Ceasar1 L+34 vs cwglee X

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 113 Sea Zone
            4 bombers moved from United Kingdom to 113 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Germans launches 3 interceptors out of Western Germany
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 2/3 hits, 0.50 expected hits
                    2 bombers owned by the Americans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Norway
            Battle in 113 Sea Zone
                Americans attack with 5 bombers and 2 fighters
                Germans defend with 1 battleship, 1 cruiser and 1 transport
                    Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 bomber owned by the Americans lost in 113 Sea Zone
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                Americans win, taking Norway from Germans with 4 bombers and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            4 bombers moved from 113 Sea Zone to United Kingdom
            2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
            Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Tsinghai to Sikang
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            3 fighters moved from Scotland to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Egypt to Caucasus
            1 tactical_bomber moved from Egypt to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 submarine moved from 81 Sea Zone to 76 Sea Zone
            2 fighters moved from India to Caucasus
            1 tactical_bomber moved from India to Caucasus
            1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Germans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in British Somaliland
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in British Somaliland
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Caucasus
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                British win, taking Caucasus from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to Egypt
            5 fighters moved from 125 Sea Zone to Norway
            1 infantry moved from Scotland to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from Scotland to 109 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 factory_minor placed in Persia
            1 destroyer placed in 71 Sea Zone
            1 fighter placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            British collect 29 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 0.67
    Italians regular : 0.67
    Japanese regular : -0.33
    Defenders Fire,  : 1.50
    Germans AA : -0.17
    Attackers Fire,  : -0.50
    Germans regular : -0.50
    British regular : 0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Suiyuyan : 3 infantry
    Kansu : 1 fighter and 8 infantry
    Sikang : 5 infantry
    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry
    Queensland : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
    10 Sea Zone : 1 carrier and 1 destroyer
    54 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
    Central United States : 1 factory_major and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 1 infantry
    British Somaliland : 1 artillery and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
    Norway : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 7 infantry and 2 mech_infantrys
    Ethiopia : 1 flag, 1 infantry
    Volgograd : 4 fighters and 2 tactical_bombers
    Caucasus : 1 infantry
    112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
    125 Sea Zone : 1 flag, 1 destroyer
    76 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    106 Sea Zone : 1 flag
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    97 Sea Zone : 1 flag, 7 submarines
    Iraq : 1 armour and 1 mech_infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    71 Sea Zone : 1 destroyer
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 60
    Russians : 25 / 28
    Japanese : 60 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 4
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 156 times
            2 was rolled 142 times
            3 was rolled 166 times
            4 was rolled 153 times
            5 was rolled 120 times
            6 was rolled 149 times
        Average roll : 3.436
        Median : 3.000
        Variance : 1.394
        Standard Deviation : 1.181
        Total rolls : 886
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.529
        Median : 3.000
        Variance : 0.710
        Standard Deviation : 0.843
        Total rolls : 51
    
    Germans Combat
            1 was rolled 73 times
            2 was rolled 50 times
            3 was rolled 64 times
            4 was rolled 73 times
            5 was rolled 61 times
            6 was rolled 50 times
        Average roll : 3.402
        Median : 3.000
        Variance : 1.445
        Standard Deviation : 1.202
        Total rolls : 371
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.138
        Standard Deviation : 1.067
        Total rolls : 76
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 10 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.186
        Median : 3.000
        Variance : 0.544
        Standard Deviation : 0.737
        Total rolls : 43
    
    French Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.115
        Median : 3.000
        Variance : 0.533
        Standard Deviation : 0.730
        Total rolls : 26
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.615
        Median : 3.000
        Variance : 0.236
        Standard Deviation : 0.486
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 31 times
            5 was rolled 30 times
            6 was rolled 37 times
        Average roll : 3.597
        Median : 3.500
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 196
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.529
        Median : 3.000
        Variance : 0.710
        Standard Deviation : 0.843
        Total rolls : 51
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 98 Sea Zone
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            2 mech_infantrys moved from Germany to Baltic States
            2 armour moved from Ukraine to Belarus
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,2,1,3,2,2,4,5,4
            Italians collect 3 PUs (13 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.83
    

