Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Ragnell804 (Germany) vs. VictoryFirst (Allies) | Original Europe, Game 1
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Karelia to Leningrad 1 infantry moved from Moscow to Russia 2 infantry moved from Moscow to Turkestan 7 fighters moved from Moscow to Turkestan 5 fighters moved from Moscow to Russia 5 fighters moved from Moscow to Leningrad 1 bomber moved from Moscow to Leningrad 1 fighter moved from Moscow to Turkestan Combat - Russians Battle in Leningrad Russians attack with 1 bomber, 5 fighters and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 bomber, 5 fighters and 1 infantry in Leningrad, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win with 1 bomber and 5 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Turkestan Russians attack with 8 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 8 fighters and 2 infantry in Turkestan, round 2 : 7/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Turkestan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Turkestan 2 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Russia Russians attack with 5 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 5 fighters and 1 infantry in Russia, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia 1 infantry owned by the Germans lost in Russia Russians win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters moved from Russia to Moscow 1 bomber and 5 fighters moved from Leningrad to Moscow 8 fighters moved from Turkestan to Moscow Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 1 fighter EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 4 fighters EDIT: Turning off Edit Mode 4 infantry placed in Moscow Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 1.67
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - British British buy 2 fighters; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Karelia to Leningrad Russians take Leningrad from Germans 1 armour moved from Karelia to Russia Russians take Russia from Germans 2 armour moved from Karelia to Russia 3 armour moved from Russia to Archangel 1 armour, 1 artillery and 5 infantry moved from Syria to Trans-Jordan 1 infantry moved from Karelia to Russia Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 5 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 4/7 hits, 1.83 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from United Kingdom to Karelia 1 fighter moved from Karelia to Moscow 2 armour and 1 infantry moved from United Kingdom to Atlantic Sea Zone 2 armour, 1 infantry and 3 transports moved from Atlantic Sea Zone to Barents Sea Sea Zone 2 armour and 1 infantry moved from Barents Sea Sea Zone to Finland 1 carrier moved from British Convoy 2 Sea Zone to Celtic Sea Sea Zone Place Units - British 2 fighters placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 2.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from United States to U.S. Eastern Coast Sea Zone 1 armour and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 armour moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans 1 carrier moved from U.S. Convoy 1 Sea Zone to Celtic Sea Sea Zone 1 destroyer moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 2 destroyers moved from Atlantic Sea Zone to Celtic Sea Sea Zone 3 fighters moved from United Kingdom to Karelia 1 fighter moved from Karelia to Moscow 2 fighters moved from Norway to Moscow 1 fighter moved from United States to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 1 artillery and 4 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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Game History
Round: 11 Purchase Units - Germans Germans buy 4 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belorussia to Turkestan 2 fighters moved from Belorussia to Turkestan 2 infantry moved from Belorussia to Russia 2 infantry moved from Baltic States to Leningrad 2 fighters moved from Belorussia to Leningrad 2 fighters moved from Belorussia to Russia 1 fighter moved from Belorussia to Russia 1 infantry moved from Iran to Iraq Germans take Iraq from Middle_East Combat - Germans Battle in Russia Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Russia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Russia Germans win, taking Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Leningrad Germans attack with 2 fighters and 2 infantry British defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the British lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Turkestan Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Turkestan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Turkestan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Turkestan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkestan 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Turkestan to Belorussia 3 fighters moved from Russia to Belorussia 2 fighters moved from Leningrad to Belorussia 6 armour and 6 infantry moved from Baltic States to Belorussia 6 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Belorussia 1 aaGun moved from Poland to Germany 5 armour moved from Germany to Baltic States 5 infantry moved from Germany to Poland 1 infantry moved from Caucasus to Iran 5 armour moved from Caucasus to Iran 1 infantry moved from Palestine to Egypt Place Units - Germans 4 armour, 1 bomber and 7 infantry placed in Germany Turning on Edit Mode EDIT: Changing PUs for Americans from 44 to 39 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 11 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Moscow to Russia 1 infantry moved from Moscow to Turkestan 1 infantry moved from Karelia to