@Stucifer No scramble.
Knowing my tendencies as well as you do, I assumed your strategy to protect Hawaii was to offer me up that 50/50 battle to sink the remainder of the US fleet, which I was strongly tempted to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports; Americans defend with 1 transport
3 transports owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 1 transport
Casualties for British: 3 transports
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 2 submarines and 1 transport; Americans defend with 1 submarine; Russians defend with 1 submarine
1 submarine owned by the Americans, 1 submarine owned by the Russians and 2 submarines owned by the British submerged
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 fighter moved from 99 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 aaGun, 10 infantry and 3 mech_infantrys moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 4 infantry moved from France to Northern Italy
1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
3 armour moved from Northwest Persia to Rostov
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,3,1,2,3
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : -0,33
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
Combat - ANZAC
Battle in New Zealand
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
ANZAC win, taking New Zealand from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to South Australia
1 aaGun, 4 armour and 3 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from India to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 submarine moved from 121 Sea Zone to 106 Sea Zone
6 fighters moved from Western Germany to Eastern Poland
3 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
9 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
2 artilleries and 1 infantry moved from Ukraine to Bryansk
6 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Caucasus to Ukraine
4 armour and 3 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 infantry moved from France to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Americans defend with 1 artillery and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 3 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1,17 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Iraq
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 bomber moved from Iraq to Rostov
2 bombers moved from Novgorod to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Volgograd
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,2,4,2,1
Germans collect 55 PUs (5 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 0,00
British regular : 0,50
@Sovietishcat please play this map with
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
@Sovietishcat please play this map with
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 3 mech_infantrys
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
2 infantry moved from Russia to Tambov
4 fighters moved from Russia to Tambov
6 armour, 8 artilleries, 64 infantry and 1 mech_infantry moved from Russia to Samara
Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tambov
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 6 armour, 8 artilleries, 64 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 6 armour, 8 artilleries, 64 infantry and 1 mech_infantry in Samara, round 2 : 20/79 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 armour, 8 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
4 fighters moved from Tambov to Greece
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 aaGuns and 11 infantry moved from Hunan to Anhwe
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to Iwo Jima
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Amur to Korea
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from Yunnan to Philippines
2 mech_infantrys moved from Yunnan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 fighter moved from Burma to Kweichow
2 mech_infantrys moved from French Indo China to Hunan
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter and 2 tactical_bombers moved from Burma to Hunan
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Hunan
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
2 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 fighters moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 aaGun moved from Caroline Islands to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
1 bomber moved from Hunan to Kiangsu
3 armour and 10 mech_infantrys moved from Kiangsi to Kiangsu
1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
1 mech_infantry moved from French Indo China to Yunnan
3 armour and 2 mech_infantrys moved from Burma to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -0,33
Japanese regular : -2,83
ANZAC regular : 0,67
@fasthard This is probably the worst game I had in long time with dice, you downed 5-6 bombers with AA guns + your sub hit in sz 63… while I get no dice lol with a dd and 1 fighter-tac combo, this is insane… do I dare continue lol
Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg
@Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:
This is probably the worst game I had in long time with dice
I’m sorry about that… that sucks…
@Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:
Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg
I can’t open the file, what is attacking there?
@fasthard In sz 17, off the coast of Iwo Jiwa, you have 2 subs and 1 tt and I am attacking with 2 subs.
@Sovietishcat ok thx, than please submerge