    Savegame

  • '18 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Persia to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 submarine
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser and 2 destroyers
    62 Sea Zone : 1 carrier
    Egypt : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 60
    Russians : 25 / 28
    Japanese : 56 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 149 times
            2 was rolled 134 times
            3 was rolled 154 times
            4 was rolled 142 times
            5 was rolled 116 times
            6 was rolled 137 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.073
        Standard Deviation : 1.036
        Total rolls : 832
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 50 times
            3 was rolled 64 times
            4 was rolled 73 times
            5 was rolled 61 times
            6 was rolled 50 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.391
        Standard Deviation : 1.179
        Total rolls : 370
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.138
        Standard Deviation : 1.067
        Total rolls : 76
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 31 times
            5 was rolled 30 times
            6 was rolled 37 times
        Average roll : 3.597
        Median : 3.500
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 196
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame

  • '18 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Persia to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 submarine
    41 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser and 2 destroyers
    62 Sea Zone : 1 carrier
    Egypt : 1 fighter and 4 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 2 infantry
    

    Production/PUs Summary :

    Germans : 51 / 60
    Russians : 25 / 28
    Japanese : 56 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 149 times
            2 was rolled 134 times
            3 was rolled 154 times
            4 was rolled 142 times
            5 was rolled 116 times
            6 was rolled 137 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.073
        Standard Deviation : 1.036
        Total rolls : 832
    
    Germans Combat
            1 was rolled 72 times
            2 was rolled 50 times
            3 was rolled 64 times
            4 was rolled 73 times
            5 was rolled 61 times
            6 was rolled 50 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.391
        Standard Deviation : 1.179
        Total rolls : 370
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 15 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.434
        Median : 3.000
        Variance : 1.138
        Standard Deviation : 1.067
        Total rolls : 76
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 25 times
            3 was rolled 43 times
            4 was rolled 31 times
            5 was rolled 30 times
            6 was rolled 37 times
        Average roll : 3.597
        Median : 3.500
        Variance : 1.032
        Standard Deviation : 1.016
        Total rolls : 196
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x airfield; Remaining resources: 54 PUs; 
            Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
            1 artillery moved from Bryansk to Rostov
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            6 artilleries moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            4 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 4 armour, 6 artilleries and 4 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
                    Germans roll dice for 4 armour, 6 artilleries and 4 mech_infantrys in Russia, round 2 : 6/14 hits, 5.33 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bryansk to Russia
            1 armour moved from Western Ukraine to Ukraine
            3 infantry moved from Belarus to Bryansk
            2 bombers moved from Novgorod to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Denmark
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 armour moved from Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 fighter and 4 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,4,1,2,6,1,4,4,4,2,4,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Germans collect 56 PUs (4 lost to blockades); end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - Russians
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour moved from Kazakhstan to Samara
            1 armour moved from Volgograd to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                    1 armour owned by the Germans lost in Caucasus
                Germans win with no units remaining. Battle score for attacker is -7
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Samara
            17 infantry moved from Novosibirsk to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -1.67
    

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 1 infantry
    Volgograd : 1 factory_minor
    Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 99
    Russians : 18 / 0
    Japanese : 55 / 70
    Americans : 53 / 72
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 6 / 10
    Italians : 16 / 12
    ANZAC : 14 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 153 times
            2 was rolled 144 times
            3 was rolled 162 times
            4 was rolled 147 times
            5 was rolled 122 times
            6 was rolled 145 times
        Average roll : 3.431
        Median : 3.000
        Variance : 1.015
        Standard Deviation : 1.008
        Total rolls : 873
    
    Germans Combat
            1 was rolled 76 times
            2 was rolled 57 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 66 times
            6 was rolled 54 times
        Average roll : 3.404
        Median : 3.000
        Variance : 1.038
        Standard Deviation : 1.019
        Total rolls : 396
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 3.000
        Variance : 0.182
        Standard Deviation : 0.426
        Total rolls : 12
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 11 times
        Average roll : 3.553
        Median : 3.000
        Variance : 0.670
        Standard Deviation : 0.819
        Total rolls : 47
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to Sumatra
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
            1 armour and 3 mech_infantrys moved from French Indo China to Szechwan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Siberia from Russians, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from Sumatra to Malaya
            1 bomber moved from 41 Sea Zone to French Indo China
            2 mech_infantrys moved from Malaya to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 mech_infantrys placed in Manchuria
            2 fighters placed in French Indo China
            2 mech_infantrys placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : 0.50
    

    Savegame

  • '18 '16

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    

    Savegame

  • '18 '16

    @cwglee51 intercept?


