TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania
3 fighters moved from Novgorod to Eastern Poland
2 fighters moved from Western Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 2 : 1/9 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 3 : 3/9 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun, 6 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
3 fighters moved from Eastern Poland to Baltic States
2 fighters moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Vyborg to Karelia
1 infantry moved from Norway to Finland
1 battleship, 1 carrier and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 infantry placed in Novgorod
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
2 carriers, 1 cruiser and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Egypt to Tobruk
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Russians loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Tobruk, round 2 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tobruk
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Iraq to Syria
2 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Persia
1 armour and 4 mech_infantrys moved from Persia to Eastern Persia
1 submarine moved from 121 Sea Zone to 106 Sea Zone
Place Units - British
1 submarine placed in 81 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser; Americans defend with 2 transports
Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in 99 Sea Zone
1 cruiser owned by the French and 1 transport owned by the Americans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 bomber
Casualties for French: 1 cruiser
Casualties for Americans: 2 transports
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
2 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,1,2,5,4,1,3,5,1
Italians collect 1 PU (8 lost to blockades); end with 1 PU
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
1 mech_infantry moved from Trans-Jordan to Persia
1 fighter moved from Persia to Caucasus
1 aaGun and 3 infantry moved from Szechwan to Sikang
5 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Volgograd
1 artillery, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 bomber moved from Jehol to Shensi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Philippines to 22 Sea Zone
1 destroyer and 2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Philippines to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/12 hits, 6.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from Shensi to Jehol
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 battleship, 1 carrier, 1 destroyer and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to India
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Place Units - Japanese
3 carriers placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in India
1 infantry placed in Kwangtung
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : -3.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
2 fighters and 1 infantry moved from Baltic States to Novgorod
2 fighters, 2 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Novgorod to 125 Sea Zone
1 battleship and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Baltic States to Western Germany
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
11 armour and 8 mech_infantrys moved from Baltic States to Bessarabia
1 aaGun, 1 artillery and 5 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Poland to Slovakia Hungary
1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Poland
1 mech_infantry moved from Germany to Romania
1 artillery and 8 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,3,2,3,3,6,5,4,6,3,6,1,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Greece
2 artilleries and 6 infantry moved from Persia to Eastern Persia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to Gibraltar
Place Units - British
1 fighter and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3,3,2,4,6,4,4,4,1,1,2
Italians collect 1 PU (8 lost to blockades); end with 2 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Belarus to Baltic States
1 mech_infantry moved from Persia to West India
Russians take West India from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Baltic States to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 5 infantry moved from Russia to Bryansk
7 armour and 2 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Turkmenistan to Tsinghai
1 aaGun and 3 infantry moved from Sikang to Tsinghai
1 fighter moved from Caucasus to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter, 1 infantry and 1 tactical_bomber moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in West India
Japanese win, taking West India from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Japan to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
2 fighters moved from Japan to 6 Sea Zone
1 destroyer and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from West India to India
1 infantry moved from Burma to India
4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
4 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Suiyuyan to Chahar
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
My computer crashed when I was doing my NCM and I hadn’t saved after Combat… There were no hits from the Russians during Combat, but I’ll run the combats again (and hopefully get the same results haha).
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 bomber and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Poland to Baltic States
1 fighter moved from Romania to Baltic States
3 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
11 armour and 8 mech_infantrys moved from Bessarabia to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 artillery and 6 infantry moved from Yugoslavia to Bulgaria
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys in Bulgaria, round 2 : 9/27 hits, 8.50 expected hits
ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Bulgaria
Germans win, taking Bulgaria from ANZAC with 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Baltic States to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 125 Sea Zone to Iceland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 carrier and 1 fighter moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
4 artilleries and 6 infantry moved from Germany to Poland
6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Western Germany to Northern Italy
Place Units - Germans
10 infantry placed in Germany
1 bomber and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,6,5,2,3,1,6,6,2,3,6
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Gibraltar to 119 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 119 Sea Zone
2 infantry moved from Greece to Albania
1 bomber moved from Greece to Albania
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Albania
1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 9 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 5/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Battle in 119 Sea Zone
EDIT: British attack with 1 destroyer, 3 fighters and 2 submarines
EDIT: Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: 1/2 hits, 0.67 expected hits
EDIT: 2/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.67
EDIT: : 0.50
British regular : 4.67
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
4 infantry moved from Caucasus to Persia
1 fighter moved from Kazakh S.S.R. to Persia
1 fighter moved from Karelia S.S.R. to Persia
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
Combat - Russians
Battle in Persia
Russians attack with 2 fighters and 5 infantry
Germans defend with 4 infantry
Russians roll dice for 2 fighters and 5 infantry in Persia, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Persia
1 infantry owned by the Germans lost in Persia
Russians roll dice for 2 fighters and 3 infantry in Persia, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Persia, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Persia
2 infantry owned by the Germans lost in Persia
Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
1 infantry owned by the Germans lost in Persia
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 5 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 fighters moved from Persia to Karelia S.S.R.
2 infantry moved from Caucasus to Karelia S.S.R.
3 infantry moved from Kazakh S.S.R. to Russia
2 armour moved from Russia to Karelia S.S.R.
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Kazakh S.S.R. to Russia
Place Units - Russians
1 infantry placed in Russia
6 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Moscow to Belarus
4 infantry moved from Moscow to Tatarstan
5 infantry moved from Karelia to Finland
10 artilleries, 3 fighters and 31 infantry moved from Moscow to Karelia
Combat - Russians
Russians has abandoned SZ 12 to Germans
Battle in Tatarstan
Russians attack with 4 infantry
AustroHungarians defend with 3 infantry
Russians roll dice for 4 infantry in Tatarstan, round 2 : 2/4 hits, 1.33 expected hits
AustroHungarians roll dice for 3 infantry in Tatarstan, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Tatarstan
2 infantry owned by the AustroHungarians lost in Tatarstan
AustroHungarians and Russians reach a stalemate
. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for AustroHungarians: 2 infantry
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Germans and Russians reach a stalemate
. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Finland
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Combat Move - Russians
Place Units - Russians
6 infantry placed in Moscow
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Trans-Jordan to Egypt
5 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French