L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19)


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            2 tactical_bombers moved from Bryansk to Tambov
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            3 fighters and 3 tactical_bombers moved from Novgorod to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Tambov
                Germans attack with 1 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Tambov to Bryansk
            6 armour moved from Eastern Poland to Bryansk
            3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Bryansk
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Bryansk to Smolensk
            2 bombers moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 fighters placed in Novgorod
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.50
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            4 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Tambov
            2 infantry moved from Novosibirsk to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Tambov to Russia
            2 fighters moved from Vologda to Russia
            2 infantry moved from Samara to Russia
            1 aaGun moved from Novosibirsk to Vologda
            1 aaGun moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Samara
            4 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 9 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            1 marine moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 marine moved from Java to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from Sumatra to 37 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 mech_infantrys moved from French Indo China to Szechwan
            4 fighters moved from French Indo China to Szechwan
            4 tactical_bombers moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 3 infantry and 1 marine
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the ANZAC lost in Philippines
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 4 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 16 infantry
                    Japanese roll dice for 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 7/25 hits, 10.50 expected hits
                    Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 5/17 hits, 6.00 expected hits
                    4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                    7 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 8 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 3 : 11/20 hits, 8.83 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 3.67 expected hits
                    2 artilleries owned by the Japanese lost in Szechwan
                    9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 3 artilleries and 4 infantry
                Casualties for Chinese: 1 fighter and 16 infantry
            Battle in Manchuria
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to Anhwe
            4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Kweichow
            2 bombers moved from 37 Sea Zone to French Indo China
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            4 infantry placed in Japan
            1 factory_minor placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Japanese regular : -1.67
    British regular : 0.67
    

    Savegame

  • 2025

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 5 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to 17 Sea Zone
            2 carriers moved from 26 Sea Zone to 17 Sea Zone
            5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 3 tactical_bombers moved from Western United States to Wake Island
            1 infantry and 1 marine moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 aaGuns moved from Western United States to Central United States
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Syria to Caucasus
            1 tactical_bomber moved from Syria to Caucasus
            1 infantry moved from Burma to Yunnan
            5 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
            Battle in Yunnan
                British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Borneo from Japanese, taking Yunnan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Syria
            1 tactical_bomber moved from Caucasus to Persia
            1 fighter moved from Syria to Russia
            3 fighters moved from Persia to Russia
            1 mech_infantry moved from Eastern Persia to India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Syria to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 armour and 1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            3 fighters placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.50
    British regular : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Italians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tambov to Ukraine
            2 armour moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            2 armour moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,5,2
            Italians collect 11 PUs (6 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : 0.33
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            ANZAC creates battle in territory 17 Sea Zone
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -1.67
    

    Savegame

  • 2025

    Im starting to hate the anzac amphibious…


  • @lebowsky

    they either are extremely successful or horribly disasterous


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
            3 armour moved from Ukraine to Caucasus
            9 armour moved from Bryansk to Caucasus
            20 armour moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 20 armour and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 20 armour and 1 infantry in Volgograd, round 2 : 9/21 hits, 10.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 20 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 12 armour and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 12 armour and 1 infantry in Caucasus, round 2 : 5/13 hits, 6.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                    1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 11 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 12 artilleries, 4 fighters, 14 infantry and 8 tactical_bombers moved from Bryansk to Ukraine
            2 infantry moved from Novgorod to Archangel
            2 bombers moved from Novgorod to Southern Italy
            1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Novgorod to Western Germany
            2 tactical_bombers moved from Novgorod to Ukraine
            2 fighters moved from Novgorod to Western Germany
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            2 infantry and 1 mech_infantry placed in Ukraine
            2 fighters placed in Western Germany
            Germans undo move 3.
            2 fighters placed in France
            2 infantry placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -2.33
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Tambov
            2 infantry moved from Vologda to Archangel
            4 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Samara to Russia
            1 infantry moved from Kazakhstan to Samara
            2 infantry moved from Kazakhstan to Tsinghai
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Japanese regular : -0.67
    Germans regular : -1.00
    Russians regular : 2.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Szechwan to Yunnan
            5 artilleries moved from Szechwan to Yunnan
            2 fighters moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Suiyuyan
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery, 1 infantry and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            3 tactical_bombers moved from 35 Sea Zone to Borneo
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 carrier and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Yunnan
                Japanese attack with 1 armour, 5 artilleries and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    4 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 4 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Borneo to 37 Sea Zone
            1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter and 3 tactical_bombers moved from Borneo to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
            2 bombers and 2 fighters moved from Suiyuyan to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 2 tactical_bombers moved from French Indo China to Japan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.67
    UK_Pacific regular : -0.33
    

    Savegame

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