Was a bit of an embarrassing oversight of that Soviet fighter when I could have left 2 planes in Japan. Gonna be a rough game if I keep making mistakes like that!
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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Thought I could stack Egypt but I also thought I had just sent a mech there during combat moves, but I sent a tank. Will swap tank for mech if that’s okay.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Trans-Jordan to Egypt Germans take Egypt from British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Archangel to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Belarus to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Germany to Poland 2 bombers moved from Russia to Poland 2 bombers moved from Russia to Norway 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 2 armour and 2 mech_infantrys moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 5 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Norway Germans attack with 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers British defend with 1 fighter; Americans defend with 2 infantry Germans roll dice for 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 4/11 hits, 5.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Norway 2 infantry owned by the Americans and 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 fighter Casualties for Americans: 2 infantry Battle in Iraq Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 15 artilleries and 20 infantry moved from Archangel to Belarus 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Bessarabia to Yugoslavia 2 infantry moved from Ukraine to Bessarabia 2 bombers moved from Poland to Western Germany 2 artilleries and 13 infantry moved from Western Germany to Germany 1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan EDIT: 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Rostov 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 4 fighters and 2 tactical_bombers moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 10 artilleries placed in Germany 1 artillery and 9 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,4,2,3,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Russians regular : 0.67 Germans regular : -7.00 British regular : -1.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 3 artilleries and 63 infantry moved from Slovakia Hungary to Romania Combat - Russians Battle in Romania Russians attack with 3 artilleries and 63 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 63 infantry in Romania, round 2 : 14/66 hits, 12,00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Slovakia Hungary to Romania 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Greece 1 fighter moved from Ethiopia to 99 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 1 infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 19 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 2 mech_infantrys Battle in 35 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 2 infantry moved from Amur to Buyant-Uhaa 1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 3.00 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 1 infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 19 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 2 mech_infantrys Battle in 35 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 2 infantry moved from Amur to Buyant-Uhaa 1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 3.00 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 1 destroyer, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Greece to Egypt 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 fighter moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
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scramble sz112?
kamikaze sz35? -
1 kami, no scramble.
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TripleA Manual Gamesave Post: Chinese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 7 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 7 infantry in Kwangtung, round 2 : 6/15 hits, 5,17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese AA : -0,17
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Yes max defense.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 1 destroyer, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Greece to Egypt 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 fighter moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Egypt Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yugoslavia Americans attack with 4 fighters Germans defend with 1 mech_infantry Americans roll dice for 4 fighters in Yugoslavia, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Yugoslavia 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Kweichow to Yunnan 3 fighters moved from Yugoslavia to Greece 1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 carriers, 1 destroyer and 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Greece 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from 91 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to Alexandria 1 fighter moved from 91 Sea Zone to Tobruk 2 fighters moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 112 Sea Zone to Greece 1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone EDIT: 1 fighter moved from 20 Sea Zone to 44 Sea Zone EDIT: 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 aaGun, 1 airfield, 1 armour and 1 fighter placed in Greece 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 7 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 7 infantry in Kwangtung, round 2 : 6/15 hits, 5,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 18 infantry in Kwangtung, round 2 : 12/20 hits, 7,00 expected hits 7 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kwangtung 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung 1 fighter owned by the Chinese retreated 2 artilleries owned by the Chinese retreated to Kwangsi Japanese win with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is -21 Casualties for Chinese: 5 artilleries and 7 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Kweichow 1 fighter moved from Kwangtung to Kweichow Place Units - Chinese 1 infantry placed in Kwangsi 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 2 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 infantry moved from Turkmenistan to Kazakhstan 1 bomber moved from Slovakia Hungary to Kazakhstan 1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone UK_Pacific take 20 Sea Zone from Japanese Combat - British Battle in Kazakhstan British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 2 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Iraq, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Kazakhstan to Eastern Persia 1 aaGun, 2 artilleries and 8 infantry moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to Northwest Persia 1 artillery moved from Eastern Persia to Persia 1 aaGun moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 aaGun moved from Yunnan to Kweichow 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 bomber moved from Union of South Africa to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 fighters and 3 tactical_bombers moved from Iraq to Egypt 1 aaGun moved from Crete to 99 Sea Zone 1 aaGun, 1 carrier, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 5 fighters moved from 98 Sea Zone to Egypt 6 fighters and 1 tactical_bomber moved from Crete to Egypt 1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 battleship, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 aaGun, 1 artillery and 1 fighter placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry and 1 mech_infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 3,83 Italians regular : -0,33 Japanese regular : 4,67 Japanese AA : -0,17 Germans regular : 1,67 British regular : 1,00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greater Southern Germany to Slovakia Hungary Germans take Slovakia Hungary from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,4,1,4,2 Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from India to Eastern Persia 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo EDIT: 1 fighter and 1 infantry moved from Kweichow to Kwangsi
Combat Hit Differential Summary :
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are you fine with editing Chinese non-combat movement of Ftr and placement of 1 Inf, both to kwangsi?
