@Daaras no scramble
pacifiersboard (X) -vs- Booper (L +53) OOB
-
Please use this one, made a couple non-com adjustments that I forgot.
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Romania to Eastern Poland 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Ethiopia to Kenya Combat - Italians Battle in Kenya Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Southern France to France 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 British regular : -0,67
-
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 62 Sea Zone to 29 Sea Zone 1 submarine moved from 62 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 submarine moved from 62 Sea Zone to 29 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo 1 fighter moved from Tunisia to Egypt 1 cruiser moved from 91 Sea Zone to 109 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 2 bombers moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 battleship and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to Greece 5 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Ukraine Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 3/45 hits, 11,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 tactical_bombers moved from Ukraine to Greece 1 tactical_bomber moved from Ukraine to Bessarabia 2 bombers moved from Ukraine to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Novgorod 6 infantry moved from Vyborg to Novgorod 1 aaGun, 1 armour and 1 artillery moved from Novgorod to Archangel 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 mech_infantry placed in Western Germany 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0,83 Germans regular : -9,00
-
Wow, these rolls are killing me! 3 rounds for 2 fighters to kill 1 inf! Quite an important one too, coupled by the fact you get 2 of 3 hits. Apologies, I forgot to do the walk-in on Korea. I did an edit, but if you feel it’s too late, please reverse it out.
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 2 infantry moved from Northwest Persia to Iraq 2 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Iraq Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 fighter moved from Iraq to Persia 2 fighters moved from Ukraine to Russia 1 fighter moved from Belarus to Russia 4 aaGuns, 10 artilleries and 32 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Caucasus 6 infantry moved from Timguska to Urals 2 fighters and 1 tactical_bomber moved from Malaya to India Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -2.50 Neutral_Axis regular : 0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery and 1 transport moved from 55 Sea Zone to 62 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales 1 battleship, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 2 artilleries moved from 62 Sea Zone to New South Wales 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales 1 carrier moved from 56 Sea Zone to 62 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 artillery and 2 infantry moved from Anhwe to Chahar 1 artillery and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 3 bombers moved from Japan to Manchuria 2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 1 infantry moved from Jehol to Chahar 1 artillery, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers Chinese defend with 5 infantry; Russians defend with 6 infantry Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Manchuria, round 2 : 8/19 hits, 8,67 expected hits Chinese roll dice for 11 infantry in Manchuria, round 2 : 1/11 hits, 3,67 expected hits 1 infantry owned by the Japanese lost in Manchuria 3 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Manchuria, round 3 : 8/18 hits, 8,50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Manchuria 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Casualties for Russians: 6 infantry Battle in 62 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in New South Wales Japanese attack with 3 artilleries, 4 fighters and 2 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 2 fighters and 1 harbour Japanese roll dice for 3 artilleries, 4 fighters and 2 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,33 expected hits ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 2 : 2/3 hits, 1,67 expected hits 2 artilleries owned by the Japanese lost in New South Wales 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 10PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 artilleries Casualties for ANZAC: 1 artillery and 2 fighters Battle in Hopei Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone 1 submarine owned by the ANZAC lost in 30 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from New South Wales to Queensland 1 cruiser moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 aaGun and 3 infantry moved from Kiangsi to Kwangtung 1 bomber and 1 tactical_bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Guam 4 fighters and 3 tactical_bombers moved from Manchuria to Jehol 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Solomon Islands 1 carrier moved from 54 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -1,50 ANZAC regular : 1,00
-
yeah, when bad dice are making you choose between loosing a plane or giving a factory to Germany, they have become ugly
-
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone Americans take 106 Sea Zone from Germans Combat - Americans Battle in 30 Sea Zone Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 121 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 121 Sea Zone 1 submarine owned by the Germans lost in 121 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Eastern United States 7 fighters moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 109 Sea Zone to 91 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Yunnan 4 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 2 infantry moved from Hunan to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 11 infantry moved from Hunan to Anhwe 1 fighter moved from Kweichow to Burma Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan 1 artillery and 3 infantry moved from India to Burma 1 artillery and 2 infantry moved from Eastern Persia to Persia 1 mech_infantry moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan 1 aaGun moved from Hunan to Anhwe 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 2 cruisers moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 109 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Persia Place Units - British 1 transport placed in 81 Sea Zone 1 factory_minor placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 29 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -4.17 Japanese regular : -1.00 Germans regular : 0.33
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 artillery and 1 infantry moved from Kenya to Belgian Congo 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,67 British regular : -0,33
-
Not too much going on with Anzac and France now…
Game History
Round: 4 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 29 Sea Zone to 26 Sea Zone 2 fighters moved from Malaya to Anhwe 2 infantry moved from Trans-Jordan to Egypt 1 submarine moved from 51 Sea Zone to 27 Sea Zone Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Persia Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Archangel to Bryansk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus Germans take Belarus from Russians 4 artilleries and 10 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Greece to Russia 2 tactical_bombers moved from Greece to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
Combat Hit Differential Summary :
-
do you go for interception over London?
-
No intercept in Moscow.
-
@Booper
ofc Moscow, my bad. Gonna roll later -
I was initially concerned I missed something major there! Let’s go AA, I think we are due… :)
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Gibraltar to Southern Italy 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Archangel to Bryansk Germans take Smolensk from Russians 1 artillery moved from Archangel to Belarus Germans take Belarus from Russians 4 artilleries and 10 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Russia 2 fighters moved from Greece to Russia 2 tactical_bombers moved from Greece to Bryansk 1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Archangel to Belarus 2 bombers moved from Russia to Ukraine 2 fighters moved from Russia to Bryansk 1 aaGun, 5 artilleries and 25 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 5 mech_infantrys moved from Eastern Poland to Bryansk 4 armour moved from Western Ukraine to Bryansk 3 armour moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Western Ukraine to Belarus 1 mech_infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Poland to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Bryansk to Ukraine EDIT: 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians AA : -0,33
-
Sorry, forgot to post this one. You are getting really nice bombing rolls!
-
hey, life much busy, but I will be on vacation next week and bring my laptop - so hopefully there will be an opportunity to continue with our game, too!
And you are right about the outcome of my bombing raids!
-
No problem, take your time. I definitely made an error giving Germany the factory vs losing a fighter. I will know better next time!
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Solomon Islands to 30 Sea Zone 1 artillery moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Kweichow 3 fighters and 3 tactical_bombers moved from Jehol to Kweichow 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in Borneo Battle in Kweichow Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/8 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Jehol to 19 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 19 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 19 Sea Zone 3 carriers moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 artillery and 2 infantry moved from Chahar to Jehol 2 artilleries and 3 infantry moved from Manchuria to Jehol 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Japan to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 3 fighters and 3 tactical_bombers moved from Kweichow to Jehol 1 fighter moved from Japan to Caroline Islands 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from Japan to 33 Sea Zone 2 bombers moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Guam to Caroline Islands 1 destroyer moved from 19 Sea Zone to 16 Sea Zone Place Units - Japanese 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales 3 infantry placed in French Indo China 2 armour, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,17 Japanese regular : 0,67