@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to 6 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to Anhwe
1 artillery and 1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Anhwe
2 fighters moved from Philippines to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Anhwe
1 fighter moved from Japan to Jehol
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Anhwe
1 fighter moved from Jehol to Anhwe
1 fighter moved from Philippines to Kwangtung
1 submarine moved from 43 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the French lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/11 hits, 5.50 expected hits
Chinese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 2.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
5 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 5/9 hits, 4.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Hunan
2 bombers moved from Anhwe to Hunan
2 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
7 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to 20 Sea Zone
1 armour moved from Timguska to Kazakhstan
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
French regular : 0.67
Japanese regular : 0.67
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Philippines
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Yunnan
Japanese win, taking 19 Sea Zone from Japanese, taking Philippines from Japanese with 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 107 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 4,00 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 3/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
4 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries moved from Morocco to 91 Sea Zone
4 artilleries, 1 battleship, 1 cruiser and 4 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
3 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
4 infantry moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 armour, 1 artillery, 3 fighters, 11 infantry and 4 mech_infantrys in Iraq, round 2 : 7/21 hits, 5,50 expected hits
Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
3 mech_infantrys owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 armour, 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
3 fighters moved from Iraq to Trans-Jordan
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Holland Belgium to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
8 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : 0,00
Germans regular : 0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Tambov
Italians take Tambov from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,5,2,5,4,1,4,4
Italians collect 6 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
ANZAC undo move 2.
2 artilleries placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
6 armour and 2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Greece to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Rostov to Russia
11 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
4 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Greece to Russia
1 bomber moved from Ukraine to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
12 artilleries moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 tactical_bombers moved from Rostov to Russia
1 artillery moved from Bryansk to Russia
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 6 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Persia, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 armour, 14 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 14 infantry
Germans roll dice for 1 armour, 14 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/37 hits, 13.00 expected hits
Russians roll dice for 3 artilleries, 1 fighter and 14 infantry in Russia, round 2 : 10/18 hits, 6.33 expected hits
10 artilleries owned by the Germans lost in Russia
14 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans roll dice for 1 armour, 4 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 10/27 hits, 8.00 expected hits
Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Germans lost in Russia
1 fighter owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 artilleries, 2 bombers, 18 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 11 artilleries
Casualties for Russians: 3 artilleries, 1 fighter and 14 infantry
Battle in Samara
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
1 fighter moved from Rostov to Southern Italy
2 fighters moved from Holland Belgium to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Romania to Ukraine
4 artilleries moved from Bryansk to Rostov
5 infantry moved from Belarus to Bryansk
1 armour moved from Nenetsia to Samara
1 bomber moved from Russia to Greece
1 bomber moved from Russia to Ukraine
2 bombers moved from Volgograd to Greece
2 tactical_bombers moved from Russia to Ukraine
Place Units - Germans
1 submarine placed in 80 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Ukraine
2 mech_infantrys placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
Germans undo move 5.
1 fighter and 1 submarine placed in 113 Sea Zone
1 fighter and 8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,6,3,3,3,3,2
Germans collect 67 PUs (4 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 3.33
Germans regular : 4.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Sumatra to Shan State
2 fighters moved from Sumatra to Shan State
1 fighter moved from Malaya to Yunnan
1 fighter moved from Hunan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kwangtung to Yunnan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits, 5.67 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits, 5.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 3/8 hits, 3.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to Hunan
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
3 artilleries placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from Malaya: 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.83
Japanese regular : -2.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from Sumatra to Shan State
2 fighters moved from Sumatra to Shan State
1 fighter moved from Malaya to Yunnan
1 fighter moved from Hunan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kwangtung to Yunnan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits, 5.67 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/11 hits, 5.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Shan State, round 2 : 3/8 hits, 3.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 2/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
2 bombers moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to Hunan
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
3 artilleries placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from Malaya: 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Jehol: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.83
Japanese regular : -2.17
UK_Pacific regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
scramble 97?
any kamikaze?
Scramble 3 FTRs to z97 - OOL: FTRs first, DD last.