  • @Caesar1 None

  • '18 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 6, airfield = 4
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                2 bombers owned by the Americans killed by AA in Germany
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.67
    Germans AA : 1.17
    

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    10 Sea Zone : 1 submarine
    6 Sea Zone : 1 flag, 2 submarines
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber
    Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
    112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
    86 Sea Zone : 2 transports
    93 Sea Zone : 2 submarines
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 57 / 99
    Russians : 17 / 0
    Japanese : 61 / 66
    Americans : 57 / 77
    Chinese : 5 / 5
    British : 31 / 36
    UK_Pacific : 5 / 10
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 160 times
            2 was rolled 152 times
            3 was rolled 166 times
            4 was rolled 155 times
            5 was rolled 131 times
            6 was rolled 150 times
        Average roll : 3.432
        Median : 3.000
        Variance : 0.781
        Standard Deviation : 0.884
        Total rolls : 914
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.444
        Median : 3.500
        Variance : 0.118
        Standard Deviation : 0.343
        Total rolls : 18
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.444
        Median : 3.500
        Variance : 0.118
        Standard Deviation : 0.343
        Total rolls : 18
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.596
        Median : 3.000
        Variance : 0.527
        Standard Deviation : 0.726
        Total rolls : 57
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.100
        Median : 2.500
        Variance : 1.162
        Standard Deviation : 1.078
        Total rolls : 40
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Japanese regular : 2.50
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 fighter and 8 infantry
    Szechwan : 2 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 57 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 31 / 36
    UK_Pacific : 5 / 10
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 161 times
            2 was rolled 152 times
            3 was rolled 164 times
            4 was rolled 151 times
            5 was rolled 127 times
            6 was rolled 149 times
        Average roll : 3.418
        Median : 3.000
        Variance : 0.941
        Standard Deviation : 0.970
        Total rolls : 904
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 13 times
            2 was rolled 14 times
            3 was rolled 16 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 17 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.195
        Standard Deviation : 1.093
        Total rolls : 77
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.475
        Median : 3.000
        Variance : 0.614
        Standard Deviation : 0.784
        Total rolls : 61
    

    Savegame

  • '18 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            3 bombers moved from United Kingdom to Germany
            1 fighter moved from 112 Sea Zone to Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: factory_major = 6, airfield = 4
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                2 bombers owned by the Americans killed by AA in Germany
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to Norway
            2 fighters moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 bomber moved from Western United States to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            5 infantry moved from Sikang to Szechwan
            1 fighter moved from Kansu to Szechwan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 armour and 3 mech_infantrys
                    Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 : 4/4 hits, 1.50 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 armour and 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            8 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  British take Karelia from Germans
            1 mech_infantry moved from Iraq to Caucasus
                  British take Caucasus from Germans
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 infantry moved from British Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            2 infantry moved from 80 Sea Zone to Persia
            1 armour moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            3 aaGuns moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
            2 tactical_bombers moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            3 fighters moved from Volgograd to Persia
            1 fighter moved from Union of South Africa to Egypt
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 fighter and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 aaGuns placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 aaGuns
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 1.00
    Japanese regular : 1.67
    Germans AA : 1.17
    British regular : -0.17
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Kansu : 1 infantry
    Tsinghai : 1 fighter and 8 infantry
    Szechwan : 2 infantry
    Chahar : 1 infantry
    Sikang : 1 infantry
    India : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 29 infantry
    Queensland : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    42 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
    10 Sea Zone : 1 submarine
    6 Sea Zone : 1 flag, 2 submarines
    54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 artillery and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
    Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
    Ethiopia : 1 flag
    Karelia : 1 flag, 1 mech_infantry
    Caucasus : 1 flag, 1 mech_infantry
    Samara : 1 fighter and 2 tactical_bombers
    112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
    125 Sea Zone : 1 flag
    80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
    106 Sea Zone : 1 flag
    86 Sea Zone : 2 transports
    93 Sea Zone : 2 submarines
    Eire : 1 flag
    97 Sea Zone : 1 flag, 7 submarines
    Iraq : 1 artillery and 1 infantry
    Eastern Persia : 1 flag
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
    Northwest Persia : 1 flag, 1 armour
    Persia : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 4 infantry
    98 Sea Zone : 1 destroyer
    Finland : 1 flag
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 54 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 34 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 12
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 171 times
            2 was rolled 165 times
            3 was rolled 176 times
            4 was rolled 164 times
            5 was rolled 133 times
            6 was rolled 165 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.171
        Standard Deviation : 1.082
        Total rolls : 974
    
