L24 OOB Booper(X) v Koala(L+45)


  • @koala

    I’m generally very tolerant of edits, but my own standard is once the other player makes their move, the turn is locked in at that point.

    My preference would be to continue without the edit, as it can become a slippery slope on where to draw the line otherwise. Does that sound reasonable?

  • '19 '18 '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 23 PUs; 
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 infantry moved from Urals to Evenkiyskiy
            1 mech_infantry moved from Russia to Urals
            2 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -0.33
    Russians regular : -2.33
    

    Savegame

  • '19 '18 '17

    @Booper
    That sounds reasonable indeed.

    Let’s continue with the current board state. Your turn :)


  • @koala

    triplea_41264_7jpn.tsvg

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            3 fighters moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            4 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            4 fighters moved from 37 Sea Zone to 35 Sea Zone
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Jehol to Chahar
            3 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            2 bombers moved from Yunnan to Japan
            4 artilleries moved from Yunnan to Szechwan
            3 mech_infantrys moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 4 artilleries and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/7 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    2 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Yunnan to Philippines
            1 fighter moved from Yunnan to Philippines
            6 carriers moved from 37 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            2 infantry moved from 6 Sea Zone to Japan
            1 armour moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 aaGun, 5 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.50
    Japanese regular : 0.67
    UK_Pacific regular : 0.33
    
  • '19 '18 '17

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Midway to Japan
            1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            5 bombers and 9 fighters moved from Guam to Japan
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 bomber moved from Caroline Islands to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Egypt to Iraq
    

    Savegame

  • '19 '18 '17

    @Booper
    Scramble or Kamikaze? OOL would also be nice

    I hope you don’t think I want to throw away the game. But I feel there is a coin flip chance that this works out to my advantage. And I thought for way too long if I take the chance or not, ha. I gladly share my reasoning at the end of the game if you like.


  • @koala

    No scramble, let’s try 2 kamikazes total, 1 each on 2 different destroyers.

    It’s going to come down to the AA rolls! I don’t think I can give OOL until I see how the AA and first round goes.


  • @koala said in L24 OOB Booper(X) v Koala(L+45):

    I hope you don’t think I want to throw away the game. But I feel there is a coin flip chance that this works out to my advantage. And I thought for way too long if I take the chance or not, ha. I gladly share my reasoning at the end of the game if you like.

    Yes, no matter the outcome, would enjoy a de-brief of your thoughts of the game after.

  • '19 '18 '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Midway to Japan
            1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            5 bombers and 9 fighters moved from Guam to Japan
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 bomber moved from Caroline Islands to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Egypt to Iraq
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Iraq
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 4 destroyers, 2 submarines and 5 transports
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers, 4 destroyers and 5 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in Japan
                Americans attack with 2 artilleries, 5 bombers, 9 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 7 fighters, 1 harbour and 11 infantry
                    Japanese roll AA dice in Japan : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries, 5 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 10/24 hits, 10.50 expected hits
                    Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 2 bombers, 7 fighters and 11 infantry in Japan, round 2 : 9/22 hits, 9.50 expected hits
                    6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Japan
                    4 infantry owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 1 artillery, 5 bombers, 7 fighters and 2 tactical_bombers in Japan, round 3 : 6/15 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 7 infantry in Japan, round 3 : 8/16 hits, 7.83 expected hits
                    1 tactical_bomber owned by the Americans and 7 fighters owned by the Americans lost in Japan
                    6 infantry owned by the Japanese lost in Japan
                1 tactical_bomber owned by the Americans and 5 bombers owned by the Americans retreated
                    Americans roll dice for 1 artillery in Japan, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Japan, round 4 : 7/10 hits, 5.83 expected hits
                    1 artillery owned by the Americans lost in Japan
                    1 infantry owned by the Japanese lost in Japan
                Japanese win with 1 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -58
                Casualties for Americans: 2 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 4 aaGuns, 2 bombers and 11 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in Japan and was removed
            5 bombers moved from Japan to Siberia
            1 fighter moved from Iraq to Eastern Persia
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Siberia
            1 bomber moved from 6 Sea Zone to Siberia
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from India to Eastern Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            4 destroyers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Japanese regular : 1.33
    Japanese AA : 0.00
    Germans regular : -0.33
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Sikang
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Midway to Japan
            1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
            5 bombers and 9 fighters moved from Guam to Japan
            3 destroyers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 bomber moved from Caroline Islands to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Egypt to Iraq
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Iraq
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 3 bombers, 4 destroyers, 2 submarines and 5 transports
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers, 4 destroyers and 5 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in Japan
                Americans attack with 2 artilleries, 5 bombers, 9 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 7 fighters, 1 harbour and 11 infantry
                    Japanese roll AA dice in Japan : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 2 artilleries, 5 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 10/24 hits, 10.50 expected hits
                    Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 2 bombers, 7 fighters and 11 infantry in Japan, round 2 : 9/22 hits, 9.50 expected hits
                    6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Japan
                    4 infantry owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Japanese lost in Japan
                    Americans roll dice for 1 artillery, 5 bombers, 7 fighters and 2 tactical_bombers in Japan, round 3 : 6/15 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 7 infantry in Japan, round 3 : 8/16 hits, 7.83 expected hits
                    1 tactical_bomber owned by the Americans and 7 fighters owned by the Americans lost in Japan
                    6 infantry owned by the Japanese lost in Japan
                1 tactical_bomber owned by the Americans and 5 bombers owned by the Americans retreated
                    Americans roll dice for 1 artillery in Japan, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Japan, round 4 : 7/10 hits, 5.83 expected hits
                    1 artillery owned by the Americans lost in Japan
                    1 infantry owned by the Japanese lost in Japan
                Japanese win with 1 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -58
                Casualties for Americans: 2 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Japanese: 4 aaGuns, 2 bombers and 11 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber could not land in Japan and was removed
            5 bombers moved from Japan to Siberia
            1 fighter moved from Iraq to Eastern Persia
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Siberia
            1 bomber moved from 6 Sea Zone to Siberia
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from India to Eastern Persia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            4 destroyers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Sikang
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from West India to Persia
            1 armour and 5 infantry moved from Alexandria to Tobruk
            2 fighters moved from Gibraltar to Tobruk
            1 bomber moved from Malta to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            10 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Egypt to Tobruk
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Tobruk
                British attack with 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/13 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2.50 expected hits
                    1 infantry owned by the British lost in Tobruk
                    1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    British roll dice for 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 2/12 hits, 4.17 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Tobruk
                    2 artilleries owned by the Italians lost in Tobruk
                    British roll dice for 2 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 4 : 2/11 hits, 4.00 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Tobruk
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber and 2 fighters
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Persia
                British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 2 artilleries, 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 10 infantry in Burma, round 2 : 2/13 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Tobruk to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            2 fighters moved from Tobruk to Alexandria
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Trans-Jordan
            1 fighter moved from Persia to West India
            1 tactical_bomber moved from Persia to West India
            1 bomber moved from Northwest Persia to Trans-Jordan
            1 infantry moved from West India to Eastern Persia
            1 fighter moved from Burma to India
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            4 infantry moved from India to West India
            1 artillery moved from India to West India
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 aaGuns moved from India to Burma
            1 transport moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
            1 mech_infantry placed in Egypt
            1 destroyer and 1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Italians regular : -1.67
    Japanese regular : 1.00
    Japanese AA : 0.00
    Germans regular : -1.00
    British regular : -6.17
    

