@Daaras 64e4aa4e-1fcc-449c-9883-dd5dee180470-triplea_41337_1ger.tsvg
Any scramble?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6,6,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,6
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Rostov to Tambov
2 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to French Indo China
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Novgorod to Belarus
28 mech_infantrys moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
14 infantry moved from Finland to Vyborg
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Germany to Western Germany
1 artillery moved from Denmark to Western Germany
5 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter moved from Alexandria to Southern Italy
1 fighter and 2 tactical_bombers moved from Alexandria to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 3.
3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Germany
Germans undo move 4.
Germans undo move 2.
3 artilleries placed in Novgorod
1 artillery and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Kursk
Russians take Tula from Germans
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Kursk
1 fighter moved from Russia to Yaroslavl
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Sakha
1 mech_infantry moved from Amur to Sakha
1 infantry moved from Amur to Sakha
22 infantry moved from Amur to Buryatia
6 infantry moved from Russia to Samara
Combat - Russians
Battle in Kursk
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sakha
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sakha, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Yaroslavl to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Kursk to Russia
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
1 armour, 4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.50
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 35 Sea Zone to 24 Sea Zone
2 fighters moved from Caroline Islands to 24 Sea Zone
1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
2 fighters moved from 34 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 24 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Siberia
Battle in Alaska
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 24 Sea Zone
Japanese win, taking Siberia from Russians, taking Alaska from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 21 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
2 aaGuns, 1 armour, 7 artilleries, 12 infantry and 1 mech_infantry moved from Northern Manchuria to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Southern Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Wake Island
3 fighters and 1 tactical_bomber moved from 24 Sea Zone to 32 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 34 Sea Zone to 32 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 marine moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 32 Sea Zone
Place Units - Japanese
1 harbour placed in Wake Island
3 artilleries placed in French Indo China
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Southern Manchuria
1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from Sardinia to 97 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 2 infantry, 2 marines and 1 mech_infantry moved from 94 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 101 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
3 artilleries and 6 infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 3 artilleries, 3 destroyers, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from Suriname to 93 Sea Zone
1 infantry moved from Southeast Mexico to 91 Sea Zone
1 artillery, 3 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 12 Sea Zone
1 bomber moved from Suriname to Western United States
1 fighter and 1 tactical_bomber moved from Suriname to 12 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 12 Sea Zone
1 battleship and 3 destroyers moved from 27 Sea Zone to 12 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 11 Sea Zone
2 carriers moved from 27 Sea Zone to 12 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
6 submarines moved from 27 Sea Zone to 11 Sea Zone
2 infantry moved from Samoa to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 12 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
1 carrier and 4 destroyers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Honan
1 artillery moved from Anhwe to Honan
1 artillery moved from Anhwe to Shansi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Anhwe to Kiangsi
7 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
6 infantry moved from United Kingdom to Scotland
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Albania
2 fighters moved from 99 Sea Zone to Bulgaria
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone
1 bomber moved from Eastern India to 20 Sea Zone
1 fighter moved from Yunnan to Shantung
1 fighter and 2 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Baluchistan to Eastern India
3 infantry moved from Iraq to Eastern Turkey
Combat - British
Battle in 20 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Albania
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
1 infantry owned by the Italians lost in Albania
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 6 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
4 transports moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Syria to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern Turkey to 101 Sea Zone
2 infantry moved from Eastern Turkey to Western Turkey
2 aaGuns, 2 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Albania to 99 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 bomber moved from 20 Sea Zone to Shantung
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.67
Japanese regular : -1.00
Germans regular : 1.00
British regular : 2.50
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 armour and 2 infantry moved from Bryansk to Kursk
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Kursk
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Kursk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Kursk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Kursk
1 armour owned by the Russians lost in Kursk
Italians win, taking Kursk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Bulgaria
Italians attack with 1 artillery and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Bulgaria
1 infantry owned by the British lost in Bulgaria
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Bulgaria to Yugoslavia
1 bomber moved from Gibraltar to Northern Spain
3 infantry moved from Southern France to Northern Spain
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Spain to Northern Spain
Place Units - Italians
3 infantry placed in Southern France
Italians undo move 1.