Leningrad 6 fighters moved from Moscow to Leningrad 6 fighters moved from Moscow to Russia 6 fighters moved from Moscow to Turkestan 4 fighters moved from Moscow to Russia 1 bomber moved from Moscow to Russia Combat - Russians Battle in Leningrad Russians attack with 6 fighters and 1 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 6 fighters and 1 infantry in Leningrad, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Turkestan Russians attack with 6 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 6 fighters and 1 infantry in Turkestan, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 bomber, 10 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber, 10 fighters and 2 infantry in Russia, round 2 : 3/13 hits, 6.00 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 bomber, 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber and 10 fighters moved from Russia to Moscow 6 fighters moved from Leningrad to Moscow 6 fighters moved from Turkestan to Moscow Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 1 fighter EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 1 aaGun EDIT: Adding units owned by Russians to Archangel: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Archangel: 3 armour EDIT: Adding units owned by Russians to Archangel: 3 armour EDIT: Turning off Edit Mode 4 infantry placed in Moscow Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 11 Purchase Units - British British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 artillery and 4 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 armour moved from Finland to Archangel 1 fighter moved from Karelia to Moscow 1 infantry moved from Finland to Karelia 2 fighters moved from United Kingdom to Karelia 1 carrier moved from Celtic Sea Sea Zone to North Sea Sea Zone 3 transports moved from Barents Sea Sea Zone to North Sea Sea Zone Place Units - British 1 artillery, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Germans Americans take Tunisia from Germans Combat - Americans Non Combat Move - Americans 3 fighters moved from Karelia to Moscow 1 fighter moved from United Kingdom to Karelia 3 destroyers moved from Celtic Sea Sea Zone to North Sea Sea Zone 1 carrier moved from Celtic Sea Sea Zone to South Atlantic Sea Zone 1 transport moved from South Atlantic Sea Zone to Strait of Gibraltar Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from South Atlantic Sea Zone to Morocco Place Units - Americans 1 armour, 1 fighter and 2 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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Game History
Round: 12 Purchase Units - Germans Germans buy 8 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iran to Syria Germans take Syria from Middle_East 1 armour moved from Syria to Iraq 4 armour and 1 infantry moved from Iran to Iraq 2 infantry moved from Belorussia to Turkestan 2 infantry moved from Belorussia to Russia 2 infantry moved from Baltic States to Leningrad 2 fighters moved from Belorussia to Russia 2 fighters moved from Belorussia to Turkestan 2 fighters moved from Belorussia to Leningrad 1 bomber moved from Germany to Leningrad 1 fighter moved from Belorussia to Leningrad 1 fighter moved from Belorussia to Turkestan Combat - Germans Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Leningrad Germans attack with 3 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Turkestan Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Turkestan, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 5 armour and 1 infantry British defend with 1 armour, 1 artillery and 4 infantry Germans roll dice for 5 armour and 1 infantry in Iraq, round 2 : 3/6 hits, 2.67 expected hits Middle_East roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Iraq 3 infantry owned by the British lost in Iraq Germans roll dice for 3 armour in Iraq, round 3 : 1/3 hits, 1.50 expected hits Middle_East roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq Germans roll dice for 3 armour in Iraq, round 4 : 3/3 hits, 1.50 expected hits Middle_East roll dice for 1 armour and 1 artillery in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Iraq 1 artillery owned by the British and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from Middle_East with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 3 armour and 1 infantry Casualties for British: 1 armour, 1 artillery and 4 infantry Non Combat Move - Germans 2 fighters moved from Russia to Belorussia 3 fighters moved from Leningrad to Belorussia 3 fighters moved from Turkestan to Belorussia 1 infantry moved from Egypt to Libya 4 armour moved from Germany to Baltic States 5 armour and 4 infantry moved from Baltic States to Belorussia 5 infantry moved from Poland to Baltic States 7 infantry moved from Germany to Poland 1 bomber moved from Leningrad to Germany Place Units - Germans Turning on Edit Mode EDIT: Changing PUs for Americans from 46 to 40 EDIT: Turning off Edit Mode 8 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 4.33 Middle_East regular : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 12 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Moscow to Turkestan 1 infantry moved from Moscow to Russia 1 infantry moved from Karelia to Leningrad 10 fighters moved from Moscow to Turkestan 10 fighters moved from Moscow to Russia 6 fighters moved from Moscow to Leningrad 1 bomber moved from Moscow to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 bomber, 6 fighters and 1 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 1 bomber, 6 fighters and 1 infantry in Leningrad, round 2 : 5/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad 2 infantry owned by the Germans