#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    yea saw that. He kicks ass :)


  • @barnee

    It’s gonna take some more time. I accidentally deleted my entire documents folder and I am now trying to recover what I can. Won’t do anything until I get that sorted out.


  • @VictoryFirst

    oh no :(


  • Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Americans buy 2 artilleries, 4 destroyers, 1 harbour, 4 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            2 infantry moved from Quebec to 106 Sea Zone
            1 Heavy_BB, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 bomber and 2 usa_fighters moved from United Kingdom to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 usa_fighter moved from Yunnan to 37 Sea Zone
            1 bomber moved from Northern Territory to 37 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Gibraltar
                Americans attack with 1 bomber, 4 infantry and 2 usa_fighters
                Italians defend with 1 armour and 1 harbour
                    Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 armour owned by the Italians lost in Gibraltar
                Americans win, taking 22 Sea Zone from Japanese, taking Gibraltar from Italians with 1 bomber, 3 infantry and 2 usa_fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 37 Sea Zone
                Americans attack with 1 bomber and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer and 1 transport
                    Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 Japan_destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 Japan_destroyer and 1 transport
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
            1 usa_fighter moved from 37 Sea Zone to Yunnan
            1 bomber moved from 37 Sea Zone to Yunnan
            2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 Escort_Convoy, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from French Central Africa to French West Africa
            2 usa_fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to French West Africa
    
        Place Units - Americans
            1 harbour placed in Caroline Islands
            3 destroyers placed in 10 Sea Zone
            1 destroyer and 4 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Americans collect 52 PUs; end with 54 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            4 infantry moved from Shensi to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Shensi
            1 artillery placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 7 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            2 infantry moved from Yunnan to Kweichow
            1 uk_fighter moved from Yunnan to Kweichow
            1 uk_fighter and 1 uk_tactical_bomber moved from India to Kweichow
            1 infantry moved from Shan State to Siam
                  British take Siam from Japanese
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Egypt to Trans-Jordan
            1 uk_armour moved from Persia to Syria
            2 uk_fighters moved from Persia to Syria
            2 uk_fighters moved from Egypt to Syria
    
        Combat - British
            Battle in Kweichow
                British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Trans-Jordan
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 uk_armour and 4 uk_fighters
                Italians defend with 1 infantry and 1 italian_para
                    British roll dice for 1 uk_armour and 4 uk_fighters in Syria, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry and 1 italian_para in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 italian_para owned by the Italians and 1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 uk_armour and 4 uk_fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 italian_para
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
            1 bomber moved from Trans-Jordan to Gibraltar
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
            1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
            4 uk_fighters moved from Syria to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Kweichow to Yunnan
            1 uk_fighter moved from Kweichow to Yunnan
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Iraq
            1 uk_armour moved from Egypt to Iraq
            2 Rails moved from Union of South Africa to Persia
            2 Rails and 2 infantry moved from Persia to Caucasus
    
        Place Units - British
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            1 uk_fighter placed in United Kingdom
            2 uk_armours placed in Persia
            1 destroyer placed in 106 Sea Zone
            5 infantry placed in India
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 0.50
    Japanese regular : -1.67
    Italians regular : 0.50
    British regular : 0.50
    

    exp-game-5b-victory-UK5.tsvg


  • OK I managed to recover the majority but sadly there were also a bunch of important files lost, so I am a bit pissed…

    I am going to send you the EXP update I made via email. I am going to figure out GitHub some other time.


  • @VictoryFirst

    Italian Panzer crosses Belarus minefield from E POL

    3 LMs defend
    [dice 3d6<=2]


  • 3d6<=2: 3, 6, 3; Hits: 0

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    2 Inf 2 Arty cross 3 LMs

    [dice 3d6<=2]


  • 3d6<=2: 5, 5, 1; Hits: 1

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 UndergroundMinr, 2 armour, 5 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Southern Italy being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Southern Italy
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            1 bomber and 2 fighters moved from Romania to Smolensk
            1 armour moved from Eastern Poland to Smolensk
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 armour, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Smolensk, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Italians
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
            EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_EPOL
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
            1 Escort_Convoy moved from 97 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 armour and 3 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Southern France to Southern Italy
            1 aaGun moved from Southern France to France
            1 Rail moved from Southern Italy to Southern France
            1 Italian_LCV and 1 Rail moved from Southern France to Bulgaria
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Smolensk to Romania
            2 artilleries and 1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Smolensk to Belarus
    
        Place Units - Italians
            1 armour and 2 italian_paras placed in Southern Italy
            1 armour and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Trigger Italians RemoveItalyConvoySZ98: has removed 1 Escort_Convoy owned by Italians in 98 Sea Zone
            Trigger Italians RemoveItalyConvoySZ98: Italians has 1 Escort placed in 98 Sea Zone
            Italians collect 15 PUs; end with 15 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    Russians regular : 0.67
    British regular : -0.33
    

    EXP Game5b Victory I5.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I’ll go check out what you mailed directly

  • 2023 '22 '21 '20 '19 '18


  • 33d50f5f-f634-439d-8e46-338e023174fb-image.png


  • @VictoryFirst

    I got to tweak a couple notifications and update Notes. You tested TakeOver and are comfortable with it, so just gonna roll with it. We can always adjust in the future if needed and use edit if as well.

    I’m gonna work on it right now. Probably hour or 2. I’ll ping ya when it’s on git :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    RightArm.png

    You can ping The Captain when it’s up. You deserve the Glory for it :)


  • @barnee

    Awesome! Yeah I believe TakeOver works fully correctly now :) Almost though. To replace the facilities I used a variable list containing the territories that Italy is most likely to have facilities in. However, it doesn’t cover all. So if Italy builds an airbase in a random territory or a factory in Ukraine it won’t get converted. However I still think it covers 99% of the cases. If a rare case ever comes up we can always add it to the list:)

    You can see the list for yourself it’s called “ItalianFacilityTerritories”


  • @VictoryFirst

    yea I just looked at it. Nice job :) It’s below my failed attempts for Pacific Islands lol. I just said Fit and did em all separate lol

    I’m gonna update to my local repo and you can check it over, then I’ll do it to git.

    I tweaked the doc image. The pertinent stuff is at top and has the whole list of stuff, so if it still cuts off on your machine, it’s no big deal.

    Just wanted to list all the bells and whistles the Captain did.

    Be up in 10-15

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Up on beelee1 https://github.com/beelee1/global_40_expansion_uhd_boxes

    Just check start and the Notes. Probably fine but I wanted to get beelee1 caught up as i don’t quite know how to dl branches and add them. So for now, we’ll just do this to check stuff when needed


  • Just noticed it, great! Lol it made those ~ files again 😂

    No worries, the new doc image works fine for me too. It fits exactly in the screen so that’s nice.

    I will work on ANZAC turn now.


  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 Escort, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 Escort, 1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
            Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Morocco
    
        Combat - French
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - French
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    exp-game5b-victory-A5-F5.tsvg

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