hey the two american DDs in 80 i thought those were anz, the colors confused me lol so i edited them. sorry about that and hope it’s ok
L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies)
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@mikawagunichi Looks like Pearl worked out about as well as I could have hoped, so we’ll see if its enough to blunt momentum in the Pacific especially with the Med already looking a bit sketch
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@Stucifer Dice pretty close to average, especially by our standards. I was very much not set up or planning to J2 but couldn’t pass on the opportunity. Weak in the Southwest area for now.
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Yeah, I reread that comment and it sounded more pessimistic about the dice than I meant it :) I was hopeful to get a full carrier + auxiliaries, worried I’d get terrible dice and you’d be sitting on my porch with 3 CVs and 2 fresh transports in SZ 7 ready to take & hold Hawaii. Would be difficult at that point!
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in 93 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 transport Germans defend with 1 cruiser and 1 transport Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 9 Casualties for Americans: 1 destroyer Casualties for Germans: 1 cruiser and 1 transport Battle in Gibraltar Americans attack with 1 armour and 1 infantry Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Java 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Eastern United States to Western United States 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to Southeast Mexico 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Southeast Mexico 1 aaGun moved from Eastern United States to Central United States 1 infantry moved from 91 Sea Zone to Southeast Mexico Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 1 fighter placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,3,6,4,4,5,5,2,6 Americans collect 49 PUs (1 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 1/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 109 Sea Zone to 126 Sea Zone British take 109 Sea Zone from Germans 1 bomber moved from United Kingdom to Morocco 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland 1 fighter moved from 83 Sea Zone to British Somaliland 1 fighter moved from 83 Sea Zone to Alexandria 1 tactical_bomber moved from Egypt to Kenya 2 infantry moved from Egypt to Alexandria 1 cruiser moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in British Somaliland British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Morocco British attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Morocco 1 infantry owned by the Italians lost in Morocco British roll dice for 1 armour and 1 bomber in Morocco, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Morocco 1 artillery owned by the Italians lost in Morocco British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Kenya British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 126 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from British Somaliland to 83 Sea Zone 1 fighter moved from Alexandria to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from Eastern India to 83 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Szechwan Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 1.83 Italians regular : 2.00 Japanese regular : -0.33 Germans regular : -0.83 British regular : 1.00
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Whoops, forgot I was going to edit the US fighter from Western to Eastern.
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Round 2 is shaping up interestingly and definitely feeling the screws in Europe, definitely gambling going with the airbase at Gibraltar, but it could pay off big
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tunisia to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British Combat - Italians Battle in Malta Non Combat Move - Italians 1 artillery moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 2 infantry moved from Libya to Tunisia 2 cruisers moved from 94 Sea Zone to 97 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 27 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Java to Queensland 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Gibraltar 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Nigeria to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Southern France to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians
Combat Hit Differential Summary :
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@Stucifer Scramble to 93?
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@mikawagunichi no scramble, hopefully they completed the Bofors refit on my little boats already :P
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Southern France to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 93 Sea Zone Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the British lost in 93 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Americans: 1 cruiser and 1 transport Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 2 bombers moved from 93 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Southern Italy to Malta 1 tactical_bomber moved from Southern Italy to Eastern Poland 5 infantry moved from Greece to Bulgaria 2 artilleries and 7 infantry moved from Romania to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 9 artilleries and 15 infantry moved from Poland to Baltic States 3 armour moved from Slovakia Hungary to Eastern Poland 2 armour moved from Austria to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Baltic States 2 artilleries moved from Western Germany to Germany 1 destroyer moved from 95 Sea Zone to 100 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Southern France 4 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Germans regular : -2.50
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@Stucifer Still armed with the 1.1 inch guns it seems. Though the dive bombing wasn’t exactly accurate either.
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Scramble 116 for the destroyer? attacking with sub + cruiser
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg
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@Stucifer yes please
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Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer and 1 fighter Russians win with 1 cruiser remaining. Battle score for attacker is 12 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer and 1 fighter Non Combat Move - Russians 1 aaGun, 3 artilleries and 3 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Northern Belarus to Archangel 2 aaGuns, 3 artilleries and 17 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Vyborg to Russia 1 submarine moved from 113 Sea Zone to 94 Sea Zone 4 infantry moved from Rostov to Kursk 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk 1 aaGun and 3 infantry moved from Stalingrad to Rostov 1 aaGun, 2 artilleries and 8 infantry moved from Amur to Korea Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 artilleries and 4 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Borneo 1 battleship moved from 22 Sea Zone to 37 Sea Zone 2 bombers moved from Kwangsi to Borneo 3 fighters moved from Kwangsi to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 tactical_bomber moved from French Indo China to Siam 1 mech_infantry moved from Anhwe to Kwangtung Combat - Japanese Battle in Gilbert Islands Battle in Midway Battle in Wake Island Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 5/12 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Siam to French Indo China 2 bombers moved from Borneo to French Indo China 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 27 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 2 fighters moved from Kwangtung to French Indo China 2 fighters moved from Kwangtung to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 armour moved from Kyushu to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Honan 1 infantry moved from Jehol to Shansi 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Southern Manchuria to Jehol 1 tactical_bomber moved from Shansi to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 2 tactical_bombers moved from 27 Sea Zone to Japan 1 battleship, 2 carriers and 2 fighters moved from 27 Sea Zone to 24 Sea Zone Place Units - Japanese 1 airfield, 1 artillery and 2 infantry placed in French Indo China 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei 3 infantry moved from Szechwan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 artilleries placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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working on my UK plan still, may be a late night with a gin & tonic… or tomorrow afternoon. ;)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 battleship moved from 11 Sea Zone to 27 Sea Zone Americans take 27 Sea Zone from Japanese 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island Combat - Americans Battle in Johnston Island Non Combat Move - Americans 1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers and 1 marine moved from 27 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Southeast Mexico to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Java to Eastern India 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone 1 infantry and 1 marine placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei 3 infantry moved from Szechwan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 artilleries placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Southern France 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Iraq 2 fighters moved from 83 Sea Zone to Iraq 3 infantry moved from Southern Persia to Iraq Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Iraq British attack with 3 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 fighters and 3 infantry in Iraq, round 3 : 3/6 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 3 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Eastern India to 83 Sea Zone 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 infantry moved from Kenya to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 artillery moved from British Somaliland to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from Szechwan to Eastern India 1 artillery and 1 infantry moved from Burma to Yunnan 1 artillery moved from Eastern India to 40 Sea Zone 2 infantry moved from Eastern India to Burma 1 artillery and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 126 Sea Zone to 112 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2 British collect 31 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.33 Japanese regular : 0.67 Germans AA : -0.17 Neutral_Axis regular : -0.67 British regular : -1.67