L24 PtV Hythem (Allies) vs. Nikola1975 (Axis +9) Game #2


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Vyborg to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            3 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Southern Belarus to Northern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
            1 armour and 1 mech_infantry moved from Stalingrad to Gorky
            2 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            3 infantry moved from Ukraine to Kursk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 aaGun moved from Sakha to Siberia
            2 infantry moved from Siberia to Sakha
            3 infantry moved from Amur to Sakha
            3 infantry moved from Buryatia to Sakha
            1 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Archangel
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Leningrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shansi
                    Japanese roll dice for 1 artillery in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shansi
                Chinese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery moved from Kiangsu to Kiangsi
            3 infantry moved from Fukien to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Shantung to Anhwe
            3 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Formosa to Kiangsu
            1 fighter moved from Korea to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Kwangsi
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu
            1 aaGun moved from Japan to Kyushu
            1 infantry moved from Korea to Southern Manchuria
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 7 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -5.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scrambles?


  • @Hythem I think it is not possible to scramble planes from carriers to defend subs - only surface warships. I believe that is an error in the TripleA game engine.


  • You’re right, it does specify surface warships.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 fighter moved from 28 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 cruiser and 1 submarine moved from 27 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 28 Sea Zone
            1 fighter moved from Eastern United States to 28 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Hopei to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 113 Sea Zone
                British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 98 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
            2 infantry moved from Scotland to 112 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
            2 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 battleship moved from 114 Sea Zone to 107 Sea Zone
            1 bomber and 3 fighters moved from 113 Sea Zone to Gibraltar
            1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to Algeria
            1 infantry moved from Western India to Baluchistan
            3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
            1 transport moved from 40 Sea Zone to 38 Sea Zone
            2 infantry moved from Malaya to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 destroyer moved from 73 Sea Zone to 83 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 132 Sea Zone to 42 Sea Zone
            1 cruiser moved from 40 Sea Zone to 42 Sea Zone
            1 fighter moved from Burma to Eastern India
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            4 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
            British collect 28 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : 0.33
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour and 1 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 1/9 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 2/8 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            2 fighters moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Romania
            1 bomber moved from Greece to Southern Italy
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 15 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.00
    Neutral_Allies regular : -0.67
    

    Savegame


  • @Hythem Hey. It’s your turn.


  • Right, I apologize for the long wait.


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 2 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 2 infantry
            EDIT: Turning off Edit Mode
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 60 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
            2 bombers moved from Western Germany to 107 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 107 Sea Zone
            1 fighter moved from Western Germany to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    British roll dice for 1 battleship in 107 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 107 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 1 battleship
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Holland Belgium
            2 bombers moved from 107 Sea Zone to Western Germany
            5 armour and 5 mech_infantrys moved from France to Germany
            1 aaGun moved from Germany to Slovakia Hungary
            9 infantry moved from Yugoslavia to Slovakia Hungary
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Southern Italy to Alexandria
            1 fighter moved from Northern Italy to Alexandria
            1 tactical_bomber moved from Northern Italy to Alexandria
            1 fighter moved from Northern Italy to Western Germany
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 armour placed in Western Germany
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    British regular : 0.00
    

    Savegame


  • @Hythem Hey :)

    Everything ok? Are you ok with this game?


  • Sorry, I take full responsibility for the delay. The last 4 days I was at Alexandria. But otherwise the rest of the days are just me failing to be punctual.


  • @Hythem Alexandria in Egypt? How was it?


  • Overrated, somehow it was filthier than Cairo. But I still had a great time with friends there.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Leningrad to Northern Belarus
            2 aaGuns moved from Smolensk to Northern Belarus
            1 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Northern Caucasus to Rostov
            3 infantry moved from Kursk to Bryansk
            2 artilleries and 3 infantry moved from Ukraine to Kursk
            1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 cruiser moved from 117 Sea Zone to 118 Sea Zone
            10 infantry moved from Leningrad to Northern Belarus
            3 artilleries moved from Leningrad to Northern Belarus
            1 armour and 1 mech_infantry moved from Gorky to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 5 infantry
            EDIT: Adding units owned by Russians to Smolensk: 5 infantry
            EDIT: Turning off Edit Mode
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 marine, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            2 infantry moved from Jehol to Shansi
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Anhwe to Shansi
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 battleship moved from 37 Sea Zone to 132 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 132 Sea Zone
            1 destroyer moved from 37 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            2 artilleries and 1 infantry moved from 132 Sea Zone to Siam
            1 infantry moved from Kwangsi to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 infantry moved from 132 Sea Zone to Siam
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone
            1 carrier moved from 34 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
            1 carrier moved from 34 Sea Zone to 35 Sea Zone
            2 destroyers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 7 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            1 transport moved from 7 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Paulau
            1 fighter and 1 tactical_bomber moved from Marshall Islands to Paulau
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 fighter moved from Kiangsu to Kwangsi
            1 submarine moved from 26 Sea Zone to 7 Sea Zone
            1 aaGun moved from Southern Manchuria to Jehol
            1 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Southern Manchuria to Northern Manchuria
    
        Place Units - Japanese
            1 carrier, 1 submarine and 3 transports placed in 7 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • @Hythem I’ve been in Egypt in 2021, we were there for 3 weeks, and went all the way to the Abu Simbel on the Sudan border, also seen Luxor (great!), but have skipped Alexandria.


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - British
    

    Combat Hit Differential Summary :

    Savegame

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