Karl7 Axis vs Ghostglider +21


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Italians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 armour, 7 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Northwest Persia
                Russians attack with 2 armour, 7 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 7 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/12 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Volgograd to Caucasus
            3 aaGuns, 6 artilleries and 49 infantry moved from Novgorod to Belarus
            2 infantry moved from Ukraine to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Bryansk to Caucasus
            5 infantry moved from Bryansk to Belarus
            1 fighter moved from Bessarabia to Russia
            1 tactical_bomber moved from Bessarabia to Belarus
            7 infantry moved from Bryansk to Tambov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : -1.00
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 fighters, 4 infantry and 1 transport; Remaining resources: 20 PUs; 
    
        Combat Move - Americans
            6 fighters moved from Western United States to 25 Sea Zone
            3 fighters moved from Midway to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Korea to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            10 fighters moved from Korea to Jehol
            1 fighter and 1 tactical_bomber moved from Hunan to Jehol
            1 bomber moved from Hunan to French Indo China
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 fighter, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Holland Belgium
            1 armour and 2 mech_infantrys moved from Tunisia to Libya
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in Crete
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                1 fighter owned by the Americans retreated
                Germans win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Libya
                Americans attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Libya
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Jehol
                Americans attack with 11 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    Americans roll dice for 11 fighters and 1 tactical_bomber in Jehol, round 2 : 5/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Jehol
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from 25 Sea Zone to 26 Sea Zone
            4 fighters moved from 16 Sea Zone to Korea
            9 fighters and 1 tactical_bomber moved from Jehol to Korea
            1 bomber moved from French Indo China to Hunan
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 infantry moved from French Central Africa to French West Africa
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Eastern United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,4,4,5,6,2,3,4,3,5,5,2,6,1,6,6,1,6,2,4,5,2,6,1,2,3
            Americans collect 62 PUs (3 lost to blockades); end with 82 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kwangtung
                  Chinese take Kwangtung from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 4 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            2 infantry placed in Chahar
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Slovakia Hungary
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 battleship, 2 carriers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in Albania
            Battle in Slovakia Hungary
                British attack with 1 bomber
                Italians defend with 1 bomber
                    British roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the British lost in Slovakia Hungary
                    1 bomber owned by the Italians lost in Slovakia Hungary
                Germans win, taking Greece from Germans, taking Albania from Italians with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber
                Casualties for Italians: 1 bomber
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            2 submarines moved from 92 Sea Zone to 93 Sea Zone
            3 submarines moved from 92 Sea Zone to 97 Sea Zone
            5 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Tunisia to Libya
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -3.33
    Japanese regular : 1.83
    Italians regular : 0.67
    Japanese AA : -0.17
    Germans regular : 0.83
    British regular : 1.17
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 artilleries and 2 infantry moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 70 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Northwest Persia to Persia
                  Russians take Persia from Italians
            1 armour moved from Persia to Northwest Persia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
            3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            3 artilleries moved from Volgograd to Caucasus
            3 aaGuns, 6 artilleries and 60 infantry moved from Belarus to Bryansk
            7 infantry moved from Tambov to Rostov
            4 infantry moved from Tambov to Bryansk
            5 infantry moved from Russia to Vologda
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Northwest Persia to Persia
                  Russians take Persia from Italians
            1 armour moved from Persia to Northwest Persia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
            3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            3 artilleries moved from Volgograd to Caucasus
            3 aaGuns, 6 artilleries and 60 infantry moved from Belarus to Bryansk
            7 infantry moved from Tambov to Rostov
            4 infantry moved from Tambov to Bryansk
            5 infantry moved from Russia to Vologda
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Please use last map where Russia SUB+CRU is moved from z115 to z113


  • @Ghostglider

    It’s hopeless. I was trying something new and it blew up in my face.

    If I had better deice on nuking UK fleet off Algeria… well…

    LOL

    GG


  • Thank you for a good game

  • G Ghostglider referenced this topic on

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