lost in Leningrad Russians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Turkestan Russians attack with 10 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 10 fighters and 1 infantry in Turkestan, round 2 : 5/11 hits, 5.17 expected hits Germans roll dice for 2 infantry in Turkestan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Turkestan 2 infantry owned by the Germans lost in Turkestan Russians win with 10 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Russia Russians attack with 10 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 10 fighters and 1 infantry in Russia, round 2 : 4/11 hits, 5.17 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 fighters moved from Turkestan to Moscow 10 fighters moved from Russia to Moscow 1 bomber and 6 fighters moved from Leningrad to Moscow Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 1 fighter EDIT: Removing units owned by Americans from Moscow: 3 fighters EDIT: Adding units owned by Russians to Moscow: 4 fighters EDIT: Turning off Edit Mode 4 infantry placed in Moscow Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 12 Purchase Units - British British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to North Sea Sea Zone 1 infantry moved from United Kingdom to North Sea Sea Zone 2 infantry moved from United Kingdom to North Sea Sea Zone 1 artillery, 4 infantry and 3 transports moved from North Sea Sea Zone to English Channel Sea Zone 1 infantry moved from English Channel Sea Zone to Netherlands-Belgium British take Netherlands-Belgium from Germans 1 artillery and 3 infantry moved from English Channel Sea Zone to France British take France from Germans 1 armour moved from Archangel to Turkestan Russians take Turkestan from Germans 1 infantry moved from Karelia to Leningrad Russians take Leningrad from Germans 1 armour moved from Archangel to Siberia Combat - British Non Combat Move - British 1 carrier moved from North Sea Sea Zone to English Channel Sea Zone 2 fighters moved from Karelia to Moscow 1 fighter moved from United Kingdom to Karelia Place Units - British 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 9 PUs; Combat Move - Americans 1 armour moved from Tunisia to Libya 1 infantry moved from Morocco to Strait of Gibraltar Sea Zone 1 infantry moved from Morocco to Strait of Gibraltar Sea Zone 2 infantry and 1 transport moved from Strait of Gibraltar Sea Zone to Tyrrhenian Sea Sea Zone 2 infantry moved from Tyrrhenian Sea Sea Zone to Northern Italy Americans take Northern Italy from Germans 1 artillery and 1 infantry moved from Morocco to South Atlantic Sea Zone 1 artillery, 1 infantry and 1 transport moved from South Atlantic Sea Zone to Western Mediterranean Sea Zone 1 artillery and 1 infantry moved from Western Mediterranean Sea Zone to Vichy France Americans take Vichy France from Germans Combat - Americans Battle in Libya Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour Non Combat Move - Americans 1 aaGun and 1 infantry moved from Morocco to South Atlantic Sea Zone 1 aaGun, 1 infantry and 1 transport moved from South Atlantic Sea Zone to Western Mediterranean Sea Zone 1 aaGun and 1 infantry moved from Western Mediterranean Sea Zone to Vichy France 1 destroyer moved from North Sea Sea Zone to Celtic Sea Sea Zone 2 destroyers moved from North Sea Sea Zone to English Channel Sea Zone 1 carrier moved from South Atlantic Sea Zone to Western Mediterranean Sea Zone 1 armour and 2 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 armour, 2 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Central Atlantic Sea Zone 1 transport moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 armour, 2 infantry and 2 transports moved from Central Atlantic Sea Zone to South Atlantic Sea Zone 1 armour and 2 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United States to English Channel Sea Zone 1 fighter moved from Karelia to Moscow Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in United States Turn Complete - Americans Americans collect 51 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.67
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Game History
Round: 13 Purchase Units - Germans Germans buy 6 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Libya to Tunisia Germans take Tunisia from Americans 1 armour moved from Iraq to Trans-Jordan Germans take Trans-Jordan from Middle_East 1 armour moved from Trans-Jordan to Syria 1 bomber moved from Germany to Tyrrhenian Sea Sea Zone 1 infantry moved from Baltic States to Leningrad 2 fighters moved from Belorussia to Leningrad 1 infantry moved from Belorussia to Turkestan 2 fighters moved from Belorussia to Turkestan 1 infantry moved from Belorussia to Russia 2 fighters moved from Belorussia to Russia 1 infantry moved from Germany to Netherlands-Belgium 3 infantry moved from Eastern France to Vichy France 1 armour moved from Germany to Netherlands-Belgium 3 armour moved from Germany to Northern Italy 1 armour moved from Germany to Vichy France Combat - Germans Battle in Northern Italy Germans attack with 3 armour Americans defend with 1 factory and 2 infantry Germans roll dice for 3 armour in Northern Italy, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 armour in Northern Italy, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Northern Italy 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Americans: 2 infantry Battle in Vichy France Germans attack with 1 armour and 3 infantry Americans defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 1 armour and 3 infantry in Vichy France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 2 infantry in Vichy France, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vichy