TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
ANZAC take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Japanese scrambles 1 units out of 7 Sea Zone to defend against the attack in 17 Sea Zone
Battle in 17 Sea Zone
ANZAC attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer, 1 fighter and 1 transport
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 27 Sea Zone
2 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Queensland to New South Wales
1 destroyer moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,1,2,4,1,4,1,4,4,1,3
ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Combat - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Southern Belarus
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Leningrad to Nenetsia
1 infantry moved from Archangel to Vologda
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Southern Belarus
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Leningrad to Nenetsia
1 infantry moved from Archangel to Vologda
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 submarines moved from 113 Sea Zone to 107 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Germany to United Kingdom
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 tactical_bomber moved from Southern Belarus to Eastern Poland
3 artilleries moved from Eastern Poland to Western Ukraine
12 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 artilleries and 1 infantry moved from Poland to 117 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 1 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 130 Sea Zone to 128 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 116 Sea Zone to 115 Sea Zone
1 transport moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
2 submarines placed in 108 Sea Zone
2 submarines placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 2.
1 submarine placed in 113 Sea Zone
1 submarine placed in 113 Sea Zone
1 artillery placed in United Kingdom
1 artillery placed in Western Germany
1 artillery and 7 infantry placed in Germany
Germans undo move 5.
1 artillery placed in Normandy Bordeaux
Germans undo move 2.
1 fighter placed in United Kingdom
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 artilleries and 8 infantry moved from Korea to Northern Manchuria
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 artilleries and 8 infantry moved from Korea to Northern Manchuria
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Northern Manchuria
Russians attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 8 infantry in Northern Manchuria, round 2 : 3/11 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Stalingrad to Gorky
4 artilleries and 2 infantry moved from Russia to Gorky
7 armour, 3 artilleries, 11 infantry and 7 mech_infantrys moved from Ukraine to Rostov
3 fighters and 2 tactical_bombers moved from Ukraine to Russia
4 aaGuns, 13 artilleries and 40 infantry moved from Smolensk to Novgorod
1 mech_infantry moved from Rostov to Stalingrad
1 aaGun moved from Korea to Southern Manchuria
2 armour moved from Soviet Far East to Sakha
1 tactical_bomber moved from Vologda to Novgorod
Place Units - Russians
3 artilleries placed in Stalingrad
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Hopei
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
1 bomber moved from Davao to Hopei
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Paulau to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
1 submarine moved from 35 Sea Zone to 64 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 battleship, 2 carriers and 2 destroyers moved from 55 Sea Zone to 49 Sea Zone
3 carriers moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 64 Sea Zone
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 49 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 49 Sea Zone
1 fighter moved from 46 Sea Zone to French Indo China
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Marshall Islands
Battle in Siberia
Battle in Gilbert Islands
Battle in Korea
Battle in Southern Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 aaGun and 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
1 aaGun owned by the Russians lost in Southern Manchuria
Japanese roll dice for 1 artillery in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking New Guinea from ANZAC, taking Marshall Islands from Americans, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Korea from Russians, taking Southern Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 64 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 64 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in New Britain, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Britain
Japanese win, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from Hopei to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
2 fighters moved from 64 Sea Zone to 49 Sea Zone
2 tactical_bombers moved from 64 Sea Zone to 49 Sea Zone
Place Units - Japanese
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
UK_Pacific regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Libya to Greece
2 battleships moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from Alexandria to Egypt
Americans take Egypt from Italians
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from 27 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Hawaiian Islands to Marshall Islands
1 submarine moved from 27 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Greece
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 battleships in Greece, round 2 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greece
Americans win, taking Greece from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Germans lost in 93 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry and 1 marine moved from Midway to 26 Sea Zone
4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 17 Sea Zone to 27 Sea Zone
1 fighter moved from Marshall Islands to 27 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Greece to 101 Sea Zone
