TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
I can’t upvote anymore :)
Yea I want to let Captain repond first. Then I’ll jump in with triplea :)
yea i hit not watching on one a couple days ago and then it seemed to fck up all my stuff lol
Now I’m watching everything lol
Turn 4… and we’ve only been playing for two days! I hope the Germans can get something going in this game. I’ve always wanted to create a Desert Army, so I will put it to the test this game, and see if it works out. I love the token for it, it’s my favorite one, with the nice orange and the black palm tree. Sadly I don’t think I will have a nice time in Russia if I have to rebuild the Luftwaffe each time lol.
heh heh yea you kicked ass on that. Panzer created one lol
I just kept pumping Tanks out of South Africa lol
He did D-Day too ! It worked perfect !
@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Panzer created one lol
Was that the game in which he won?
This our current game. I feel confident but I did when he beat mew too lol
ok I’m gonna focus and do my turn :)
Oh the DAk ? nO NOT THAT ONE . i THINK IT WAS 2 OR 3 :)
hmm … these U-boats looking kinda menacing :)
Lol so does your SHB :)
Game History
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. Russia....
Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
Trigger RussianGuards: buyGuard_Infantry added to productionRussians
Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
Russians buy 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Bulgaria from Germans
EDIT: Turning off Edit Mode
EDIT: 1 russian_para moved from Caucasus to Bulgaria
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Combat - Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus
3 mine_unarmeds moved from Bryansk to Western Ukraine
3 mine_unarmeds moved from Bryansk to Western Ukraine
3 mine_unarmeds moved from Bryansk to Ukraine
1 mine_unarmed moved from Bryansk to Rostov
2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
3 mine_unarmeds moved from Russia to Bryansk
1 Tank_General and 5 armour moved from Russia to Bryansk
1 armour moved from Urals to Russia
EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank
EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk
1 Rail moved from Russia to Buryatia
1 Rail and 1 infantry moved from Buryatia to Belarus
1 Rail moved from Russia to Timguska
1 Rail and 1 infantry moved from Timguska to Belarus
1 Europe_Rail moved from Russia to Buryatia
1 Europe_Rail and 1 infantry moved from Buryatia to Belarus
5 infantry moved from Timguska to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds
EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs
EDIT: Removing units owned by Russians from Western Ukraine: 6 mine_unarmeds
EDIT: Adding units owned by Changer to Western Ukraine: 3 R_mine_WUKR_BESSs and 3 R_mine_WUKR_EPOLs
EDIT: Removing units owned by Russians from Ukraine: 3 mine_unarmeds
EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs
EDIT: Removing units owned by Russians from Rostov: 1 mine_unarmed
EDIT: Adding units owned by Changer to Rostov: 1 R_mine_Rostov_100
EDIT: Turning off Edit Mode
1 elite and 3 guard_infantrys placed in Russia
1 artillery placed in Ukraine
Turn Complete - Russians
Russians collect 38 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Sorry that took so long. I’m kinda fried lol
Rommel all dialed in lol
sure are a lot of orange LMs lol
I didn’t know how else to differentiate between them ha ha ha
the borders :)
yea I’m fckn up all the time now lol
Is it ok it I breakdown 2nd Corps and move it’s Tank to Persia ? Reform with all Infantry
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 Japan_destroyers, 3 armour, 1 carrier and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Hopei to Shensi
3 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 elite moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 elite, 2 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 1 elite and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 elite moved from Philippines to 35 Sea Zone
1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 elite moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
2 bombers moved from Kwangsi to Kansu
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Shensi
1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
1 Japan_destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 Fortifications, 1 aaGun and 2 infantry
ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2.83 expected hits
ANZAC roll dice for 2 Fortifications, 1 aaGun and 2 infantry in Java, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Java
1 Fortification owned by the ANZAC, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Java, round 3 : 4/6 hits, 2.50 expected hits
ANZAC roll dice for 1 Fortification in Java, round 3 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 Fortifications, 1 aaGun and 2 infantry
Battle in Kansu
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 Japan_destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/9 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 Fortifications, 1 aaGun and 3 infantry
British roll AA dice in Sumatra : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Sumatra
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Sumatra, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 3/3 hits, 1.50 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 3 Fortifications and 2 infantry in Sumatra, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 3 Fortifications and 1 infantry in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 5 : 0/3 hits, 0.83 expected hits
British roll dice for 3 Fortifications in Sumatra, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 6 : 1/3 hits, 0.83 expected hits
British roll dice for 3 Fortifications in Sumatra, round 6 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the British lost in Sumatra
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 7 : 0/3 hits, 0.83 expected hits
British roll dice for 2 Fortifications in Sumatra, round 7 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 8 : 0/3 hits, 0.83 expected hits
British roll dice for 2 Fortifications in Sumatra, round 8 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 9 : 1/3 hits, 0.83 expected hits
British roll dice for 2 Fortifications in Sumatra, round 9 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the British lost in Sumatra
Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 10 : 2/3 hits, 0.83 expected hits
British roll dice for 1 Fortification in Sumatra, round 10 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the British lost in Sumatra
Japanese win, taking Sumatra from British with 1 elite and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry
Battle in Celebes
Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Changer defend; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
2 bombers moved from Kansu to Kweichow
EDIT: 1 transport moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 elite and 2 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Kweichow to Shensi
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone
1 Japan_destroyer moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Shensi to Kweichow
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
3 Japan_destroyers and 1 carrier placed in 6 Sea Zone
1 harbour placed in Philippines
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : 2.17
British AA : 0.67
ANZAC AA : -0.33
ANZAC regular : 0.67
British regular : -0.33