and no scramble to sz6 is to be assumed?
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Go for it, and no scramble.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from India to Eastern Persia 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo EDIT: 1 fighter and 1 infantry moved from Kweichow to Kwangsi Combat - ANZAC Battle in Formosa Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Formosa from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 43 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in Borneo Battle in 6 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer, 2 submarines and 2 transports 2 submarines owned by the Japanese submerged ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone ANZAC win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - ANZAC 3 fighters moved from 6 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -2,50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from France to Southern France Germans take Southern France from French 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 armour and 1 mech_infantry moved from Shensi to Kazakhstan 1 mech_infantry moved from Shensi to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 2 fighters and 5 tactical_bombers moved from Southern Italy to Greece 4 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece 19 armour and 22 mech_infantrys moved from Trans-Jordan to Iraq Combat - Germans Battle in Kazakhstan Germans attack with 3 armour, 2 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Greece Germans attack with 4 bombers, 8 fighters and 10 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 tactical_bomber; Russians defend with 1 fighter Americans roll AA dice in Greece : 2/3 hits, 0.50 expected hits 2 tactical_bombers owned by the Germans lost in Greece Germans roll dice for 4 bombers, 8 fighters and 8 tactical_bombers in Greece, round 2 : 10/20 hits, 12.00 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 4.50 expected hits 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece 1 fighter owned by the Russians, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Greece Germans win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 4 fighters and 3 tactical_bombers Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber Casualties for Russians: 1 fighter Battle in Iraq Germans attack with 19 armour and 22 mech_infantrys British defend with 1 infantry Germans roll dice for 19 armour and 22 mech_infantrys in Iraq, round 2 : 13/41 hits, 13.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 19 armour and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters and 2 tactical_bombers moved from Greece to Southern Italy 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun and 4 infantry moved from Western Germany to Northern Italy 4 bombers moved from Greece to Western Germany 1 mech_infantry moved from Novosibirsk to Volgograd 6 mech_infantrys moved from Caucasus to Volgograd 1 infantry moved from Rostov to Caucasus 3 infantry moved from Volgograd to Kazakhstan 25 artilleries and 27 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Germany to Northern Italy 1 infantry moved from Norway to Finland 1 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Bryansk 15 artilleries and 20 infantry moved from Belarus to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Yugoslavia 3 mech_infantrys moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Greece to Western Germany 2 fighters and 4 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia 1 submarine placed in 112 Sea Zone 1 destroyer and 1 transport placed in 113 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 2. 1 infantry and 2 mech_infantrys placed in Russia 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 bombers EDIT: Adding units owned by Germans to Russia: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 3 bombers EDIT: Turning off Edit Mode Germans undo move 9. 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,2,1,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3,6,3,5,2,3,1,4,4,5 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Americans AA : 1.50 Germans regular : -1.50 British regular : 0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 20 Sea Zone to Kwangsi Combat - Russians Non Combat Move - Russians 4 aaGuns, 3 artilleries and 61 infantry moved from Romania to Bulgaria Turn Complete - Russians
Combat Hit Differential Summary :