    Null / Other
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 14 times
        Average roll : 3.531
        Median : 3.000
        Variance : 0.656
        Standard Deviation : 0.810
        Total rolls : 64
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 14 times
            2 was rolled 14 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.425
        Median : 3.000
        Variance : 1.359
        Standard Deviation : 1.166
        Total rolls : 80
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 13 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 6 times
            6 was rolled 14 times
        Average roll : 3.531
        Median : 3.000
        Variance : 0.656
        Standard Deviation : 0.810
        Total rolls : 64
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Belarus to Russia
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Algeria
            2 infantry moved from Western Germany to Germany
            8 infantry moved from Northern Italy to Western Germany
            3 artilleries moved from Northern Italy to Western Germany
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Baltic States to Novgorod
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,2,2,5,5,5,1,1,4,6,4
            Italians collect 4 PUs (12 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
    South Australia : 2 artilleries and 5 infantry
    New Guinea : 1 infantry
    Dutch New Guinea : 1 flag
    41 Sea Zone : 1 flag, 1 destroyer
    54 Sea Zone : 1 carrier
    62 Sea Zone : 1 destroyer
    Egypt : 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 54 / 99
    Russians : 17 / 0
    Japanese : 59 / 66
    Americans : 57 / 77
    Chinese : 7 / 9
    British : 34 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 163 times
            2 was rolled 154 times
            3 was rolled 165 times
            4 was rolled 154 times
            5 was rolled 127 times
            6 was rolled 150 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.016
        Standard Deviation : 1.008
        Total rolls : 913
    
    Germans Combat
            1 was rolled 78 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 55 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 401
    
    British Combat
            1 was rolled 14 times
            2 was rolled 14 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.425
        Median : 3.000
        Variance : 1.359
        Standard Deviation : 1.166
        Total rolls : 80
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.783
        Standard Deviation : 0.885
        Total rolls : 64
    

    Savegame

  • '18 '16

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 6x factory_major, 4x airfield; Remaining resources: 82 PUs; 
            Germans buy 1 airfield, 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to Caucasus
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Vologda to Russia
            1 mech_infantry moved from Novgorod to Finland
                  Germans take Finland from Americans
            4 mech_infantrys moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Ukraine
            1 aaGun moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 armour moved from Bryansk to Russia
            3 infantry moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            1 airfield and 1 fighter placed in Germany
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 2 infantry placed in Russia
            1 artillery and 1 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,2,1,6,2,3,4,2,1,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 armour moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns and 1 infantry
    Samara : 1 aaGun, 2 armour, 3 artilleries and 30 infantry
    Iraq : 1 flag
    

    Production/PUs Summary :

    Germans : 59 / 77
    Russians : 16 / 0
    Japanese : 59 / 66
    Americans : 55 / 77
    Chinese : 7 / 9
    British : 32 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 165 times
            2 was rolled 155 times
            3 was rolled 165 times
            4 was rolled 154 times
            5 was rolled 127 times
            6 was rolled 151 times
        Average roll : 3.410
        Median : 3.000
        Variance : 1.062
        Standard Deviation : 1.031
        Total rolls : 917
    
    Germans Combat
            1 was rolled 80 times
            2 was rolled 58 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 56 times
        Average roll : 3.394
        Median : 3.000
        Variance : 1.080
        Standard Deviation : 1.039
        Total rolls : 404
    
