I accept the lebensraum given by Russia and the unconditional surrender of the allies.
My bid will be 2 inf malta and 2 inf belorussia
I guess conscripts means that it is forced lol. Let’s call them volunteers instead 😅
Game History
Round: 6
Purchase Units - Americans
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Americans buy 1 Escort, 1 Fortification, 1 artillery, 5 destroyers, 3 infantry, 3 marines, 1 submarine, 3 transports and 1 usa_armour; Remaining resources: 1 PUs;
Place Units - Americans
Units in Eastern United States being upgraded or consumed: 3 infantry
3 marines placed in Eastern United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 18 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 usa_fighters moved from Wake Island to 17 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 usa_fighters moved from 33 Sea Zone to 34 Sea Zone
1 usa_fighter moved from 33 Sea Zone to 17 Sea Zone
1 usa_fighter moved from 33 Sea Zone to 18 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery, 2 infantry and 1 marine moved from 19 Sea Zone to Shantung
1 bomber moved from Yunnan to Shantung
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 3 usa_fighters
Japanese defend with 1 Escort
Americans roll dice for 1 destroyer and 3 usa_fighters in 17 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
1 Escort owned by the Japanese lost in 17 Sea Zone
Americans win, taking Borneo from Japanese with 3 usa_fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 Escort
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 cruiser
Battle in Shantung
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
Japanese defend with 3 armour and 1 factory_minor
Americans roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Shantung, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 3 armour in Shantung, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Americans lost in Shantung
3 armour owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 18 Sea Zone
Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 1 Escort
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 Escort in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Japanese lost in 18 Sea Zone
Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Japanese defend with 1 pacific_submarine
Americans roll dice for 1 destroyer and 2 usa_fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 pacific_submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 pacific_submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 pacific_submarine
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
2 usa_fighters moved from 34 Sea Zone to 33 Sea Zone
2 usa_fighters and 1 usa_tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
3 usa_fighters moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Shantung to Yunnan
1 usa_fighter moved from Yunnan to Kazakhstan
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 Escort_Convoy moved from 31 Sea Zone to 33 Sea Zone
2 destroyers, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 31 Sea Zone
2 artilleries, 1 infantry and 3 marines moved from Eastern United States to 101 Sea Zone
1 usa_armour moved from Western United States to Eastern United States
1 aaGun moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 artilleries, 1 destroyer, 1 infantry, 3 marines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 artilleries, 1 infantry and 3 marines moved from 91 Sea Zone to Morocco
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 usa_fighters and 1 usa_tactical_bomber moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 Fortification placed in Guam
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 Escort, 5 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 4.
1 Escort, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry and 1 usa_armour placed in Eastern United States
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 52 PUs; end with 53 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 fighter moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 artillery and 5 infantry moved from Szechwan to Kweichow
5 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 infantry placed in Shantung
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 airfield, 2 infantry, 1 submarine, 1 transport, 3 uk_armours and 2 uk_paras; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 carrier and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
4 uk_fighters moved from Egypt to 98 Sea Zone
2 infantry moved from Yunnan to French Indo China
1 uk_fighter moved from Yunnan to French Indo China
3 infantry moved from Burma to Shan State
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Gibraltar to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers and 4 uk_fighters
Italians defend with 1 Escort
British roll dice for 1 carrier, 2 cruisers and 4 uk_fighters in 98 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
Italians roll dice for 1 Escort in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers and 4 uk_fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 Escort
Battle in Shan State
British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 2 infantry and 1 uk_fighter
Japanese defend with 1 elite
British roll dice for 2 infantry and 1 uk_fighter in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 elite in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 elite owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 elite
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Yunnan
1 uk_fighter moved from French Indo China to Yunnan
1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to Yunnan
3 infantry moved from India to Burma
2 uk_armours moved from Persia to Caucasus
1 uk_armour moved from Iraq to Caucasus
1 infantry moved from Caucasus to Rostov
1 uk_armour moved from Syria to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 uk_armours moved from Egypt to Iraq
2 uk_fighters moved from 98 Sea Zone to Egypt
2 uk_armours moved from Egypt to Iraq
1 bomber moved from Southern France to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 Rails moved from Union of South Africa to India