1 carrier and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
1 carrier and 1 cruiser moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour and 2 mech_infantrys moved from Alexandria to Anglo-Egyptian Sudan
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Szechwan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hopei
13 infantry moved from Szechwan to Hopei
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Eastern India to 40 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns, 4 artilleries and 11 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Baluchistan to Western India
3 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from Libya to Tunisia
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.83
Japanese regular : -1.67
Italians regular : -0.33
Germans regular : 0.83
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,2,3,3,6
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
ANZAC take Belgian Congo from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 59 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Combat - Germans
Battle in Morocco
Battle in Gibraltar
Germans attack with 3 artilleries and 3 infantry
British defend with 1 harbour; Americans defend with 1 aaGun and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Northern Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 transports moved from 118 Sea Zone to 116 Sea Zone
1 transport moved from 128 Sea Zone to 115 Sea Zone
1 armour and 1 mech_infantry moved from Nenetsia to Karelia
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Vyborg
4 artilleries moved from Leningrad to Baltic States
2 tactical_bombers moved from Northern Belarus to Romania
4 infantry moved from Leningrad to Vyborg
9 infantry moved from Leningrad to Baltic States
1 transport moved from 116 Sea Zone to 115 Sea Zone
2 submarines moved from 113 Sea Zone to 93 Sea Zone
2 submarines moved from 108 Sea Zone to 93 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 107 Sea Zone to 93 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
2 infantry moved from Bessarabia to Ukraine
15 infantry moved from Western Ukraine to Ukraine
6 artilleries moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Baltic States
8 infantry moved from Eastern Poland to Baltic States
2 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from United Kingdom to Scotland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Romania
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
3 artilleries and 5 infantry placed in Germany
2 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 armour moved from Sakha to Siberia
1 infantry moved from Novgorod to Northern Belarus
3 fighters moved from Russia to Northern Belarus
2 tactical_bombers moved from Russia to Northern Belarus
Combat - Russians
Battle in Siberia
Russians attack with 2 armour
Japanese defend with 2 infantry
Russians roll dice for 2 armour in Siberia, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits
2 armour owned by the Russians lost in Siberia
1 infantry owned by the Japanese lost in Siberia
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 armour
Casualties for Japanese: 1 infantry
Battle in Northern Belarus
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Novgorod
2 armour and 1 mech_infantry moved from Gorky to Stalingrad
7 armour, 3 artilleries, 11 infantry and 7 mech_infantrys moved from Rostov to Stalingrad
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Southern Caucasus to Northern Caucasus
4 artilleries and 6 infantry moved from Russia to Samara
4 artilleries and 2 infantry moved from Gorky to Samara
3 fighters and 2 tactical_bombers moved from Northern Belarus to Russia
3 artilleries and 7 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Novgorod to Vologda
Place Units - Russians
3 artilleries placed in Stalingrad
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Kwangsi
1 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to Yunnan
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
3 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands
1 submarine moved from 34 Sea Zone to 33 Sea Zone
2 submarines moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Marshall Islands
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Yunnan
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 50 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 5 destroyers, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 5 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Marshall Islands
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Marshall Islands, round 2 : 3/10 hits, 5.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 marine moved from New Guinea to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to Davao
2 battleships, 6 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 33 Sea Zone
1 bomber moved from Yunnan to French Indo China
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 32 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from Marshall Islands to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 aaGun moved from Kiangsu to Shantung
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 destroyers and 2 submarines placed in 7 Sea Zone
1 transport placed in 7 Sea Zone
1 infantry placed in Japan
3 infantry placed in Shantung
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.83
Japanese regular : -2.50
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 battleships, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour and 2 mech_infantrys moved from Anglo-Egyptian Sudan to Rhodesia
Americans take Rhodesia from Italians
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
8 fighters and 2 tactical_bombers moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Americans creates battle in territory 95 Sea Zone
Battle in Marshall Islands
Americans attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 5/12 hits, 6.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