France 1 infantry owned by the Americans lost in Vichy France Germans roll dice for 1 armour and 1 infantry in Vichy France, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Vichy France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vichy France Germans roll dice for 1 armour in Vichy France, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Vichy France, round 4 : 0/2 hits, 0.67 expected hits 1 armour owned by the Germans retreated to Eastern France Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Americans: 1 infantry Battle in Tyrrhenian Sea Sea Zone Germans attack with 1 bomber Americans defend with 1 transport Germans roll dice for 1 bomber in Tyrrhenian Sea Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 transport in Tyrrhenian Sea Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Tyrrhenian Sea Sea Zone 1 transport owned by the Americans lost in Tyrrhenian Sea Sea Zone Americans win with no units remaining. Battle score for attacker is -7 Casualties for Germans: 1 bomber Casualties for Americans: 1 transport Battle in Leningrad Germans attack with 2 fighters and 1 infantry British defend with 1 infantry; Russians defend with 1 factory Germans roll dice for 2 fighters and 1 infantry in Leningrad, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Leningrad Germans win, taking Leningrad from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Turkestan Germans attack with 2 fighters and 1 infantry British defend with 1 armour Germans roll dice for 2 fighters and 1 infantry in Turkestan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Turkestan Germans win, taking Turkestan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Netherlands-Belgium Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Netherlands-Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Netherlands-Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Netherlands-Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Netherlands-Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Netherlands-Belgium Germans win, taking Netherlands-Belgium from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Russia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Russia to Belorussia 2 fighters moved from Leningrad to Belorussia 2 fighters moved from Turkestan to Belorussia 4 armour and 4 infantry moved from Baltic States to Belorussia 7 infantry moved from Poland to Baltic States 3 armour moved from Germany to Baltic States 4 infantry moved from Germany to Eastern France 1 armour moved from Iraq to Caucasus Place Units - Germans Turning on Edit Mode EDIT: Changing PUs for Americans from 60 to 52 EDIT: Turning off Edit Mode 6 armour, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Russians regular : -1.00 Germans regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Moscow to Russia 1 infantry moved from Moscow to Turkestan 10 fighters moved from Moscow to Russia 10 fighters moved from Moscow to Turkestan 1 armour moved from Archangel to Leningrad 10 fighters moved from Moscow to Leningrad 1 bomber moved from Moscow to Stalingrad Combat - Russians Strategic bombing raid in Stalingrad Bombing raid in Stalingrad rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Leningrad Russians attack with 1 armour and 10 fighters Germans defend with 1 factory and 1 infantry Russians roll dice for 1 armour and 10 fighters in Leningrad, round 2 : 3/11 hits, 5.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour and 10 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Turkestan Russians attack with 10 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 10 fighters and 1 infantry in Turkestan, round 2 : 3/11 hits, 5.17 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 10 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 10 fighters and 1 infantry in Russia, round 2 : 5/11 hits, 5.17 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 fighters moved from Turkestan to Moscow 10 fighters moved from Russia to Moscow 10 fighters moved from Leningrad to Moscow 1 bomber moved from Stalingrad to Moscow Place Units - Russians 3 infantry placed in Archangel Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -4.83
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 13 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Siberia to Caucasus 2 fighters moved from Moscow to Caucasus 1 artillery and 3 infantry moved from United Kingdom to English Channel Sea Zone 1 artillery and 3 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from United Kingdom to Netherlands-Belgium 1 artillery and 2 infantry moved from France to Netherlands-Belgium Combat - British Battle in Netherlands-Belgium British attack with 2 artilleries, 1 fighter and 5 infantry Germans defend with 1 armour and 1 infantry British roll dice for 2 artilleries, 1 fighter and 5 infantry in Netherlands-Belgium, round 2 : 0/8 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Netherlands-Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Netherlands-Belgium British roll dice for 2 artilleries, 1 fighter and 4 infantry in Netherlands-Belgium, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 infantry in Netherlands-Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Netherlands-Belgium British win, taking Netherlands-Belgium from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Caucasus British attack with 1 armour and 2 fighters Germans defend with 1 armour British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Caucasus 1 armour owned by the Germans lost in Caucasus British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Moscow 1 fighter moved from Karelia to Moscow 1 fighter moved from Netherlands-Belgium to English Channel Sea Zone 1 fighter moved from English Channel Sea Zone to United Kingdom Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -3.00
