Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeRagnell804 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1
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I am going to assume all fire back with those 2 hits
[dice 1d6<=1]
[dice 2d6<=1]
[dice 3d6<=1] -
1d6<=1: 4; Hits: 0
2d6<=1: 6, 2; Hits: 0
3d6<=1: 4, 4, 4; Hits: 0 -
Whoops mis roll. Well your DD missed 3 times over haha
But I will reroll the sub since 1 hit and 1 missed.
[dice 1d6<=2]
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1d6<=2: 3; Hits: 0
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2d6<=2: 3, 4; Hits: 0
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US DD
[dice 1d6<=3] -
1d6<=3: 2; Hits: 1
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1d6<=2: 2; Hits: 1
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US DD
[dice 1d6<=3] -
1d6<=3: 2; Hits: 1
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Game History
Round: 9 Purchase Units - Germans Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Leningrad 2 fighters moved from Belorussia to Leningrad 3 infantry moved from Belorussia to Russia 2 fighters moved from Belorussia to Russia 1 infantry moved from Egypt to Palestine Germans take Palestine from Middle_East 1 infantry moved from Egypt to Eastern Mediterranean Sea Zone 2 infantry moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Belorussia to Caucasus 2 infantry moved from Belorussia to Stalingrad 1 fighter moved from Belorussia to Stalingrad 1 submarine moved from British Convoy 2 Sea Zone to British Convoy 1 Sea Zone 1 infantry moved from Egypt to Eastern Mediterranean Sea Zone 2 infantry moved from Eastern Mediterranean Sea Zone to Syria Germans take Syria from Middle_East 2 infantry moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Turkestan Combat - Germans Battle in Leningrad Germans attack with 2 fighters and 3 infantry British defend with 1 armour and 1 artillery; Russians defend with 1 factory Germans roll dice for 2 fighters and 3 infantry in Leningrad, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 artillery in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 fighters and 2 infantry in Leningrad, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Leningrad Germans roll dice for 2 fighters and 2 infantry in Leningrad, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Leningrad, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 fighters and 1 infantry in Leningrad, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Leningrad, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 fighters in Leningrad, round 6 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Leningrad, round 6 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Leningrad Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for British: 1 armour and 1 artillery Battle in Turkestan Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Turkestan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkestan 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 2 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Russia, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Germans roll dice for 2 fighters and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia Germans roll dice for 2 fighters and 2 infantry in Russia, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 1 fighter and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Stalingrad, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Germans from British Convoy 1 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from British Convoy 1 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode Battle in British Convoy 1 Sea Zone Non Combat Move - Germans 1 artillery and 6 infantry moved from Poland to Baltic States 6 armour and 6 infantry moved from Baltic States to Belorussia 2 fighters moved from Leningrad to Belorussia 2 fighters moved from Russia to Belorussia 1 fighter moved from Stalingrad to Belorussia 1 fighter moved from Turkestan to Belorussia 4 armour moved from Germany to Baltic States 8 infantry moved from Germany to Poland 2 infantry moved from Egypt to Palestine 1 fighter moved from Caucasus to Belorussia Place Units - Germans Turning on Edit Mode EDIT: Changing PUs for Americans from 41 to 40 EDIT: Changing PUs for Americans from 40 to 39 EDIT: Turning off Edit Mode 6 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -5.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Moscow to Russia 1 infantry moved from Moscow to Turkestan 1 infantry moved from Moscow to Turkestan 6 fighters moved from Moscow to Russia 1 bomber moved from Moscow to Russia 1 fighter moved from Moscow to Russia 6 fighters moved from Moscow to Turkestan Combat - Russians Battle in Turkestan Russians attack with 6 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 6 fighters and 2 infantry in Turkestan, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan 1 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 bomber, 7 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber, 7 fighters and 2 infantry in Russia, round 2 : 3/10 hits, 4.50 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 2 fighters EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 5 fighters EDIT: Turning off Edit Mode 1 bomber and 7 fighters moved from Russia to Moscow 6 fighters moved from Turkestan to Moscow 1 aaGun moved from Karelia to Finland 1 aaGun moved from Archangel to Karelia Place Units - Russians 6 infantry placed in Moscow Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.83
