TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
3 fighters moved from Kwangsi to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
2 bombers moved from Kwangsi to Hopei
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 7 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 10 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 11 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 12 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 13 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 13 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 infantry in Manchuria, round 14 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 14 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 15 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 15 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 3 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Hopei to Anhwe
2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
3 fighters moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
Place Units - Japanese
3 armour placed in French Indo China
4 infantry and 3 mech_infantrys placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : -6.67
UK_Pacific regular : 0.33
British regular : 0.67
Savegame