1 infantry moved from Iraq to Northwest Persia
2 Rails and 2 infantry moved from India to Yunnan
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
3 uk_armours placed in India
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
2 uk_paras placed in United Kingdom
2 infantry placed in Persia
Turn Complete - British
British collect 50 PUs; end with 52 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 3.33
Italians regular : -0.83
Japanese regular : 0.67
Germans AA : -0.17
British regular : 2.17
I am going to work now on the separate module for 43. I will copy all the EXP code and delete the unecessary lines. Once it’s finished we should play it :)
yea conscripts are draftees. They’re not volunteers :)
Convicts are volunteers. There get out of jail free card lol
@VictoryFirst 4 Bryansk LMs are crossed
[dice 4d6<=2]
4d6<=2: 5, 1, 6, 4; Hits: 1
uggh did turn in local. There was just the one battle. I’ll use it’s results
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 fighter moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 bomber moved from Romania to Bryansk
Combat - Italians
Battle in Bryansk
Changer loiter and taunt; Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Changer defend; Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Changer from Bryansk: 1 R_mine_Bryansk_Belarus
EDIT: Removing units owned by Italians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
1 bomber and 1 fighter moved from Bryansk to Romania
1 Italian_LCV and 2 infantry moved from Bulgaria to Romania
1 armour moved from Northern Italy to Romania
1 Italian_LCV and 1 Rail moved from Southern Italy to Romania
2 italian_paras moved from Southern Italy to Romania
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 armour and 1 italian_para placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.67
lol I remember why Naval mines were in Late 41. Only Escorts can transport them ha ha ha
Guess I’ll just move them back to the way they were lol
Well … I suppose you could stockpile them until Escorts activate. F it just leave as is
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 Escort_Convoy and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
Changer defend; Japanese defend with 1 Fortification and 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Fortification in Celebes, round 4 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Fortification in Celebes, round 5 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 Fortification in Celebes, round 6 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 Fortification and 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Purchase Units - French
Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
Combat Move - French
3 infantry moved from Morocco to Algeria
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.50
wow that naval mine picture turned out bigger than i thought lol
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.
Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 2 Atlantic_Walls, 5 German_Rocketss, 4 TotalWarFighters, 6 TotalWarMechInfs, 2 Waffen_Paras, 3 artilleries, 1 elite and 1 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 german_paras
2 Waffen_Paras placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Smolensk to Nenetsia
3 infantry moved from Archangel to Nenetsia
1 artillery, 1 elite and 2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 German_Engineer moved from Eastern Poland to Belarus
1 Panzer_Grndrs and 2 mech_infantrys moved from Smolensk to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from Smolensk to Rostov
EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 Panzer_Grndrss moved from Smolensk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Tambov
EDIT: 1 Panzer_Grndrs moved from Army Group South to Tambov
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in Vologda
Germans attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Nenetsia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Nenetsia
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Changer loiter and taunt
Changer defend; British defend with 1 infantry; Russians defend with 1 elite
Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 elite and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 elite owned by the Russians and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 elite
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 German_LCV, 1 artillery, 1 bomber, 1 elite and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 German_LCV, 1 artillery, 1 bomber, 1 elite and 1 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 German_LCV owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 German_LCV
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_EPOL
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine
Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 artillery moved from Belarus to Smolensk
3 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
2 tactical_bombers moved from Rostov to Smolensk
1 fighter moved from Rostov to Smolensk
1 bomber moved from Ukraine to Germany
1 fighter and 1 tactical_bomber moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
1 Panzer_Grndrs, 1 armour and 2 infantry moved from Archangel to Smolensk
2 german_paras moved from Eastern Poland to Smolensk
2 Waffen_Paras moved from Germany to Novgorod
1 G_Rail and 1 infantry moved from Germany to Western Ukraine
1 German_Engineer and 1 elite moved from Germany to Eastern Poland
1 artillery moved from Eastern Poland to Belarus
1 LuftwaffeAce moved from Germany to Southern Italy
2 G_air_transports and 2 infantry moved from Western Germany to Smolensk
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 Atlantic_Wall placed in Denmark
1 Atlantic_Wall placed in Norway
4 TotalWarFighters and 6 TotalWarMechInfs placed in Western Germany
3 artilleries placed in France
5 German_Rocketss, 1 elite and 1 infantry placed in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.50
Forgot to replace the Pnzrgrndr from the AG . Moved a Pnzr there :)
My High water mark lol
oh yea that ENGR demined the last orange in Belarus
ha ha ha
looking at the map
lol