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Vichy France to Northern Italy 1 fighter moved from English Channel Sea Zone to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 armour and 1 factory Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 armour owned by the Germans lost in Northern Italy Americans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Americans 1 fighter moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 carrier moved from Western Mediterranean Sea Zone to Tyrrhenian Sea Sea Zone 1 armour and 2 infantry moved from Morocco to Algeria 2 transports moved from South Atlantic Sea Zone to Central Atlantic Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco 2 transports moved from Western Mediterranean Sea Zone to Strait of Gibraltar Sea Zone 2 transports moved from Central Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 2 fighters moved from United States to English Channel Sea Zone Place Units - Americans 1 artillery, 1 fighter and 5 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Germans regular : 0.00
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Game History
Round: 14 Purchase Units - Germans Germans buy 1 aaGun, 5 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Baltic States to Leningrad 1 infantry moved from Belorussia to Turkestan 1 infantry moved from Belorussia to Russia 2 fighters moved from Belorussia to Leningrad 2 fighters moved from Belorussia to Russia 2 fighters moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Leningrad 1 infantry moved from Eastern France to Vichy France Germans take Vichy France from Americans 2 armour moved from Germany to Northern Italy 3 infantry moved from Eastern France to Netherlands-Belgium 1 fighter moved from Germany to Netherlands-Belgium 1 infantry moved from Germany to Netherlands-Belgium 1 armour moved from Eastern France to Netherlands-Belgium 1 infantry moved from Germany to Netherlands-Belgium Combat - Germans Battle in Northern Italy Germans attack with 2 armour Americans defend with 1 artillery and 1 factory Germans roll dice for 2 armour in Northern Italy, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Northern Italy 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour Casualties for Americans: 1 artillery Battle in Leningrad Germans attack with 3 fighters and 2 infantry Russians defend with 1 armour and 1 factory Germans roll dice for 3 fighters and 2 infantry in Leningrad, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Turkestan Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Turkestan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Netherlands-Belgium Germans attack with 1 armour, 1 fighter and 5 infantry British defend with 2 artilleries and 4 infantry Germans roll dice for 1 armour, 1 fighter and 5 infantry in Netherlands-Belgium, round 2 : 1/7 hits, 1.83 expected hits British roll dice for 2 artilleries and 4 infantry in Netherlands-Belgium, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Netherlands-Belgium 1 infantry owned by the British lost in Netherlands-Belgium Germans roll dice for 1 armour, 1 fighter and 2 infantry in Netherlands-Belgium, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 artilleries and 3 infantry in Netherlands-Belgium, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Netherlands-Belgium Germans roll dice for 1 armour, 1 fighter and 1 infantry in Netherlands-Belgium, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 2 artilleries and 3 infantry in Netherlands-Belgium, round 4 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Netherlands-Belgium British win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -29 Casualties for Germans: 1 armour, 1 fighter and 5 infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Russia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Russia to Belorussia 3 fighters moved from Leningrad to Belorussia 3 armour and 5 infantry moved from Baltic States to Belorussia 3 fighters moved from Turkestan to Belorussia 4 armour moved from Germany to East Poland 1 armour moved from Syria to Caucasus Place Units - Germans 1 aaGun placed in Stalingrad 5 armour and 6 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Libya: 1 infantry EDIT: Removing units owned by Germans from Tunisia: 1 infantry EDIT: Changing PUs for Americans from 55 to 47 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : -2.00 British regular : 1.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 14 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Moscow to Leningrad 2 infantry moved from Moscow to Turkestan 10 fighters moved from Moscow to Turkestan Combat - Russians Strategic bombing raid in Leningrad Bombing raid in Leningrad rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Turkestan Russians attack with 10 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 10 fighters and 2 infantry in Turkestan, round 2 : 1/12 hits, 5.33 expected hits Germans roll dice for 1 infantry in Turkestan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan 1 infantry owned by the Germans lost in Turkestan Russians win, taking Turkestan from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 10 fighters moved from Turkestan to Moscow 1 infantry moved from Moscow to Russia 1 bomber moved from Leningrad to Moscow 1 aaGun moved from Finland to Norway 1 aaGun moved from Karelia to Finland Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by British from Moscow: 3 fighters EDIT: Removing units owned by Americans from Moscow: 1 fighter EDIT: Adding units owned by Russians to Moscow: 4 fighters EDIT: Turning off Edit Mode 5 infantry placed in Moscow Turn Complete - Russians Russians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -4.33
