@AldoRaine Change made, you’re welcome…but really i’m the thankful one.
Guderian1(axis) vs Caesar1(allies+21) g40 OOB
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 artillery and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Java : 1 flag, 3 fighters and 2 infantry 42 Sea Zone : 1 transport 62 Sea Zone : 1 cruiser and 1 destroyer Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 63 Russians : 35 / 40 Japanese : 39 / 44 Americans : 52 / 72 Chinese : 10 / 16 British : 28 / 36 UK_Pacific : 10 / 11 Italians : 18 / 16 ANZAC : 14 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 47 times 5 was rolled 39 times 6 was rolled 42 times Average roll : 3.427 Median : 3.000 Variance : 0.381 Standard Deviation : 0.617 Total rolls : 262 Germans Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 13 times 5 was rolled 8 times 6 was rolled 18 times Average roll : 3.598 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 82 British Combat 1 was rolled 11 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.635 Median : 4.000 Variance : 1.007 Standard Deviation : 1.003 Total rolls : 52 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.231 Median : 3.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 39 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 17 Americans Combat 2 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 7 Chinese Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 7 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.286 Median : 2.000 Variance : 2.872 Standard Deviation : 1.695 Total rolls : 14 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.375 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 Japanese Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.424 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 artillery and 2 infantry moved from Queensland to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Java : 1 flag, 3 fighters and 2 infantry 42 Sea Zone : 1 transport 62 Sea Zone : 1 cruiser and 1 destroyer Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 infantry 96 Sea Zone : 1 cruiser and 1 destroyer 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 63 Russians : 35 / 40 Japanese : 39 / 44 Americans : 52 / 72 Chinese : 10 / 16 British : 28 / 36 UK_Pacific : 10 / 11 Italians : 18 / 16 ANZAC : 14 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 50 times 2 was rolled 39 times 3 was rolled 45 times 4 was rolled 47 times 5 was rolled 39 times 6 was rolled 42 times Average roll : 3.427 Median : 3.000 Variance : 0.381 Standard Deviation : 0.617 Total rolls : 262 Germans Combat 1 was rolled 10 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 13 times 5 was rolled 8 times 6 was rolled 18 times Average roll : 3.598 Median : 3.000 Variance : 1.152 Standard Deviation : 1.073 Total rolls : 82 British Combat 1 was rolled 11 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.635 Median : 4.000 Variance : 1.007 Standard Deviation : 1.003 Total rolls : 52 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.231 Median : 3.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 39 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.235 Median : 3.000 Variance : 0.677 Standard Deviation : 0.823 Total rolls : 17 Americans Combat 2 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 7 Chinese Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 7 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.286 Median : 2.000 Variance : 2.872 Standard Deviation : 1.695 Total rolls : 14 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.375 Median : 3.000 Variance : 0.476 Standard Deviation : 0.690 Total rolls : 8 Japanese Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.424 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
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@Caesar1 scramble in malta?
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@Guderian1 yes
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 8:55:42 PM
Savegame -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone Combat - Germans French scrambles 1 units out of Malta to defend against the attack in 96 Sea Zone Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the British lost in 96 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits French roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone 1 fighter owned by the British lost in 96 Sea Zone Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 cruiser and 1 fighter Battle in 111 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 3 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 96 Sea Zone to Western Germany 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 4 infantry moved from Bulgaria to Romania 6 armour and 4 mech_infantrys moved from France to Germany 1 aaGun moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 2 armour, 1 artillery and 2 infantry moved from Baltic States to Eastern Poland 1 armour and 1 infantry moved from Romania to Eastern Poland 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 3 artilleries moved from Germany to Poland 6 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland Place Units - Germans 4 armour, 1 artillery and 5 infantry placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : 0.33 Germans regular : -3.33 British regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Caucasus to Iraq Combat - Russians Battle in Iraq Russians attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 2 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 6 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Neutral_Axis regular : -0.33
Territory Summary for Russians :
