We shall see.
pacifiersboard (X) -vs- Booper (L +53) OOB
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@Booper
ofc Moscow, my bad. Gonna roll later -
I was initially concerned I missed something major there! Let’s go AA, I think we are due… :)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Archangel to Bryansk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus Germans take Belarus from Russians 4 artilleries and 10 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Greece to Russia 2 tactical_bombers moved from Greece to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Archangel to Belarus 2 bombers moved from Russia to Ukraine 2 fighters moved from Russia to Bryansk 1 aaGun, 5 artilleries and 25 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 5 mech_infantrys moved from Eastern Poland to Bryansk 4 armour moved from Western Ukraine to Bryansk 3 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Western Ukraine to Belarus 1 mech_infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Poland to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Bryansk to Ukraine EDIT: 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians AA : -0,33
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Sorry, forgot to post this one. You are getting really nice bombing rolls!
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hey, life much busy, but I will be on vacation next week and bring my laptop - so hopefully there will be an opportunity to continue with our game, too!
And you are right about the outcome of my bombing raids!
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No problem, take your time. I definitely made an error giving Germany the factory vs losing a fighter. I will know better next time!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 30 Sea Zone 1 artillery moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Kweichow 3 fighters and 3 tactical_bombers moved from Jehol to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/8 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 19 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 3 carriers moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 artillery and 2 infantry moved from Chahar to Jehol 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Japan to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 3 fighters and 3 tactical_bombers moved from Kweichow to Jehol 1 fighter moved from Japan to Caroline Islands 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from Japan to 33 Sea Zone 2 bombers moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Guam to Caroline Islands 1 destroyer moved from 19 Sea Zone to 16 Sea Zone Place Units - Japanese 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales 3 infantry placed in French Indo China 2 armour, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 0,67
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Gibraltar 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 30 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to Central United States 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco Place Units - Americans 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 5 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kweichow, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 2 artilleries and 13 infantry moved from Anhwe to Kiangsi Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 3 infantry and 3 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Persia to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Belgian Congo, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Belgian Congo to Tanganyika Territory 1 aaGun moved from Anhwe to Kiangsi 2 fighters moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 aaGun, 1 artillery and 8 infantry moved from Yunnan to Shan State 1 aaGun, 1 artillery and 7 infantry moved from Malaya to Shan State 1 artillery moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 armour moved from India to Shan State 1 mech_infantry moved from India to Burma 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone 1 transport placed in 106 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India 1 submarine placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.00 Japanese regular : 1.00 Italians regular : -0.33 British regular : 1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov 1 bomber moved from Ukraine to Tambov Combat - Italians Battle in Tambov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Greece 2 mech_infantrys moved from Romania to Ukraine 3 infantry moved from Northern Italy to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from France to Western Germany 1 aaGun moved from France to Northern Italy 1 infantry moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 Russians regular : -0,33
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Game History
Round: 5 Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Anhwe to Kiangsi 1 submarine moved from 27 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Tunisia to Algeria 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Persia to India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 2 infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Rostov 1 bomber moved from Ukraine to Rostov 1 bomber moved from Ukraine to Vologda 3 fighters and 3 tactical_bombers moved from Bryansk to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Belarus to Vologda Combat - Germans Battle in Rostov Germans attack with 1 armour, 3 bombers, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 3 bombers, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 3,00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 5 infantry Germans roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 4/10 hits, 4,67 expected hits Russians roll dice for 5 infantry in Vologda, round 2 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Germans lost in Vologda 4 infantry owned by the Russians lost in Vologda 1 bomber owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated 1 mech_infantry owned by the Germans retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 bomber moved from Rostov to Germany 2 bombers moved from Rostov to Greece 1 aaGun moved from Bryansk to Tambov 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Western Germany 3 artilleries moved from Ukraine to Bryansk 5 artilleries and 10 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Poland to Belarus 2 armour moved from Novgorod to Bryansk 1 armour moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 2 mech_infantrys moved from Bryansk to Ukraine 3 armour and 6 mech_infantrys moved from Belarus to Bryansk 5 armour and 7 mech_infantrys moved from Bryansk to Rostov 2 submarines moved from 97 Sea Zone to 95 Sea Zone 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Western Germany to Germany 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Belarus Place Units - Germans 2 mech_infantrys placed in Ukraine 2 infantry placed in Germany 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,33
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Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 28 PUs; Russians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 10 infantry moved from Russia to Samara 6 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun; Italians defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Tambov 1 aaGun owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour Battle in Samara Russians attack with 6 artilleries, 3 fighters and 16 infantry Germans defend with 1 mech_infantry Russians roll dice for 6 artilleries, 3 fighters and 16 infantry in Samara, round 2 : 10/25 hits, 7.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 artilleries, 3 fighters and 16 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk 2 mech_infantrys moved from Russia to Samara 3 fighters moved from Samara to Persia 3 fighters moved from Russia to Persia 4 aaGuns, 3 artilleries and 23 infantry moved from Russia to Samara Place Units - Russians 3 armour, 2 infantry and 1 mech_infantry placed in Russia Russians undo move 1. 3 armour, 2 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Iraq: 2 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from Egypt: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.33 Russians regular : 3.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 fighter moved from Japan to Chahar 1 infantry moved from Shensi to Kweichow 1 armour and 1 mech_infantry moved from Jehol to Kweichow Japanese take Anhwe from Chinese 3 artilleries and 4 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Siam 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser and 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from Victoria to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Korea 1 armour and 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 2 tactical_bombers moved from Jehol to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 2 bombers moved from Caroline Islands to Siam 1 bomber moved from Caroline Islands to Kwangsi Combat - Japanese Battle in Celebes Battle in Korea Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Celebes from Dutch, taking Korea from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kweichow Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 1 artillery and 5 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 3/9 hits, 4,33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Kweichow, round 3 : 5/7 hits, 4,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 3/3 hits, 1,00 expected hits 2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Japanese: 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 5 infantry Battle in Shantung Japanese attack with 3 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Shantung, round 2 : 3/8 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 infantry in Siam, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam 1 mech_infantry owned by the British lost in Siam Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Chahar Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kwangtung to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Siam to French Indo China 1 bomber moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Chahar to Jehol 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Korea to Japan 3 carriers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 fighter moved from Caroline Islands to 36 Sea Zone 1 fighter moved from Caroline Islands to Japan Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : 1,67 UK_Pacific regular : 0,67 ANZAC regular : -0,33 Russians regular : 0,67
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Please let me know how you’d like to take Order of Losses for the battle in FIC.
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Oh, I think I forgot to take a walk-in in Africa, will do an edit after
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@Booper
ouch, what a sloppy blunder and what punishing dice - take out aa and inf however -
@pacifiersboard
ah I remember - had not been planned to loose two planes in Kweichow either -
Yes, that made all the difference.
2nd round not so good for Allies. Let me know how you’d like to proceed, and let me know if you can give any general instructions on OOL.
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@Booper
having to do round by round until only planes left, then max def. For now kill 1 bomber and 3 inf -
Since you’re online, I’ll ask, but 3rd round seems straight forward - assume I’ll just leave the fighter?