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 14 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from France to Eastern France British take Eastern France from Germans 6 infantry moved from United Kingdom to English Channel Sea Zone 6 infantry moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from United Kingdom to Finland 1 fighter moved from United Kingdom to Netherlands-Belgium Combat - British Non Combat Move - British Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: Europe - Beta - fix
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from Algeria to Strait of Gibraltar Sea Zone 1 artillery and 1 infantry moved from Morocco to South Atlantic Sea Zone 1 artillery, 1 infantry and 1 transport moved from South Atlantic Sea Zone to Western Mediterranean Sea Zone 1 armour, 2 infantry and 2 transports moved from Strait of Gibraltar Sea Zone to Western Mediterranean Sea Zone 1 armour, 1 artillery and 3 infantry moved from Western Mediterranean Sea Zone to Vichy France Combat - Americans Battle in Vichy France Americans attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Americans roll dice for 1 armour, 1 artillery and 3 infantry in Vichy France, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vichy France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vichy France Americans win, taking Vichy France from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 5 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United States to English Channel Sea Zone 2 fighters moved from English Channel Sea Zone to Finland 1 destroyer moved from Celtic Sea Sea Zone to Strait of Gibraltar Sea Zone Place Units - Americans 1 artillery, 1 fighter and 5 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33
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Game History
Round: 15 Purchase Units - Germans Germans buy 4 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Karelia Germans take Karelia from Russians 1 infantry moved from Leningrad to Russia 1 infantry moved from Belorussia to Russia 2 fighters moved from Belorussia to Russia 1 infantry moved from Belorussia to Turkestan 2 fighters moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Russia 1 fighter moved from Belorussia to Turkestan 1 fighter moved from Belorussia to Russia 1 fighter moved from Belorussia to Turkestan 8 infantry moved from Germany to Netherlands-Belgium 3 armour moved from Germany to Netherlands-Belgium 1 infantry moved from Belorussia to Turkestan Combat - Germans Battle in Turkestan Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Turkestan, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Turkestan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Turkestan Germans win, taking Turkestan from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Russia, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans win, taking Russia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Netherlands-Belgium Germans attack with 3 armour and 8 infantry British defend with 2 artilleries, 1 fighter and 9 infantry Germans roll dice for 3 armour and 8 infantry in Netherlands-Belgium, round 2 : 3/11 hits, 2.83 expected hits British roll dice for 2 artilleries, 1 fighter and 9 infantry in Netherlands-Belgium, round 2 : 2/12 hits, 4.33 expected hits 2 infantry owned by the Germans lost in Netherlands-Belgium 3 infantry owned by the British lost in Netherlands-Belgium Germans roll dice for 3 armour and 6 infantry in Netherlands-Belgium, round 3 : 1/9 hits, 2.50 expected hits British roll dice for 2 artilleries, 1 fighter and 6 infantry in Netherlands-Belgium, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Germans lost in Netherlands-Belgium 1 infantry owned by the British lost in Netherlands-Belgium Germans roll dice for 3 armour and 4 infantry in Netherlands-Belgium, round 4 : 3/7 hits, 2.17 expected hits British roll dice for 2 artilleries, 1 fighter and 5 infantry in Netherlands-Belgium, round 4 : 4/8 hits, 3.00 expected hits 4 infantry owned by the Germans lost in Netherlands-Belgium 3 infantry owned by the British lost in Netherlands-Belgium Germans roll dice for 3 armour in Netherlands-Belgium, round 5 : 3/3 hits, 1.50 expected hits British roll dice for 2 artilleries, 1 fighter and 2 infantry in Netherlands-Belgium, round 5 : 1/5 hits, 2.00 expected hits 1 armour owned by the Germans lost in Netherlands-Belgium 1 artillery owned by the British and 2 infantry owned by the British lost in Netherlands-Belgium Germans roll dice for 2 armour in Netherlands-Belgium, round 6 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 fighter in Netherlands-Belgium, round 6 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Netherlands-Belgium 1 artillery owned by the British lost in Netherlands-Belgium British win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 3 armour and 8 infantry Casualties for British: 2 artilleries and 9 infantry Non Combat Move - Germans 4 armour moved from East Poland to Leningrad 1 armour moved from Caucasus to East Poland 4 fighters moved from Turkestan to Leningrad 4 fighters moved from Russia to Leningrad 1 aaGun, 47 armour, 10 artilleries and 40 infantry moved from Belorussia to Leningrad 2 armour moved from Germany to East Poland 1 armour moved from Northern Italy to Germany Place Units - Germans 1 infantry placed in Leningrad 4 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.33 British regular : -2.67