L24 - BM4 - Ghostglider vs MrRoboto (+16)


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 armour moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Northwest Persia
                Italians attack with 1 armour
                British defend with 1 infantry
                    Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tsinghai to Caucasus
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun and 1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1
            Italians collect 15 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 submarine moved from 19 Sea Zone to 17 Sea Zone
            1 submarine moved from 41 Sea Zone to 57 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
            ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            8 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
            1 bomber moved from Southern Italy to Iraq
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to Iraq
            5 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor and 6 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/10 hits, 3.50 expected hits
                    British roll dice for 6 infantry in Iraq, round 2 : 4/6 hits, 2.00 expected hits
                    4 mech_infantrys owned by the Germans lost in Iraq
                    3 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.83 expected hits
                    British roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                    3 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 6 infantry
            Battle in United Kingdom
                Germans attack with 10 fighters and 2 tactical_bombers
                British defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
                    Germans roll dice for 10 fighters and 2 tactical_bombers in United Kingdom, round 2 : 9/12 hits, 6.33 expected hits
                    British roll dice for 3 fighters in United Kingdom, round 2 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    3 fighters owned by the British lost in United Kingdom
                Germans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 3 fighters
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Iraq to Greece
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            1 aaGun, 9 artilleries, 5 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia
            5 armour moved from West India to Burma
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kansu to Suiyuyan
            1 mech_infantry moved from Kazakhstan to Kansu
            1 mech_infantry moved from Sikang to Kweichow
            1 mech_infantry moved from Suiyuyan to Shensi
            1 armour moved from Shensi to Hopei
            1 mech_infantry moved from Kazakhstan to Sikang
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Yugoslavia to 112 Sea Zone
            3 fighters moved from Southern Italy to Western Germany
            1 artillery and 3 infantry moved from France to Northern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            2 aaGuns, 6 artilleries and 5 infantry moved from France to Western Germany
            1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
            2 armour moved from Kazakhstan to Northwest Persia
    
        Place Units - Germans
            2 carriers and 4 fighters placed in 112 Sea Zone
            1 fighter and 3 infantry placed in Western Germany
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
            Germans collect 72 PUs (4 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    British regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            1 bomber moved from Kiangsi to Kwangtung
            1 infantry moved from Anhwe to Shantung
                  Japanese take Shantung from Chinese
            1 bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 cruisers in Borneo, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Americans lost in Kwangsi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 carrier moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangsi to 20 Sea Zone
            1 aaGun moved from Kiangsi to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Kweichow to Yunnan
            2 bombers moved from Kwangtung to Philippines
            1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            2 mech_infantrys placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,6,3,3,3,5,6,2,4
            Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.00
    Japanese regular : -2.33
    ANZAC regular : 0.33
    

    Savegame


  • Nice 100% defense in London!

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Sakha to Buryatia
                  Americans take Buryatia from Japanese
            1 infantry moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
            4 fighters moved from 110 Sea Zone to Holland Belgium
            4 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Holland Belgium
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in France
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in France
                    1 aaGun owned by the Italians lost in France
                    Americans roll dice for 2 artilleries and 1 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in France
                    1 infantry owned by the Italians lost in France
                Americans win, taking France from Germans with 2 artilleries remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
            Battle in Southern France
                Americans attack with 5 artilleries and 4 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 2 : 2/9 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 5 artilleries and 4 infantry in Southern France, round 3 : 1/9 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            6 fighters moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 artillery moved from Amur to Korea
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            5 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 47 Sea Zone
            1 submarine moved from 23 Sea Zone to 48 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Korea
            Americans undo move 2.
            3 infantry placed in Korea
            2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Manchuria to Shantung
            1 infantry moved from Jehol to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Jehol
            5 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            3 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Persia to Iraq
            1 infantry moved from Turkmenistan to Kazakhstan
                  British take Kazakhstan from Germans
            1 armour moved from Eastern Persia to West India
                  UK_Pacific take West India from Germans
            1 armour moved from West India to Eastern Persia
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            6 infantry moved from Egypt to Trans-Jordan
            1 artillery and 3 infantry moved from Eastern Persia to Persia
            1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            5 aaGuns and 11 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            3 artilleries placed in Persia
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -3,50
    Japanese regular : -0,33
    Italians regular : -1,33
    Germans regular : 2,67
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 infantry moved from Northern Italy to France
            2 infantry moved from Western Germany to France
    
        Combat - Italians
            Battle in France
                Italians attack with 7 infantry
                French defend with 1 airfield and 1 factory_minor; Americans defend with 2 artilleries
                    Italians roll dice for 7 infantry in France, round 2 : 2/7 hits, 1.17 expected hits
                    French roll dice for 2 artilleries in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Americans lost in France
                Italians destroys 0PUs while taking French capital
                Italians win, taking France from French with 7 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 artilleries
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to France
            1 armour moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4
            Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 0.83
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            3 destroyers, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 90 PUs; 
            Germans buy 3 artilleries, 22 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            12 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            3 infantry moved from Northwest Persia to Iraq
            1 bomber moved from Northwest Persia to Iraq
            2 fighters and 2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Burma to Kwangsi
                  Germans take Kwangsi from Chinese
            1 armour moved from Hopei to Shantung
            1 mech_infantry moved from Kweichow to Shantung
            2 armour and 20 mech_infantrys moved from Northwest Persia to Kazakhstan
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 14 fighters, 2 mech_infantrys and 2 tactical_bombers
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 6 infantry
                    Germans roll dice for 14 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/18 hits, 8.67 expected hits
                    French roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    6 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 14 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 10/16 hits, 8.33 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win with 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 2 artilleries and 6 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Iraq
                Germans attack with 2 bombers and 4 infantry
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Iraq
                    1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 bombers and 2 infantry in Iraq, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 bombers and 1 infantry in Iraq, round 4 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour and 20 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 20 mech_infantrys in Kazakhstan, round 2 : 3/22 hits, 4.33 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shantung
                Germans attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Shantung
                    Germans roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Shantung
                Chinese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Burma to Hunan
            1 armour moved from Burma to Yunnan
            1 armour moved from Burma to Kweichow
            1 armour moved from Burma to Szechwan
            1 mech_infantry moved from Shensi to Hopei
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Yugoslavia
            1 aaGun, 9 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Timguska to Yenisey
            1 bomber moved from Iraq to Caucasus
            1 bomber moved from Caucasus to Volgograd
            1 bomber moved from Iraq to Kansu
            1 fighter moved from Holland Belgium to Yugoslavia
            1 fighter moved from Holland Belgium to 112 Sea Zone
            3 fighters moved from Normandy Bordeaux to Western Germany
            9 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to 112 Sea Zone
            2 artilleries and 4 infantry moved from Northern Italy to France
            1 aaGun, 6 artilleries and 10 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in Volgograd
            1 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
            Germans collect 69 PUs (2 lost to blockades); end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    French regular : -1.00
    Germans regular : -4.00
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Anhwe to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 44 Sea Zone to Dutch New Guinea
            1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Philippines to 42 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from Philippines to Kiangsi
    
        Combat - Japanese
            Battle in Manchuria
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Manchuria from Chinese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Shantung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Yunnan to Kweichow
            2 mech_infantrys moved from French Indo China to Kweichow
            2 carriers moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 battleship moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Kwangtung
            1 bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from India to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 cruiser and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 fighter moved from Kiangsi to 19 Sea Zone
            1 fighter moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 aaGun moved from Anhwe to Shantung
    
        Place Units - Japanese
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.67
    Japanese regular : -1.83
    ANZAC regular : 0.33
    

    Savegame


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