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 9 Purchase Units - British British buy 2 armour and 1 fighter; Remaining resources: 2 PUs; Combat Move - British 1 armour, 1 artillery and 5 infantry moved from Iran to Syria Combat - British Battle in Syria British attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Syria, round 2 : 6/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of British Convoy 2 Sea Zone from Germans to British EDIT: Turning off Edit Mode 1 fighter moved from Karelia to Moscow 1 armour moved from Archangel to Karelia 2 armour moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 fighter moved from United Kingdom to Karelia 3 transports moved from Barents Sea Sea Zone to Atlantic Sea Zone 1 carrier moved from British Convoy 3 Sea Zone to British Convoy 2 Sea Zone Place Units - British 2 armour and 1 fighter placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : 4.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 carrier moved from Azores Sea Sea Zone to U.S. Convoy 1 Sea Zone Americans take U.S. Convoy 1 Sea Zone from Germans Combat - Americans Non Combat Move - Americans 2 fighters moved from Azores Sea Sea Zone to Norway 2 destroyers moved from Azores Sea Sea Zone to Atlantic Sea Zone 3 fighters moved from Karelia to Moscow 1 artillery moved from Karelia to Leningrad 1 fighter moved from United Kingdom to Karelia 3 fighters moved from United States to United Kingdom Place Units - Americans 1 armour and 1 fighter placed in United States 1 destroyer and 1 transport placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - Germans Germans buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Iran Germans take Iran from Middle_East 1 infantry moved from Palestine to Trans-Jordan Germans take Trans-Jordan from Middle_East 2 infantry moved from Stalingrad to Turkestan 2 fighters moved from Belorussia to Turkestan 2 infantry moved from Belorussia to Russia 3 fighters moved from Belorussia to Russia 2 infantry moved from Baltic States to Leningrad 2 fighters moved from Belorussia to Leningrad Combat - Germans Battle in Leningrad Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery; Russians defend with 1 factory Germans roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Leningrad, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 artillery owned by the Americans lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Turkestan Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Turkestan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Russia to Belorussia 2 fighters moved from Turkestan to Belorussia 2 fighters moved from Leningrad to Belorussia 4 armour, 1 artillery and 4 infantry moved from Baltic States to Belorussia 8 infantry moved from Poland to Baltic States 6 armour moved from Germany to Baltic States 6 infantry moved from Germany to Poland 1 infantry moved from Palestine to Trans-Jordan 5 armour moved from Belorussia to Caucasus 1 aaGun moved from Germany to Poland Place Units - Germans 5 armour, 1 fighter and 5 infantry placed in Germany Turning on Edit Mode EDIT: Changing PUs for Americans from 45 to 40 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Leningrad 1 infantry moved from Moscow to Russia 2 infantry moved from Moscow to Turkestan 7 fighters moved from Moscow to Turkestan 5 fighters moved from Moscow to Russia 5 fighters moved from Moscow to Leningrad 1 bomber moved from Moscow to Leningrad 1 fighter moved from Moscow to Turkestan Combat - Russians Battle in Leningrad Russians attack with 1 bomber, 5 fighters and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 bomber, 5 fighters and 1 infantry in Leningrad, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Turkestan Russians attack with 8 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 8 fighters and 2 infantry in Turkestan, round 2 : 7/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Turkestan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Turkestan 2 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Russia Russians attack with 5 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 1 infantry in Russia, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia 1 infantry owned by the Germans lost in Russia Russians win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters moved from Russia to Moscow 1 bomber and 5 fighters moved from Leningrad to Moscow 8 fighters moved from Turkestan to Moscow Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 1 fighter EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 4 fighters EDIT: Turning off Edit Mode 4 infantry placed in Moscow Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 1.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - British British buy 2 fighters; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Karelia to Leningrad Russians take Leningrad from Germans 1 armour moved from Karelia to Russia Russians take Russia from Germans 2 armour moved from Karelia to Russia 3 armour moved from Russia to Archangel 1 armour, 1 artillery and 5 infantry moved from Syria to Trans-Jordan 1 infantry moved from Karelia to Russia Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 4/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from United Kingdom to Karelia 1 fighter moved from Karelia to Moscow 2 armour and 1 infantry moved from United Kingdom to Atlantic Sea Zone 2 armour, 1 infantry and 3 transports moved from Atlantic Sea Zone to Barents Sea Sea Zone 2 armour and 1 infantry moved from Barents Sea Sea Zone to Finland 1 carrier moved from British Convoy 2 Sea Zone to Celtic Sea Sea Zone Place Units - British 2 fighters placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from United States to U.S. Eastern Coast Sea Zone 1 armour and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 armour moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans 1 carrier moved from U.S. Convoy 1 Sea Zone to Celtic Sea Sea Zone 1 destroyer moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 2 destroyers moved from Atlantic Sea Zone to Celtic Sea Sea Zone 3 fighters moved from United Kingdom to Karelia 1 fighter moved from Karelia to Moscow 2 fighters moved from Norway to Moscow 1 fighter moved from United States to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 1 artillery and 4 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :