            2 fighters moved from Gibraltar to Tobruk
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries and 4 infantry
                Italians defend with 2 armour and 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 0/6 hits, 1.67 expected hits
                    Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    1 infantry owned by the Italians lost in Iraq
                    British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour and 2 infantry in Iraq, round 3 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Iraq
                    1 infantry owned by the Italians lost in Iraq
                    British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Iraq, round 4 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the British lost in Iraq
                    British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Iraq, round 5 : 1/3 hits, 1.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
                Casualties for British: 2 artilleries and 4 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Morocco to Tunisia
            1 artillery and 2 infantry moved from Morocco to Algeria
            4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Western Germany
            3 destroyers moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 infantry placed in United Kingdom
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Iraq to Persia
                  Italians take Persia from British
            1 infantry moved from Iraq to Syria
                  Italians take Syria from French
            1 armour moved from Iraq to Caucasus
                  Italians take Northwest Persia from British
                  Italians take Caucasus from Russians
            1 armour moved from Persia to Iraq
            1 fighter moved from Albania to Western Germany
            1 bomber and 1 fighter moved from Southern Italy to Western Germany
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
                British defend with 4 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 2/9 hits, 3.33 expected hits
                    Americans roll dice for 5 infantry and 1 mech_infantry in Western Germany, round 2 : 4/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Western Germany
                    2 infantry owned by the British lost in Western Germany
                    Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Western Germany, round 3 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 3 infantry and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians lost in Western Germany
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Western Germany
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Germany
            2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Greece to Romania
            1 aaGun moved from Yugoslavia to Romania
            2 infantry moved from Greece to Bulgaria
            2 aaGuns, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
            1 fighter placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
            Italians collect 21 PUs (4 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : -1.83
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Malaya
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Dutch New Guinea to Queensland
            2 aaGuns and 3 infantry moved from Queensland to South Australia
            1 fighter moved from Dutch New Guinea to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Malta to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Ukraine to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Ukraine
            12 armour and 11 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Eastern Poland to Belarus
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
            1 artillery moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Karelia to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 cruiser and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Karelia to 112 Sea Zone
            2 bombers moved from Germany to 112 Sea Zone
            2 artilleries moved from France to Western Germany
            2 infantry moved from France to Western Germany
            1 fighter moved from Karelia to Norway
            1 tactical_bomber moved from Karelia to Norway
            1 tactical_bomber moved from Karelia to Norway
            1 fighter moved from Karelia to Norway
            1 armour moved from Germany to Western Germany
            1 fighter moved from Karelia to Bryansk
            2 tactical_bombers moved from Karelia to Belarus
    
        Combat - Germans
            Germans creates battle in territory 113 Sea Zone
            Battle in Western Germany
                Germans attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Germany
                    1 infantry owned by the British lost in Western Germany
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Western Germany, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 armour owned by the Americans lost in Norway
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 submarine owned by the Germans submerged
            Battle in Ukraine
                Germans attack with 13 armour and 13 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 13 armour and 13 mech_infantrys in Ukraine, round 2 : 9/26 hits, 8.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Ukraine from Russians with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 4 destroyers and 2 transports; Americans defend with 1 cruiser, 1 destroyer and 3 transports; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser, 5 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    4 destroyers owned by the British and 1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 5 transports in 112 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser and 5 transports in 112 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
                    2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 67
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 4 destroyers and 2 transports
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
    
        Non Combat Move - Germans
            2 bombers moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Norway to Karelia
            2 tactical_bombers moved from Norway to Karelia
            1 infantry moved from Karelia to Finland
            3 infantry moved from Karelia to Novgorod
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from Bryansk to Western Ukraine
            1 infantry moved from Romania to Bessarabia
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Germany to Poland
            2 tactical_bombers moved from Belarus to Novgorod
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            3 infantry placed in Novgorod
            2 armour and 3 mech_infantrys placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -1.33
    Germans regular : -3.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Rostov to Caucasus
            5 armour, 1 artillery, 3 infantry and 8 mech_infantrys moved from Smolensk to Russia
            1 infantry moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 aaGuns, 3 artilleries and 10 infantry moved from Rostov to Tambov
            1 infantry moved from Volgograd to Tambov
            6 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 4 artilleries and 7 infantry moved from Burma to India
            1 mech_infantry moved from Shan State to Malaya
            1 armour moved from Shan State to Malaya
            2 bombers moved from French Indo China to Java
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            1 artillery moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from French Indo China to Yunnan
            2 armour moved from Shan State to India
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Hopei to Suiyuyan
            2 infantry moved from Hopei to Kweichow
            1 artillery moved from Hopei to Suiyuyan
            3 infantry moved from Hopei to Kweichow
            3 infantry moved from Jehol to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            4 tactical_bombers moved from Sumatra to India
            4 fighters and 1 tactical_bomber moved from French Indo China to India
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 2 : 3/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 3 armour, 4 artilleries, 4 fighters, 7 infantry and 5 tactical_bombers
                British defend with 3 aaGuns and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 2/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 7 infantry and 4 tactical_bombers in India, round 2 : 8/21 hits, 8.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 13 infantry in India, round 2 : 2/13 hits, 4.33 expected hits
                    2 infantry owned by the Japanese lost in India
                    3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 5 infantry and 4 tactical_bombers in India, round 3 : 7/19 hits, 8.50 expected hits
                    UK_Pacific roll dice for 8 infantry in India, round 3 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    7 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 4 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers in India, round 4 : 8/18 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 3 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns and 13 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Java to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            3 tactical_bombers moved from India to Burma
            1 fighter moved from Malaya to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            1 aaGun moved from Jehol to Manchuria
            1 aaGun moved from Hopei to Shensi
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
            Japanese collect 64 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : 2.00
    British AA : 0.50
    ANZAC regular : -0.67
    UK_Pacific regular : -3.67
    Russians regular : 0.67
    

    Savegame

3 / 3

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