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,4,6,4,1,5,3,1,2,1,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
Italians collect 13 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British AA : -0.17
Russians regular : 0.50
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Southern Persia
5 fighters and 2 tactical_bombers moved from Queensland to Hawaiian Islands
4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5,6,6,5,2
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
2 infantry moved from Iraq to Southern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Yugoslavia
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 submarine moved from 112 Sea Zone to 127 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 infantry moved from Southern Belarus to Bryansk
1 artillery moved from Northern Belarus to Southern Belarus
1 artillery and 2 infantry moved from Leningrad to Northern Belarus
2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
7 infantry moved from Vyborg to Leningrad
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier and 3 transports moved from 115 Sea Zone to 116 Sea Zone
5 infantry moved from Western Germany to 116 Sea Zone
1 aaGun moved from Western Germany to 116 Sea Zone
1 aaGun and 5 infantry moved from 116 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to Northern Spain
1 tactical_bomber moved from Yugoslavia to Western Germany
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Bryansk to Kursk
Place Units - Germans
2 artilleries and 1 infantry placed in Yugoslavia
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Leningrad
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
6 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,4,5,1,2,5,3,4,4,5,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Yaroslavl to Russia
1 infantry moved from Smolensk to Russia
3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tula
1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Battle in Tula
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tula
1 infantry owned by the Germans lost in Tula
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tula to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad
6 infantry moved from Samara to Stalingrad
1 armour, 1 infantry and 1 mech_infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery placed in Stalingrad
2 armour, 2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.67
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Fukien to Kiangsu
1 infantry moved from Hunan to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
2 artilleries and 4 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Jehol
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
5 fighters moved from 32 Sea Zone to 27 Sea Zone
3 tactical_bombers moved from 32 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 27 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Manchuria to Buyant-Uhaa
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Northern Manchuria
1 armour and 1 mech_infantry moved from Amur to Southern Manchuria
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in 27 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 27 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
1 destroyer owned by the Americans lost in 27 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers moved from Kiangsi to French Indo China
1 fighter moved from Kiangsu to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
6 fighters and 4 tactical_bombers moved from 27 Sea Zone to 7 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 transport moved from 32 Sea Zone to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 1 marine and 6 submarines moved from 32 Sea Zone to 7 Sea Zone
1 marine moved from 7 Sea Zone to Japan
2 infantry moved from 7 Sea Zone to Japan
1 destroyer moved from 27 Sea Zone to 13 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
3 artilleries placed in French Indo China
3 infantry placed in Malaya
4 infantry placed in Japan
4 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
2 fighters moved from 93 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 armour moved from Gibraltar to Southern Spain
Americans take Southern Spain from Italians
1 armour moved from Southern Spain to Gibraltar
1 armour and 1 mech_infantry moved from Western United States to British Columbia
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Aleutian Islands
1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to 2 Sea Zone
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone
1 destroyer, 2 fighters and 2 tactical_bombers moved from 12 Sea Zone to 13 Sea Zone
Combat - Americans
Battle in Alaska
Battle in 2 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Alaska from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 13 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 13 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 13 Sea Zone
Americans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour in British Columbia, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in British Columbia, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 2 Sea Zone to Western United States
2 carriers, 1 cruiser, 3 destroyers and 6 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 infantry, 3 submarines and 3 transports moved from 12 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 13 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 13 Sea Zone to 27 Sea Zone
EDIT: 1 submarine moved from 27 Sea Zone to 13 Sea Zone
2 destroyers moved from 83 Sea Zone to 82 Sea Zone
Place Units - Americans
3 carriers, 3 destroyers and 1 transport placed in 11 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 11 infantry moved from Shantung to Kiangsu
1 artillery moved from Honan to Tsinghai
1 artillery and 1 infantry moved from Shansi to Honan
1 artillery moved from Chahar to Inner Mongolia
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 11 infantry in Kiangsu, round 2 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 45 PUs;
British buy 1 armour, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
British take Albania from Italians
1 armour, 8 artilleries, 12 infantry and 2 mech_infantrys moved from Greece to Albania
1 battleship and 1 destroyer moved from 99 Sea Zone to 100 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Eastern Turkey to Syria
1 infantry moved from Eastern Turkey to Western Turkey
2 infantry moved from Western Turkey to Greece
2 infantry moved from Baluchistan to Central India
1 fighter moved from Eastern India to Yunnan
1 fighter moved from Shantung to Yunnan
1 bomber moved from Shantung to Southern Manchuria
1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from United Kingdom to 99 Sea Zone
Combat - British
Strategic bombing raid in Southern Manchuria
Japanese roll AA dice in Southern Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Manchuria causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern Manchuria to Szechwan
5 transports moved from 99 Sea Zone to 101 Sea Zone
5 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 5 infantry moved from Eastern India to Burma
2 aaGuns moved from Yunnan to Burma
2 aaGuns moved from Greece to Albania
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to Eire
EDIT: 3 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Greece
2 submarines placed in 100 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 mech_infantry placed in Southern Persia
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : -0.33
Japanese AA : -0.17
Germans regular : 0.67
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Spain to Southern Spain
Italians take Southern Spain from Americans
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Kursk to Tula
1 armour moved from Kursk to Bryansk
2 fighters moved from Yugoslavia to Southern Italy
1 armour and 1 infantry moved from Yugoslavia to Romania
4 artilleries, 1 bomber and 11 infantry moved from Northern Spain to Southern France
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,5,2,1,5,3,4,6,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Southern Persia to Baluchistan
2 infantry moved from New South Wales to Queensland
3 fighters moved from Hawaiian Islands to 11 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,4,5,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,3
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
2 infantry moved from Southern Persia to Baluchistan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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