    Savegame

  • '19 '18 '17

    @Booper
    Unfortunately, the Americans weren’t lucky enough in the invasion attempt. This will be tough to recover from. Let us finish the turn and then I’ll have a closer look at the board to see if I hand you the game.

    As the battle progressed somewhat on average, I didn’t ask for OOL. Feel free to edit in your two bombers for other units or so. I only thought afterwards that you might have liked to keep them.


  • @koala

    It may be too much to ask for Japan to also retain the bombers having survived the battle, but I’ll take a look.


  • @koala

    The one wrinkle I see in the US move, is you are not allowed to let the Tac Bomber die, and must re-capture with a carrier if possible on your NCM. This move is not enforced by the Triple A engine, but is player-enforced (PE).

    Here’s the quote from the Game Notes section:

    • (PE) All air moved must have a way of potentially being picked up or landing, and all air that survives combat MUST be picked up if possible.

  • @koala

    In the interests of keeping the game moving, I went ahead and edited in your carrier and tac bomber in SZ6. As I understand the rules, there is no other option here, but please let me know if not. Also, feel free to make a NCM US edit as you weren’t aware of this at the time, if leaving the carrier and tac makes a difference to you.

    Italy’s move complete.

    triplea_41264_7ita.tsvg

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 submarines; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Caucasus to Tsinghai
    
        Combat - Italians
            Battle in Tsinghai
                Italians attack with 1 bomber
                Chinese defend with 1 infantry
                    Italians roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Bulgaria to Greece
            1 aaGun moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 destroyer and 4 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,5,2
            Italians collect 8 PUs (11 lost to blockades); end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : 0.33
    
  • '19 '18 '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Guam to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from Turkmenistan to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Guam to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from Turkmenistan to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tunisia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Malta to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '18 '17

    @Booper
    Thanks for the reminder! I actually wasn’t aware of this. Or if I was at some time, I forget about it.
    I also don’t see another option, then the NCM edit of the carrier.


  • @koala

    triplea_41264_8ger.tsvg

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 artilleries, 2 factory_minors, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
                  Germans take Tsinghai from Chinese
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Caucasus to Turkmenistan
            1 bomber moved from Caucasus to Turkmenistan
            1 armour, 1 infantry and 2 mech_infantrys moved from Nenetsia to Urals
            1 bomber moved from Bryansk to Novosibirsk
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
            2 mech_infantrys moved from Bryansk to Vologda
            1 mech_infantry moved from Caucasus to Sikang
            1 tactical_bomber moved from Caucasus to Sikang
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 mech_infantry moved from Caucasus to Novosibirsk
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 4 armour and 2 mech_infantrys
                Chinese defend with 1 fighter and 3 infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Germans roll dice for 4 armour and 1 mech_infantry in Kansu, round 3 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Novosibirsk
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                    1 mech_infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Turkmenistan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                1 bomber owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Southern Italy
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Greece
            2 infantry moved from Bulgaria to Greece
            2 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Sikang to Caucasus
            1 bomber moved from Turkmenistan to Caucasus
            1 bomber moved from Novosibirsk to Bryansk
            2 fighters moved from Vologda to Bryansk
            2 tactical_bombers moved from Vologda to Bryansk
            4 artilleries moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Kazakhstan
            6 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 artillery moved from Volgograd to Caucasus
            5 mech_infantrys moved from Eastern Poland to Bryansk
            10 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 airfield and 1 factory_minor placed in Greece
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Russians regular : 1.00
    Germans regular : -1.67
    British regular : -0.50
    
  • '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Amur to Siberia
            2 infantry moved from Amur to Siberia
            2 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Buryatia
            1 aaGun moved from Amur to Siberia
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Siberia
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Turkmenistan to Persia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans regular : 1.33
    Russians regular : 1.33
    

    Savegame

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