scramble to sz99 and/or Shan State
triplea_41433_3jap scramble.tsvg
L23, BM3/4, Quarterfinal, Pejon_88 (X) vs. Ghostglider (A+15)
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to 36 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 111 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 36 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 fighter owned by the British lost in 36 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.00 British regular : -0.50
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You got 3 hits.
Round 2:
Attacker hit 1.
Casualty? -
@Ghostglider tac please
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to 36 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 111 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 36 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 fighter owned by the British lost in 36 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports in 36 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.83 British regular : -0.17
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You got 3 hits.
Round 3:
Attacker hit 1.
Casualty? -
@Ghostglider fig please.
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You also got a hit, so your TRNs survived for now
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from India to 36 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to 111 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 36 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 fighter owned by the British lost in 36 Sea Zone 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports in 36 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese lost in 36 Sea Zone British roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 4 transports in 36 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits 1 battleship owned by the British lost in 36 Sea Zone 1 fighter owned by the Japanese lost in 36 Sea Zone Japanese win with 1 battleship, 1 carrier and 4 transports remaining. Battle score for attacker is -30 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 111 Sea Zone British attack with 1 bomber and 3 fighters Germans defend with 1 destroyer British roll dice for 1 bomber and 3 fighters in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 3 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in Yunnan British attack with 3 infantry Japanese defend with 1 mech_infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 96 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 111 Sea Zone to Gibraltar 3 fighters moved from 111 Sea Zone to United Kingdom 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 aaGun moved from Burma to India Place Units - British 3 mech_infantrys placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom 2 submarines placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2 British collect 28 PUs (3 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.83 Japanese regular : -0.17 Germans regular : -0.33 British regular : 4.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Yugoslavia 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Kenya to Italian Somaliland Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2 Italians collect 15 PUs (1 lost to blockades); end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.67
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Auch… You still have your TRNs
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 60 Sea Zone 3 fighters moved from Java to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 battleship, 1 carrier and 4 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship, 1 carrier and 4 transports in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 fighters owned by the ANZAC lost in 36 Sea Zone 1 carrier owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 4 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 battleship and 4 transports remaining. Battle score for attacker is -14 Casualties for ANZAC: 3 fighters Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,5,3,4,3,4,5,6,1,3,3,6,3 ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.00
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@Ghostglider For real!! I was about to resign after that blunder!!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 infantry moved from Greece to 97 Sea Zone 4 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Romania 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 artillery moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 4 artilleries and 5 infantry moved from Germany to Poland 6 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 2 armour and 1 mech_infantry moved from Baltic States to Novgorod 2 aaGuns, 1 artillery and 21 infantry moved from Baltic States to Belarus 6 infantry moved from Bryansk to Belarus 2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 armour moved from Novgorod to Belarus Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 7 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,5 Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.83
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@Ghostglider i apologise, can’t find a proper pace currently. Hope you can bear with me?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 marine moved from Kwangsi to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 2 artilleries and 4 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Kweichow 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 2 : 5/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone EDIT: 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 battleship and 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Kweichow 1 armour moved from Jehol to Anhwe 2 bombers moved from Suiyuyan to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 fighter moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Kiangsi 1 fighter moved from Kwangtung to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Kiangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.50 UK_Pacific regular : 0.33 ANZAC regular : -0.67
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@Moved my AC in SZ42 to wrong SZ during combat move since I didn’t want it to get stuck in SZ42. Please check that my edit is ok?
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Sure, no problem
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 3 fighters moved from Hawaiian Islands to Midway 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 1 bomber moved from Western United States to Midway Place Units - Americans 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 3 infantry placed in Central United States 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,3,2,2 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 bomber moved from Gibraltar to Iraq Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iraq British attack with 1 artillery, 1 bomber and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 bomber and 3 infantry in Iraq, round 3 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Iraq to Persia 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from West India to India 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Tunisia to Gibraltar 2 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 infantry moved from Brazil to Suriname British take Suriname from Dutch 1 infantry moved from Brazil to British Guiana Place Units - British 1 carrier and 1 submarine placed in 110 Sea Zone 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 8 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 8 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.00 Neutral_Axis regular : 0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Greece to Normandy Bordeaux 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Crete Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Crete from Neutral_Allies, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 factory_minor placed in Egypt 1 infantry and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -0.67