Yenisey : 6 infantry Yakut S.S.R. : 2 aaGuns and 12 infantry Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys Baltic States : 1 infantry Bryansk : 1 artillery and 11 infantry Russia : 1 airfield, 6 armour, 1 factory_major, 1 mech_infantry and 1 tactical_bomber Ukraine : 1 factory_minor Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry Northwest Persia : 1 flag 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 43 Russians : 38 / 46 Japanese : 39 / 44 Americans : 52 / 72 Chinese : 10 / 16 British : 28 / 36 UK_Pacific : 10 / 11 Italians : 18 / 16 ANZAC : 14 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 54 times 2 was rolled 41 times 3 was rolled 51 times 4 was rolled 52 times 5 was rolled 42 times 6 was rolled 49 times Average roll : 3.464 Median : 3.000 Variance : 0.510 Standard Deviation : 0.714 Total rolls : 289 Germans Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 22 times Average roll : 3.704 Median : 3.500 Variance : 1.663 Standard Deviation : 1.290 Total rolls : 98 British Combat 1 was rolled 11 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.679 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 53 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.231 Median : 3.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 39 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 2 was rolled 3 times 4 was rolled 2 times 6 was rolled 2 times Average roll : 3.714 Median : 4.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 7 Chinese Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.389 Median : 2.000 Variance : 3.412 Standard Deviation : 1.847 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.424 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 3 fighters moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Manchuria to Jehol 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 4 infantry moved from Jehol to Anhwe 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Alaska Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Java Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 3 fighters and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/10 hits, 4.67 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 3/5 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java 2 fighters owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Java, round 3 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Java 1 fighter owned by the ANZAC lost in Java Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry Casualties for ANZAC: 3 fighters and 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 6 tactical_bombers moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to French Indo China 5 fighters moved from Kwangsi to French Indo China 2 fighters moved from Japan to French Indo China Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 ANZAC regular : 0.67
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 11:38:31 PM
Savegame -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Western United States to Alaska 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 cruiser moved from 26 Sea Zone to 1 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Alaska Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 Germans AA : -0.17
Territory Summary for Americans :
New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry Alaska : 1 artillery, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 25 Sea Zone : 1 destroyer 1 Sea Zone : 1 cruiser and 1 transport 63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry United Kingdom : 1 bomber Morocco : 1 artillery and 1 infantry Brazil : 1 flag, 2 infantry 91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 38 / 43 Russians : 37 / 46 Japanese : 51 / 55 Americans : 52 / 72 Chinese : 6 / 16 British : 28 / 36 UK_Pacific : 7 / 11 Italians : 18 / 16 ANZAC : 10 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 51 times 3 was rolled 57 times 4 was rolled 60 times 5 was rolled 49 times 6 was rolled 57 times Average roll : 3.488 Median : 3.500 Variance : 0.282 Standard Deviation : 0.531 Total rolls : 332 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Germans Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 22 times Average roll : 3.707 Median : 4.000 Variance : 1.648 Standard Deviation : 1.284 Total rolls : 99 British Combat 1 was rolled 11 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.679 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 53 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.231 Median : 3.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 39 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.635 Median : 4.000 Variance : 0.497 Standard Deviation : 0.705 Total rolls : 52 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 3.500 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Chinese Combat 1 was rolled 2 times Average roll : 1.000 Median : 1.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.389 Median : 2.000 Variance : 3.412 Standard Deviation : 1.847 Total rolls : 18
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 11 infantry moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kwangsi to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Szechwan : 4 artilleries, 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 38 / 43 Russians : 37 / 46 Japanese : 50 / 55 Americans : 52 / 72 Chinese : 7 / 13 British : 28 / 36 UK_Pacific : 7 / 11 Italians : 18 / 16 ANZAC : 10 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 58 times 2 was rolled 52 times 3 was rolled 57 times 4 was rolled 61 times 5 was rolled 50 times 6 was rolled 57 times Average roll : 3.490 Median : 4.000 Variance : 0.248 Standard Deviation : 0.498 Total rolls : 335 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Germans Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 22 times Average roll : 3.707 Median : 4.000 Variance : 1.648 Standard Deviation : 1.284 Total rolls : 99 British Combat 1 was rolled 11 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 11 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.679 Median : 4.000 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 53 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 10 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.231 Median : 3.000 Variance : 0.776 Standard Deviation : 0.881 Total rolls : 39 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.642 Median : 4.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 53 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 3.500 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 1 times Average roll : 2.250 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.389 Median : 2.000 Variance : 3.412 Standard Deviation : 1.847 Total rolls : 18