8 fighters and 2 tactical_bombers moved from Marshall Islands to 27 Sea Zone
1 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Greece to 101 Sea Zone
1 aaGun, 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Crete
Americans take Crete from Neutral_Allies
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 104 Sea Zone
3 battleships placed in 104 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter and 2 infantry moved from Hopei to Anhwe
2 artilleries and 11 infantry moved from Hopei to Honan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Honan, round 2 : 3/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Tsinghai
1 artillery moved from Hopei to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - British
Battle in Java
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Java from Japanese, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
4 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Western India to Eastern India
3 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 battleship moved from 42 Sea Zone to 40 Sea Zone
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Iraq
1 aaGun and 1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : -0.33
British regular : -2.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 armour moved from Western Ukraine to Kursk
Italians take Kursk from Russians
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bulgaria, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bulgaria, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Albania, round 2 : 0/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Italians roll dice for 3 fighters and 1 infantry in Albania, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Americans lost in Albania
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Bulgaria to Southern Italy
Place Units - Italians
2 infantry placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,5,5,5,6,1
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Persia to Syria Jordan
British take Syria Jordan from Germans
2 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
3 armour moved from Russia to Novosibirsk
4 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 transport moved from West Spain Sea Zone to Karelia Sea Zone
1 submarine moved from West Spain Sea Zone to Karelia Sea Zone
1 fighter moved from Evenki National Okrug to Kazakh S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 3 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 3 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to Russia
4 armour moved from Persia to Novosibirsk
Place Units - Russians
2 infantry placed in Karelia S.S.R.
3 armour and 2 infantry placed in Russia
Russians undo move 2.
1 armour and 2 infantry placed in Russia
2 armour placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Korea
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Urals to Buryatia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
Combat - Russians
Non Combat Move - Russians
1 artillery and 3 infantry moved from Ukraine to Kursk
1 infantry moved from Rostov to Kursk
1 infantry moved from Stalingrad to Tambov
3 infantry moved from Tula to Bryansk
1 infantry moved from Leningrad to Baltic States
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Leningrad
Russians undo move 4.
2 artilleries and 1 infantry placed in Leningrad
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 49 PUs; end with 49 PUs
I saw many BM features were turned off (about the 2nd post),
So considered OOB (default) with various mods.
Calling it BM4 should be starting with BM4 rules with very few mods to it, I think. More than a couple modifications from BM4 and you basically have a heavily modded OOB, thanks again!!!
Recommend watching on 1.25-1.5x speed as I am a novice at making videos and talk pretty slow 😅
I had only limited play-testing, so there are many refinements to be made. I think there are 6 or 7 league games going with the Axis player using some variation of this opener.
In your game, curious if the sneaky counter move was taking Victoria with the Marine and using NCM to reinforce? 🤓
I am meeting @mikawagunichi and @Daaras for a face-to-face PTV game at the end of the month and I plan to update the channel with a new strategy video incorporating some of the League games in progress.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 fighter moved from Southern Persia to Eastern India
1 fighter moved from Kansu to Northern Sinkiang
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from Queensland to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
1 armour moved from Southern Persia to Baluchistan
Italians take Baluchistan from UK_Pacific
1 armour moved from Baluchistan to Southern Persia
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to Brazil
Combat - Italians
Battle in Brazil
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Brazil from Americans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Northwest Persia
4 artilleries and 6 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun moved from Kursk to Ukraine
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Southern Italy to Trans-Jordan
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 destroyer and 4 submarines moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 89 Sea Zone to 93 Sea Zone
4 infantry moved from Scotland to 112 Sea Zone
1 marine moved from Eire to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 93 Sea Zone
4 infantry and 1 marine moved from 93 Sea Zone to Gibraltar
2 infantry moved from Southern Persia to Iraq
3 artilleries moved from Southern Persia to Iraq
7 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Persia
3 infantry placed in Ukraine
1 fighter and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1,1,5,2,3,3,5,5
Italians collect 31 PUs (4 lost to blockades); end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs