crockett36 vs myygames A+6 oob


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
    
        Non Combat Move - Italians
            3 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,3,6,2,4,5
            Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 I guess you are reimbursing me for not having sunk your 2 transports some turns ago… thanks for that ;-)

  • '23

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            2 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Southern France
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 tactical_bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 artillery moved from Ukraine to Rostov
            14 armour and 23 mech_infantrys moved from Caucasus to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Poland to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Germany to Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 armour moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 14 armour and 23 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 14 armour and 23 mech_infantrys in Northwest Persia, round 2 : 10/37 hits, 10.83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 14 armour and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            9 mech_infantrys moved from Ukraine to Caucasus
            4 tactical_bombers moved from Romania to Caucasus
            1 fighter moved from Romania to Caucasus
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 armour, 1 fighter and 1 infantry placed in Novgorod
            Germans undo move 1.
            2 armour and 1 fighter placed in Novgorod
            2 artilleries placed in France
            1 infantry placed in France
            10 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1,5,1,5,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -1.00
    Germans regular : -0.33
    British regular : 0.33
    

    Savegame

  • '23

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 infantry and 1 mech_infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 fighter and 1 harbour
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 3,00 expected hits
                    Germans roll dice for 4 armour and 1 fighter in Novgorod, round 2 : 1/5 hits, 2,67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    4 armour owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 armour and 1 fighter
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Russia to Samara
            2 aaGuns, 6 artilleries and 47 infantry moved from Tambov to Bryansk
            2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 10 infantry moved from Russia to Bryansk
            1 aaGun and 6 infantry moved from Smolensk to Archangel
            2 artilleries and 2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Place Units - Russians
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,33
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 112 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 airfield, 1 carrier, 3 destroyers, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Jehol to Korea
            3 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
            3 fighters moved from 35 Sea Zone to French Indo China
            3 tactical_bombers moved from Korea to 35 Sea Zone
            1 bomber moved from Yunnan to Japan
            1 tactical_bomber moved from Yunnan to Kwangtung
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from Korea to Japan
            1 fighter moved from 35 Sea Zone to Korea
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 bomber moved from Ukraine to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            3 destroyers placed in 20 Sea Zone
            2 fighters placed in 36 Sea Zone
            1 airfield placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            8 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
            Japanese collect 52 PUs (5 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber and 1 fighter moved from Suiyuyan to Anhwe
            1 battleship, 2 cruisers and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
            5 carriers, 4 destroyers and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to 36 Sea Zone
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 that may be a bold move, but i have decided to try it. need you to confirm scramble from FIC into 36.


  • @crockett36 and pls also let me know if you want to use any tokens in SZ20


  • @crockett36

    I have rewiewed this attck and am not sure if that move is really good.Give me a moment to rethink, maybe I should do that differently…


  • @Myygames said in crockett36 vs myygames A+6 oob:

    @crockett36

    I have rewiewed this attck and am not sure if that move is really good.Give me a moment to rethink, maybe I should do that differently…

    I did not calcualte that you could use your tokens to destroy 2 (on average) of my ships. With these two lost my fleet would not do enough damage for a good trade against japan. Even though it would have been nove to build ships in SZ20 with your complex in kwantung… but it is not enough when losing to your tokens.

    I will send a new turn, sorry for the confusion.

  • '23

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 21 Sea Zone to 20 Sea Zone
            1 bomber moved from Suiyuyan to 20 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Celebes from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 20 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 2 submarines
                Japanese defend with 3 destroyers
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 fighter owned by the Americans lost in 20 Sea Zone
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 destroyers in 20 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 3 destroyers
            Battle in Paulau Island
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Paulau Island
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 45 Sea Zone to 43 Sea Zone
            1 bomber moved from 20 Sea Zone to Guam
            1 bomber moved from Normandy Bordeaux to Gibraltar
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 infantry and 2 mech_infantrys moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Libya
            1 fighter moved from Eastern United States to Gibraltar
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Suiyuyan to Burma
            1 bomber moved from Western United States to Caroline Islands
    
        Place Units - Americans
            1 bomber and 2 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 18 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                2 fighters owned by the British retreated
                Germans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Gibraltar
            1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 armour moved from Tunisia to Libya
            1 mech_infantry moved from Algeria to Libya
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Alexandria
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Egypt to Alexandria
            1 artillery and 5 infantry moved from Egypt to Alexandria
            3 infantry moved from Egypt to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 aaGun moved from India to Burma
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 armour and 1 mech_infantry moved from Tsinghai to Hopei
            1 bomber moved from Russia to Hopei
            1 infantry moved from Kazakhstan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Tsinghai to Burma
            1 fighter moved from Tsinghai to Hopei
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from India to Trans-Jordan
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,50
    Japanese regular : -0,33
    Germans regular : 2,00
    British regular : -1,67
    

    Savegame


  • @Myygames no problem. Fun stuff!


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,4,3,1
            Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            13 armour and 23 mech_infantrys moved from Northwest Persia to Iraq
            9 mech_infantrys moved from Caucasus to Iraq
            4 tactical_bombers moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            10 artilleries and 23 infantry moved from Ukraine to Bessarabia
                  Germans take Bessarabia from Russians
            8 mech_infantrys moved from Eastern Poland to Bessarabia
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            9 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            1 artillery moved from Southern France to France
            1 artillery moved from Holland Belgium to France
            1 armour moved from Northern Italy to France
            1 mech_infantry moved from Southern Italy to France
            2 fighters moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Finland to Norway
            6 infantry moved from Western Germany to France
            1 infantry moved from Bulgaria to Romania
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 14 armour and 32 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 14 armour and 32 mech_infantrys in Iraq, round 2 : 16/46 hits, 12.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    1 infantry owned by the ANZAC lost in Iraq
                Germans win, taking Iraq from British with 14 armour and 31 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter and 4 tactical_bombers moved from Northwest Persia to Southern Italy
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Western Germany
            4 artilleries and 5 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            5 artilleries and 5 infantry placed in Germany
            4 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.83
    British regular : 0.33
    

    Savegame


  • @crockett36 I think it is very tough for germany to give up eveything in russia for the middle east. russia will grow uncontrolled now, I am not sure if that is worth it. and then, I am also not sure if you succeed in Cairo, and if you dont I feel the invest is not worth the gain. Just my thoughts…

  • '23

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Novgorod
            1 mech_infantry moved from Novgorod to Finland
                  Russians take Finland from Germans
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 9 artilleries and 60 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Rostov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Tambov to Bryansk
            1 aaGun moved from Samara to Kazakhstan
            1 fighter moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Eastern Poland to Bryansk
            1 aaGun and 6 infantry moved from Archangel to Novgorod
            2 mech_infantrys moved from Russia to Belarus
            2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Russia to Western Ukraine
    
        Place Units - Russians
            3 armour placed in Novgorod
            1 armour and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 0,00
    

    Savegame

4 / 5

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