#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Easy going - enjoy your trip. No worries.

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZ4.tsvg


  • Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)

    eda12c8c-6a81-4e98-a292-0200fa20b8d8-image.png


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)

    eda12c8c-6a81-4e98-a292-0200fa20b8d8-image.png

    Welcome back!
    I am realy looking forward for the game on Friday! Will be a great game, tough fight!


  • Rolling for five mines on the border with Western Ukraine, attacking with one artillery and five infantry from Bessarabia, one Elite from Eastern Poland, and the Fighter from Western Germany.

    [dice 5d6]


  • 5d6: 5, 6, 3, 6, 1


  • Hehe the Wehrmacht getting excited :)

    e58adad9-1d8d-427a-93df-b697ca598f39-image.png

    A big battle is coming up. I will post pictures of the results each round so that you can follow more easily. I will ask for casualties if I am unsure.


  • We will have to roll in Edit Mode because you have an AG flag that can be taken as a casualty during battle, while that shouldn’t be possible by the rules.


  • Round 1, AA fire

    57965ad0-6a52-4151-8a03-462fac3f97d2-image.png

    One German plane down.


  • Germans fire
    24613e87-57d0-4007-a17d-db085281be39-image.png


  • 87dfe8db-ed4e-4510-bdeb-a58045091db8-image.png

    Your tank army is still intact


  • Russians fire

    533cc89f-7c21-4ec2-95fb-71ff8a89c1e3-image.png

    A bit below average, 12 hits expected.


  • German casualties
    b14aa13e-fa88-4d13-bf59-7764ceeba4df-image.png


  • 1a87f27e-d5a2-4e7e-adb1-7d8ebad8252d-image.png

    Germans decide to retreat to Belarus


  • Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
            Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
            triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
            triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
            triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
            Germans buy 3 GermanUBoats, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 2 armour, 1 elite, 1 fighter, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst and 1 waffen_infantry placed in Germany
            Units in Germany being upgraded or consumed: 2 Panzer_Grndrss
            2 WaffenPnzrGrndrs placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 1stSovietAG
            EDIT: Adding units owned by Russians to Bryansk: 1 Tank_General3, 5 armour, 1 artillery, 1 elite and 8 infantry
            EDIT: Removing units owned by Russians from 1st Army Group: 1 artillery, 1 elite and 8 infantry
            EDIT: Removing units owned by Russians from 1st Army Group: 1 1stTankArmy
            EDIT: Removing units owned by Russians from 1st Army Group: 1 2ndCorps
            EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bryansk: 1 ArmyGroupActive
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 1stWaffenArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Removing units owned by Germans from Eastern Poland: 1 1stPanzerArmy
            EDIT: Adding units owned by Germans to Eastern Poland: 1 Panzer_General3 and 5 armour
            EDIT: Removing units owned by Germans from Bessarabia: 1 ArmyGroupSouth
            EDIT: Adding units owned by Germans to Bessarabia: 1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 1 artillery, 9 infantry and 2 waffen_infantrys
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Western Ukraine: 1 R_mine_WUKR_BESS
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Game Loaded
            3 GermanUBoats and 2 Wolfpacks moved from 91 Sea Zone to 83 Sea Zone
            2 GermanUBoats moved from 110 Sea Zone to 104 Sea Zone
            1 Panzer_General, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour and 2 waffen_infantrys moved from Bessarabia to Bryansk
            1 Panzer_General3, 5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Baltic States to Bryansk
            2 fighters moved from Romania to Bryansk
            1 tactical_bomber moved from Greece to Bryansk
            2 bombers moved from Western Germany to Bryansk
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            EDIT: 1 German_LCV, 1 artillery, 1 elite and 1 german_para moved from Romania to Rostov
            1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
            1 elite moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Western Ukraine
    