    British Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.369
        Standard Deviation : 1.170
        Total rolls : 81
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 15
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
        Average roll : 3.000
        Median : 4.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 8 times
        Average roll : 3.085
        Median : 3.000
        Variance : 1.105
        Standard Deviation : 1.051
        Total rolls : 47
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 9 times
            2 was rolled 15 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 6 times
            6 was rolled 13 times
        Average roll : 3.438
        Median : 3.000
        Variance : 0.783
        Standard Deviation : 0.885
        Total rolls : 64
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 mech_infantrys moved from Manchuria to Chahar
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 mech_infantrys moved from Yunnan to Szechwan
            3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Chahar
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 bomber moved from Malaya to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Chahar
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 3 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Hopei to Kweichow
            1 bomber moved from Chahar to Yunnan
            2 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            6 artilleries and 11 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            5 carriers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 6 transports moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
    
        Place Units - Japanese
            1 transport placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 36 Sea Zone
            3 mech_infantrys placed in Manchuria
            1 armour placed in Malaya
            1 fighter placed in 36 Sea Zone
            Japanese undo move 5.
            1 fighter placed in French Indo China
            1 artillery placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -0.50
    Japanese regular : 1.50
    ANZAC regular : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            1 bomber moved from United Kingdom to Novgorod
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/9 hits, 3.67 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Novgorod
                    2 mech_infantrys owned by the Italians and 3 infantry owned by the Germans lost in Novgorod
                Americans win, taking Novgorod from Germans with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 3 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 2 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 6/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 bombers moved from Novgorod to Karelia
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 transport placed in 10 Sea Zone
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.00
    Japanese AA : -0.50
    Germans regular : 2.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
    26 Sea Zone : 1 submarine
    10 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber
    Morocco : 1 bomber, 3 infantry and 1 mech_infantry
    Norway : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Karelia : 3 bombers
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
    93 Sea Zone : 2 submarines
    Brazil : 1 flag
    127 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
    91 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 57 / 77
    Russians : 12 / 0
    Japanese : 66 / 71
    Americans : 57 / 77
    Chinese : 4 / 9
    British : 32 / 39
    UK_Pacific : 5 / 5
    Italians : 16 / 4
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 179 times
            2 was rolled 165 times
            3 was rolled 178 times
            4 was rolled 169 times
            5 was rolled 134 times
            6 was rolled 163 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.363
        Standard Deviation : 1.167
        Total rolls : 988
    
    Germans Combat
            1 was rolled 82 times
            2 was rolled 60 times
            3 was rolled 68 times
            4 was rolled 75 times
            5 was rolled 67 times
            6 was rolled 57 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.056
        Standard Deviation : 1.028
        Total rolls : 409
    
    British Combat
            1 was rolled 14 times
            2 was rolled 15 times
            3 was rolled 17 times
            4 was rolled 12 times
            5 was rolled 5 times
            6 was rolled 18 times
        Average roll : 3.407
        Median : 3.000
        Variance : 1.369
        Standard Deviation : 1.170
        Total rolls : 81
    
    Italians Combat
            1 was rolled 10 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.761
        Standard Deviation : 0.873
        Total rolls : 45
    
    French Combat
            1 was rolled 5 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.074
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    
    Americans Combat
            1 was rolled 8 times
            2 was rolled 6 times
            3 was rolled 11 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 45
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 1 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 12 times
            2 was rolled 11 times
            3 was rolled 5 times
            4 was rolled 9 times
            5 was rolled 4 times
            6 was rolled 10 times
        Average roll : 3.235
        Median : 3.000
        Variance : 1.070
        Standard Deviation : 1.034
        Total rolls : 51
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 2.333
        Median : 2.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Neutral_Axis Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 30 times
            2 was rolled 28 times
            3 was rolled 46 times
            4 was rolled 34 times
            5 was rolled 31 times
            6 was rolled 41 times
        Average roll : 3.624
        Median : 4.000
        Variance : 1.187
        Standard Deviation : 1.089
        Total rolls : 210
    
    Japanese Combat
            1 was rolled 16 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 16 times
            5 was rolled 8 times
            6 was rolled 19 times
        Average roll : 3.389
        Median : 3.000
        Variance : 0.945
        Standard Deviation : 0.972
        Total rolls : 95
    

    Savegame

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