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Western United States to Alaska 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 cruiser moved from 26 Sea Zone to 1 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Alaska Americans attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Alaska, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 11 infantry moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan 1 fighter moved from Kwangsi to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 infantry moved from Persia to 80 Sea Zone 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from 72 Sea Zone to Kenya 1 bomber moved from Malta to Kenya 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Kenya Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kenya, round 3 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from Kenya to Egypt 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Quebec to 106 Sea Zone 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 3 aaGuns, 1 artillery and 5 infantry moved from Burma to India 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 3 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 battleship moved from 60 Sea Zone to 61 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 109 Sea Zone 3 submarines placed in 71 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Italians regular : -1.33 Japanese regular : -1.00 Germans AA : -0.17 British regular : -2.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Szechwan : 4 artilleries, 1 fighter and 18 infantry Burma : 5 infantry India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 4 mech_infantrys and 1 tactical_bomber New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 infantry Alaska : 1 artillery, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 25 Sea Zone : 1 destroyer 1 Sea Zone : 1 cruiser and 1 transport 63 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport 61 Sea Zone : 1 battleship Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 2 infantry Malta : 1 aaGun, 1 airfield and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 armour, 1 infantry and 2 mech_infantrys Tanganyika Territory : 2 infantry Morocco : 1 armour, 2 artilleries and 3 infantry Eire : 1 flag 109 Sea Zone : 1 destroyer Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser and 2 transports 71 Sea Zone : 3 submarines 81 Sea Zone : 2 destroyers and 1 submarine Brazil : 1 flag, 2 infantry Persia : 1 flag 91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 38 / 43 Russians : 37 / 46 Japanese : 50 / 55 Americans : 52 / 72 Chinese : 7 / 13 British : 30 / 35 UK_Pacific : 7 / 7 Italians : 16 / 16 ANZAC : 10 / 19 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 70 times 2 was rolled 60 times 3 was rolled 70 times 4 was rolled 75 times 5 was rolled 72 times 6 was rolled 71 times Average roll : 3.555 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 418 Null / Other 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.672 Median : 4.000 Variance : 0.374 Standard Deviation : 0.612 Total rolls : 58 Germans Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 22 times Average roll : 3.707 Median : 4.000 Variance : 1.648 Standard Deviation : 1.284 Total rolls : 99 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 16 times 5 was rolled 19 times 6 was rolled 13 times Average roll : 3.769 Median : 4.000 Variance : 1.013 Standard Deviation : 1.006 Total rolls : 78 Italians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.304 Median : 3.500 Variance : 0.607 Standard Deviation : 0.779 Total rolls : 46 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.417 Median : 3.500 Variance : 0.727 Standard Deviation : 0.853 Total rolls : 12 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.672 Median : 4.000 Variance : 0.374 Standard Deviation : 0.612 Total rolls : 58 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 ANZAC Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 3.500 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 1 times Average roll : 2.250 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.389 Median : 2.000 Variance : 3.412 Standard Deviation : 1.847 Total rolls : 18
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 bomber and 1 infantry British defend with 1 fighter and 1 harbour Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Greece to Albania 1 armour and 1 artillery moved from Greece to Albania 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.67
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@Guderian1 Something happened with server. I didn’t have fights. Here the summary and savegame:
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry 62 Sea Zone : 1 cruiser and 1 destroyer Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry French Equatorial Africa : 1 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 43 Russians : 37 / 46 Japanese : 50 / 55 Americans : 52 / 72 Chinese : 7 / 13 British : 30 / 35 UK_Pacific : 7 / 7 Italians : 16 / 26 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 60 times 2 was rolled 55 times 3 was rolled 60 times 4 was rolled 64 times 5 was rolled 60 times 6 was rolled 59 times Average roll : 3.520 Median : 4.000 Variance : 0.116 Standard Deviation : 0.340 Total rolls : 358 Germans Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 22 times Average roll : 3.707 Median : 4.000 Variance : 1.648 Standard Deviation : 1.284 Total rolls : 99 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.785 Median : 4.000 Variance : 1.165 Standard Deviation : 1.079 Total rolls : 79 Italians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.204 Median : 3.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 49 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.455 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 ANZAC Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 3.500 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 1 times Average roll : 2.250 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.389 Median : 2.000 Variance : 3.412 Standard Deviation : 1.847 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.642 Median : 4.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 53