        Combat - Germans
            EDIT: Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            EDIT: Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            EDIT: Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            EDIT: Germans creates battle in territory 125 Sea Zone
            EDIT: Battle in Bryansk
                EDIT: Germans attack with 1 Panzer_General, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 2 bombers, 2 fighters, 2 mech_infantrys, 1 tactical_bomber and 4 waffen_infantrys
                EDIT: Russians defend with 1 ArmyGroupActive, 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 6 armour, 2 artilleries, 1 elite, 8 infantry, 1 mech_infantry and 1 russian_minor
                EDIT: 1 fighter owned by the Germans lost in Bryansk
                EDIT: 4 waffen_infantrys owned by the Germans, 1 Waffen_Oberst owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                EDIT: 1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 Soviet_Commisar owned by the Russians, 1 armour owned by the Russians, 1 ArmyGroupActive owned by the Russians, 2 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                EDIT: 2 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                EDIT: 1 Panzer_General3 owned by the Germans, 1 Waffen_Oberst owned by the Germans, 8 armour owned by the Germans, 2 Waffen_Artys owned by the Germans and 1 Panzer_General owned by the Germans retreated to Belarus
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
                EDIT: Turning off Edit Mode
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 elite, 1 fighter and 4 infantry; Changer loiter and taunt
                Changer defend; Russians defend with 1 artillery and 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 elite, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 1 German_LCV, 1 artillery, 1 elite and 1 german_para
                Russians defend with 1 elite
                Germans win, taking Rostov from Russians with 1 artillery and 1 elite remaining. Battle score for attacker is -4
                Casualties for Germans: 1 German_LCV and 1 german_para
                Casualties for Russians: 1 elite
            Battle in 104 Sea Zone
                Germans attack with 3 GermanUBoats and 1 Wolfpack
                Americans defend with 1 destroyer
                Germans win with 3 GermanUBoats remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 Wolfpack
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
            EDIT: Turning off Edit Mode
            COMMENT: Removing mine casualty from the attack on WUkr
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bessarabia
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Baltic States to Belarus
            2 WaffenPnzrGrndrs moved from Germany to Eastern Poland
            2 Panzer_Grndrss moved from Germany to Eastern Poland
            1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
            2 german_paras moved from Germany to Romania
            1 infantry moved from Germany to Poland
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 GermanUBoat and 2 Wolfpacks moved from 110 Sea Zone to 109 Sea Zone
            2 artilleries and 10 infantry moved from Baltic States to Belarus
            1 aaGun moved from Holland Belgium to Western Germany
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Eastern Poland
            1 Rail and 1 elite moved from Germany to Bessarabia
            1 German_LCV and 1 Rail moved from Germany to Bessarabia
    
        Place Units - Germans
            1 Panzer_Grndrs, 2 armour, 1 elite, 1 german_para and 4 infantry placed in Germany
            1 fighter placed in Western Germany
            3 GermanUBoats placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Army Group South: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 artillery and 9 infantry
            EDIT: Adding units owned by Germans to Army Group South: 1 ArmyGroupSouth
            EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Arty and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 1st Waffen: 2 WaffenPnzrGrndrs and 1 waffen_infantry
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 2ndPanzerArmy
            EDIT: Removing units owned by Germans from Belarus: 1 Panzer_General3 and 5 armour
            EDIT: Adding units owned by Germans to Belarus: 1 1stPanzerArmy
            EDIT: Removing units owned by Germans from Eastern Poland: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 1stWaffenArmy
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    G5.tsvg


  • @VictoryFirst

    Howdy,

    here we go.
    I did some house-keeping and removed some Russian tanks,.
    Furthermore I purchased a commisar, which I am not allowed to place, so i will save him for next round.

    Game History

    Round: 5
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
            Trigger Army Conscript: buyArmy_Conscript added to productionRussians
            Russians buy 1 AirLL, 26 Army_Conscripts, 1 Soviet_Commisar and 1 TankLL; Remaining resources: 1 PUs; 2 AirLendLease; 2 TankLendLease; 
    