1 Kamikaze on each DD in z19 (for a total use of 2 kamikaze out of 6), thanks.
Max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 5 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
4 submarines owned by the Americans submerged
Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Americans attack with 2 destroyers and 4 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 destroyers and 4 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Place Units - Americans
3 artilleries, 2 fighters and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 3,67
Japanese regular : -1,00
Italians regular : -2,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 destroyers and 4 submarines moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 5 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
4 submarines owned by the Americans submerged
Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Americans attack with 2 destroyers and 4 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 4 submarines in 19 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 destroyers and 4 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Place Units - Americans
3 artilleries, 2 fighters and 5 infantry placed in Eastern United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from United Kingdom to Germany
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Non Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 1 mech_infantry moved from Normandy Bordeaux to Southern France
5 aaGuns and 5 infantry moved from United Kingdom to 110 Sea Zone
5 aaGuns and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Iraq to Persia
1 infantry moved from West India to India
4 infantry and 1 mech_infantry moved from Burma to India
3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Trans-Jordan to Sardinia
Place Units - British
3 infantry placed in Normandy Bordeaux
2 destroyers placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 3,67
Japanese regular : -1,67
Italians regular : -2,33
Germans AA : -0,17
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Tambov to Caucasus
1 artillery and 9 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,6,2,6
Italians collect 7 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 78 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
3 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 submarines
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 5 fighters, 7 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 mech_infantry moved from Samara to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber and 1 tactical_bomber moved from Ukraine to Northwest Persia
6 armour moved from Eastern Persia to West India
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
3 bombers moved from Greece to Southern France
3 fighters moved from Southern Italy to Southern France
6 infantry moved from Western Germany to Holland Belgium
3 fighters moved from 113 Sea Zone to Holland Belgium
Combat - Germans
Germans creates battle in territory 80 Sea Zone
Battle in West India
Germans attack with 6 armour
British defend with 1 infantry
Germans roll dice for 6 armour in West India, round 2 : 6/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in West India
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 6 infantry
British defend with 1 artillery and 2 infantry; Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 3 fighters and 6 infantry in Holland Belgium, round 2 : 1/9 hits, 2.50 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 3 : 1/7 hits, 2.17 expected hits
Americans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 4 : 1/5 hits, 1.83 expected hits
Americans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 5 : 3/4 hits, 1.67 expected hits
Americans roll dice for 3 artilleries in Holland Belgium, round 5 : 2/3 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Holland Belgium
2 artilleries owned by the Americans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters and 5 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 3 bombers, 6 fighters, 1 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 2 infantry
Germans roll dice for 3 bombers, 6 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 6/11 hits, 5.33 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
1 mech_infantry owned by the British, 2 infantry owned by the French, 2 artilleries owned by the British and 1 infantry owned by the British lost in Southern France
Germans win with 3 bombers and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to 113 Sea Zone
3 artilleries and 1 mech_infantry moved from Ukraine to Rostov
4 artilleries and 1 mech_infantry moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
5 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Vologda
3 artilleries moved from Russia to Samara
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Russia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Greece
2 armour moved from Samara to Kansu
1 armour moved from Samara to Kansu
1 armour and 17 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Southern Italy
3 fighters moved from Southern France to 113 Sea Zone
3 bombers moved from Southern France to Western Germany
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
3 fighters and 7 infantry placed in Western Germany
1 carrier, 2 fighters and 3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,2,3,5,6
Germans collect 69 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
UK_Pacific regular : 0.67
Germans regular : 2.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
4 artilleries and 6 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Anhwe
2 infantry moved from Jehol to Anhwe
2 fighters moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 armour moved from Eastern Persia to India
3 fighters and 3 tactical_bombers moved from Malaya to India
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Hunan to 19 Sea Zone
1 fighter moved from Hunan to Anhwe
1 bomber moved from Malaya to 20 Sea Zone
1 bomber moved from Malaya to 19 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 2 artilleries, 10 infantry and 1 mech_infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 8/17 hits, 7.00 expected hits
UK_Pacific roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in India, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in India
2 infantry owned by the ANZAC and 8 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 3 : 6/12 hits, 5.67 expected hits
UK_Pacific roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in India, round 3 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries, 10 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 4 submarines; ANZAC defend with 1 submarine
4 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 2 destroyers in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 destroyers in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
2 destroyers owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 destroyers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 19 Sea Zone to Jehol
4 infantry moved from Manchuria to Jehol
1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to Hunan
Place Units - Japanese
4 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,3,2,6,1,1,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,3,1,3,5,1,2
Japanese collect 37 PUs (20 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.83
Japanese regular : 3.50
UK_Pacific regular : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Will you scramble? Kamikaze?