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@Caesar1 was there supposed to be combat?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 5 artilleries, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Belarus 1 artillery moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 3 fighters and 1 tactical_bomber moved from Western Germany to Belarus 2 bombers moved from Western Germany to Belarus 4 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry and 2 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys Russians roll AA dice in Belarus : 1/7 hits, 1.17 expected hits 1 fighter owned by the Germans lost in Belarus Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 21 infantry and 2 tactical_bombers in Belarus, round 2 : 11/35 hits, 11.17 expected hits Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 10/24 hits, 9.00 expected hits 10 infantry owned by the Germans lost in Belarus 7 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Belarus Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Belarus, round 3 : 10/25 hits, 9.50 expected hits Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 3 : 4/17 hits, 6.67 expected hits 4 infantry owned by the Germans lost in Belarus 2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 4 : 5/21 hits, 8.83 expected hits Russians roll dice for 2 armour, 3 artilleries and 2 fighters in Belarus, round 4 : 5/7 hits, 3.33 expected hits 5 infantry owned by the Germans lost in Belarus 2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Belarus Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 5 : 7/16 hits, 7.50 expected hits Russians roll dice for 2 fighters in Belarus, round 5 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Belarus 2 fighters owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Germans: 1 fighter and 21 infantry Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Poland to Baltic States 2 artilleries and 5 infantry moved from Poland to Eastern Poland 7 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to France 1 artillery moved from France to Western Germany 5 mech_infantrys moved from Western Germany to Poland 5 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 2 tactical_bombers moved from Southern Italy to Western Germany 2 fighters moved from Belarus to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland 2 bombers moved from Belarus to Germany Place Units - Germans 1 armour and 7 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -3.50 Russians AA : -0.17
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@Guderian1 No, no combat in the ANZAC and french turn
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14615, time: 1:26:31 AM
Savegame -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 1 artillery and 11 infantry moved from Bryansk to Russia 1 mech_infantry moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Olgiy to Timguska 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 aaGun moved from Yakut S.S.R. to Ulaanbaatar 5 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Volgograd 4 artilleries placed in Russia 5 infantry placed in Russia Russians undo move 3. Russians undo move 1. 1 armour placed in Volgograd 2 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 1 aaGun and 8 infantry Timguska : 8 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry Tsagaan Olom : 1 flag Egypt : 1 armour and 1 mech_infantry Russia : 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 17 infantry, 1 mech_infantry and 1 tactical_bomber Ukraine : 1 factory_minor Volgograd : 1 armour, 1 factory_minor and 2 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine Iraq : 1 flag Northwest Persia : 1 flag, 2 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 43 Russians : 35 / 43 Japanese : 50 / 55 Americans : 52 / 72 Chinese : 7 / 13 British : 30 / 35 UK_Pacific : 7 / 7 Italians : 16 / 26 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 80 times 3 was rolled 82 times 4 was rolled 93 times 5 was rolled 90 times 6 was rolled 93 times Average roll : 3.592 Median : 4.000 Variance : 0.346 Standard Deviation : 0.588 Total rolls : 520 Germans Combat 1 was rolled 26 times 2 was rolled 28 times 3 was rolled 38 times 4 was rolled 35 times 5 was rolled 31 times 6 was rolled 45 times Average roll : 3.749 Median : 4.000 Variance : 1.222 Standard Deviation : 1.105 Total rolls : 203 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 13 times Average roll : 3.785 Median : 4.000 Variance : 1.165 Standard Deviation : 1.079 Total rolls : 79 Italians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 11 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.204 Median : 3.000 Variance : 0.601 Standard Deviation : 0.775 Total rolls : 49 French Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.136 Median : 2.500 Variance : 0.635 Standard Deviation : 0.797 Total rolls : 22 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.455 Median : 4.000 Variance : 1.083 Standard Deviation : 1.041 Total rolls : 11 ANZAC Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 3.500 Median : 2.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Chinese Combat 1 was rolled 2 times 2 was rolled 1 times 5 was rolled 1 times Average roll : 2.250 Median : 1.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.382 Median : 3.000 Variance : 0.124 Standard Deviation : 0.353 Total rolls : 76 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.444 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 Japanese Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3.642 Median : 4.000 Variance : 0.478 Standard Deviation : 0.691 Total rolls : 53