        Place Units - Russians
            1 AirLL and 1 TankLL placed in Caucasus
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Caucasus
            Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 1 uk_armour
            EDIT: Removing units owned by Americans from Caucasus: 1 usa_fighter
            EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry moved from Archangel to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            3 infantry moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Archangel to Rostov
            1 fighter moved from Rostov to Ukraine
            1 elite moved from Bryansk to Ukraine
            1 guard_infantry moved from Russia to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Changer loiter and taunt; Russians attack with 1 elite, 1 fighter and 1 guard_infantry
                Changer defend; Italians defend with 1 Italian_LCV, 1 artillery and 1 infantry
                    Russians roll dice for 1 elite, 1 fighter and 1 guard_infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits
                    Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 elite owned by the Russians lost in Ukraine
                    1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 guard_infantry in Ukraine, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 Italian_LCV and 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 guard_infantry owned by the Russians lost in Ukraine
                1 fighter owned by the Russians retreated
                Italians win with 1 Italian_LCV and 1 artillery remaining. Battle score for attacker is -4
                Casualties for Russians: 1 elite and 1 guard_infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 elite
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 elite in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 elite in Rostov, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    1 elite owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 elite
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Samara
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Vologda
            1 fighter moved from Rostov to Caucasus
            1 fighter moved from Ukraine to Russia
            1 russian_para moved from Russia to Caucasus
            2 Rails moved from Russia to Bryansk
            2 Rails and 1 russian_minor moved from Bryansk to Samara
            1 Tank_General3 and 5 armour moved from Bryansk to Russia
            1 elite moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            1 armour moved from Urals to Russia
            1 Europe_Rail moved from Russia to Archangel
            1 Europe_Rail and 1 russian_minor moved from Archangel to Vologda
            2 infantry moved from Finland to Karelia
            2 guard_infantrys moved from Russia to Vologda
            2 russian_paras moved from Northwest Persia to Caucasus
            1 infantry moved from Archangel to Smolensk
            2 aaGuns, 1 armour, 1 artillery, 1 elite and 5 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Iraq to Egypt
    
        Place Units - Russians
            20 Army_Conscripts and 1 Soviet_Commisar placed in Russia
            6 Army_Conscripts placed in Volgograd
            Russians undo move 1.
            20 Army_Conscripts placed in Russia
            Turning on Edit Mode
    
        Turn Complete - Russians
            EDIT: Russians collect 32 PUs; end with 33 PUs
            EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Germans regular : -0,33
    Russians regular : -0,50
    

    R5.tsvg


  • Game History

    Round: 5
    
        Purchase Units - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body>
            Japanese buy 1 Fortification, 1 Heavy_BB, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 artillery, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Japan
    
        Politics - Japanese
            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            2 infantry moved from Suiyuyan to Kansu
            2 bombers moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Yunnan to Shensi
            1 artillery, 1 elite and 2 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 transports moved from 21 Sea Zone to 45 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Caroline Islands to 30 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
            Battle in Borneo
                Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking New Guinea from ANZAC, taking Borneo from British with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/7 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 transport
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 30 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kweichow
            1 infantry moved from Yunnan to Shan State
            1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from Kweichow to French Indo China
            2 bombers moved from Kansu to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            2 fighters and 1 tactical_bomber moved from Shensi to Hunan
            3 armour moved from Kiangsu to Hunan
            2 Rails moved from Kiangsu to Jehol
            2 Rails and 2 infantry moved from Jehol to Kweichow
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Jehol to Manchuria
            3 infantry moved from Philippines to 35 Sea Zone
            3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            4 Japan_destroyers, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from 30 Sea Zone to Marshall Islands
            1 aaGun moved from Kweichow to Hunan
    
        Place Units - Japanese
            1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
            1 Fortification placed in Caroline Islands
            1 artillery, 1 elite and 6 infantry placed in Japan
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 61 PUs; end with 61 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 65 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.50
    Japanese regular : 1.33
    ANZAC regular : 0.33
    British regular : 0.33
    

    J5.tsvg


  • @VictoryFirst

    Big game coming up tonight. Fingers crossed for the Axis :-)

    Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Americans buy 2 ArmoredInfantrys, 3 Escorts, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            4 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
            1 bomber and 2 usa_fighters moved from Gibraltar to 104 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone
            1 usa_fighter moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in New Guinea
                Changer loiter and taunt; Americans attack with 1 artillery and 3 infantry
                Changer defend; Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 usa_fighter owned by the Americans lost in 55 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 usa_fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 usa_fighter
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 2 transports
                    Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 transports in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 transports owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 transports
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 usa_fighters
                Germans defend with 3 GermanUBoats and 1 Wolfpack
                    Americans roll dice for 1 bomber, 1 destroyer and 6 usa_fighters in 104 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                    Germans roll dice for 3 GermanUBoats in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 Wolfpack in 104 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                    3 GermanUBoats owned by the Germans lost in 104 Sea Zone
                    1 Wolfpack owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 6 usa_fighters remaining. Battle score for attacker is 5
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            3 usa_fighters moved from 104 Sea Zone to Scotland
            1 usa_fighter moved from 104 Sea Zone to United Kingdom
            1 bomber and 2 usa_fighters moved from 104 Sea Zone to Gibraltar
            1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
            3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 ArmoredInfantry and 1 infantry moved from Brazil to 85 Sea Zone
            1 ArmoredInfantry, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            1 ArmoredInfantry and 1 infantry moved from 87 Sea Zone to French West Africa
            1 Escort moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from British Columbia to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 Escort_Convoy, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 usa_fighter moved from 55 Sea Zone to 46 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
    
