Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Trans-Jordan to Southern Persia
1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Gilbert Islands
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 submarine moved from 55 Sea Zone to 56 Sea Zone
Americans take 55 Sea Zone from Japanese
3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
5 fighters moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Caroline Islands
Americans attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Gilbert Islands
Battle in Paulau
Battle in Marianas
Battle in 56 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
4 carriers, 4 destroyers and 6 submarines moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
3 destroyers and 4 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 transport placed in 11 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
1 fighter moved from Szechwan to Honan
1 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Honan to Tsinghai
1 infantry moved from Szechwan to Hopei
8 artilleries and 15 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 submarine moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
Combat - British
Non Combat Move - British
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Southern Persia to Central India
1 artillery and 4 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Tobruk to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Eastern India
2 aaGuns, 3 artilleries and 13 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 2 infantry moved from Szechwan to Yunnan
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,4,4,2,1,4,5,2,4,5,5,4,5,2,5,2,4,4,5,3,3,4,5,2,3,6,5,1,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -1.33
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,5,3,5,4,1,3,5
Italians collect 2 PUs (10 lost to blockades); end with 9 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
3 artilleries and 14 infantry moved from Ukraine to Rostov
11 armour, 3 artilleries, 12 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
11 armour and 11 mech_infantrys moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Eastern Poland to Kursk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Kursk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys in Rostov, round 2 : 15/39 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Kursk to Ukraine
1 aaGun, 5 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from Vologda to Leningrad
2 fighters moved from Vologda to Leningrad
1 aaGun, 8 artilleries and 20 infantry moved from Vologda to Novgorod
1 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Leningrad to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
1 submarine moved from 129 Sea Zone to 128 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
3 armour and 3 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Leningrad
1 artillery and 4 infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,5,2,2,3,1,4,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Round: 10
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Kursk
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter and 1 tactical_bomber moved from Stalingrad to Kursk
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kursk to Russia
1 fighter moved from Urals to Russia
10 infantry moved from Samara to Russia
1 armour moved from Urals to Russia
2 infantry moved from Urals to Samara
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 infantry moved from Tula to Tambov
1 aaGun, 6 artilleries and 23 infantry moved from Stalingrad to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 fighters placed in Urals
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
6 infantry moved from Shansi to Honan
1 artillery moved from Anhwe to Honan
1 infantry moved from Jehol to Shansi
2 fighters and 1 tactical_bomber moved from Kwangtung to Borneo
2 artilleries, 2 infantry and 1 marine moved from Sumatra to 38 Sea Zone
2 artilleries, 3 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 5 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries and 3 infantry moved from Kiangsi to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Southern Manchuria to Shantung
1 destroyer and 4 submarines moved from 21 Sea Zone to 37 Sea Zone
3 transports moved from 20 Sea Zone to 37 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 37 Sea Zone
2 armour, 6 artilleries, 18 infantry and 2 mech_infantrys moved from Hunan to Hopei
Combat - Japanese
Battle in Honan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 6 infantry in Honan, round 2 : 0/7 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
Japanese roll dice for 1 artillery and 5 infantry in Honan, round 3 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys in Hopei, round 2 : 10/35 hits, 9.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Borneo
Place Units - Japanese
1 airfield and 1 harbour placed in Borneo
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry, 2 marines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Korea to Manchuria
2 fighters moved from Kwangsi to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery moved from Hunan to Kweichow
1 aaGun and 3 infantry moved from Jehol to Chahar
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to Anhwe
2 tactical_bombers moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Manchuria
2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
Germans take Finland from Russians
1 mech_infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Karelia
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Bryansk
5 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Nenetsia
1 armour and 3 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to Novgorod
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to France
Place Units - Germans
3 infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 artilleries and 1 fighter placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern Persia to India
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
Americans attack with 1 armour and 2 fighters
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour and 2 fighters in India, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in India
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
Americans win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from India to West India
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 4 submarines and 3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 11 mech_infantrys and 1 tactical_bomber moved from West India to India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
@Arthur-Bomber-Harris Scramble the 2 AZ fig and 1 US fig to Normandy, assuming you either don’t attack Holland, or attack Holland with overwhelming force. If you send an attack to Holland that is dicey with a scramble, I’ll take a look before you roll.