        Place Units - Americans
            1 Escort, 2 destroyers and 2 transports placed in 101 Sea Zone
            2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 ArmoredInfantrys placed in Central United States
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 Escort, 1 artillery, 1 destroyer, 3 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 uk_fighter moved from Egypt to Tanganyika Territory
            2 infantry and 1 uk_fighter moved from Burma to Shan State
            2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 2 infantry and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tanganyika Territory
                British attack with 1 artillery, 2 infantry and 1 uk_fighter
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Tanganyika Territory, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Tanganyika Territory, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory
                    1 infantry owned by the Italians lost in Tanganyika Territory
                1 uk_fighter owned by the British retreated
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
            1 uk_fighter moved from Tanganyika Territory to Rhodesia
            2 infantry moved from Union of South Africa to Rhodesia
            1 uk_fighter moved from Iraq to Egypt
            2 Rails moved from Union of South Africa to Egypt
            4 infantry moved from Egypt to Trans-Jordan
            1 uk_fighter moved from Gibraltar to United Kingdom
            1 uk_fighter moved from Shan State to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma
            2 Rails moved from Egypt to India
            1 Rail and 1 infantry moved from India to Iraq
            1 Rail and 1 infantry moved from India to Egypt
            2 artilleries and 2 infantry moved from India to Burma
    
        Place Units - British
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 Escort placed in 109 Sea Zone
            1 destroyer placed in 106 Sea Zone
            2 uk_paras placed in United Kingdom
            1 infantry placed in Egypt
            1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,3,6,5,1,3,2,5,5,2,3,5
            British collect 29 PUs (9 lost to blockades); end with 29 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,33
    Italians regular : 1,00
    Japanese regular : -2,33
    Germans regular : -0,50
    British regular : -2,67
    

    US UK5.tsvg


  • Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            Italians buy 1 UndergroundMinr and 7 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Southern France being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Southern France
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Rostov
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 artillery moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Novgorod
            1 bomber moved from Romania to Novgorod
            1 armour moved from Belarus to Novgorod
            1 armour moved from Archangel to Novgorod
    
        Combat - Italians
            Battle in Novgorod
                Italians attack with 2 armour, 1 bomber and 1 fighter
                Russians defend with 2 infantry
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Italians: 2 armour
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Italians attack with 1 Italian_LCV, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Italian_LCV
                Casualties for Russians: 1 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Ukraine
            2 armour moved from Romania to Eastern Poland
            2 armour moved from Eastern Poland to Western Ukraine
            EDIT: 2 italian_paras moved from Greece to Ukraine
            EDIT: 1 Italian_LCV moved from Ukraine to Greece
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
            EDIT: 2 italian_paras moved from Southern Italy to Greece
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Libya to Tunisia
            1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Romania
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Ukraine
            1 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Northern Italy to Southern Italy
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            6 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    I5.tsvg


  • @Panzerstahl-Helm

    Heh heh Panzer the Germans might still have a chance with a late equaliser :)


  • @barnee

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Queensland to Dutch New Guinea
            1 fighter moved from 46 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Changer defend; Japanese defend with 1 artillery, 1 elite and 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery, 1 elite and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery and 3 fighters in Dutch New Guinea, round 3 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 elite in Dutch New Guinea, round 3 : 3/3 hits, 1,00 expected hits
                    2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Dutch New Guinea
                ANZAC win with 1 fighter remaining. Battle score for attacker is -15
                Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
                Casualties for Japanese: 1 artillery, 1 elite and 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 fighter moved from Dutch New Guinea to 46 Sea Zone
            1 cruiser moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    ANZAC regular : 0,00
    

    ANZ5.tsvg

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