scramble & ool
GL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Tambov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 bomber moved from Novgorod to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Samara
2 infantry moved from Tambov to Samara
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Rostov to Tambov
3 artilleries moved from Volgograd to Tambov
1 bomber moved from Caucasus to Tambov
1 bomber moved from Samara to Novgorod
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
4 carriers, 2 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from France to Western Germany
1 mech_infantry moved from Bulgaria to Romania
1 artillery moved from Albania to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 5.
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1,00
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Samara
4 infantry moved from Yenisey to Timguska
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Urals to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Timguska
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Timguska, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Timguska, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 3 infantry in Timguska, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Timguska, round 7 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 2 infantry in Timguska, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Timguska, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 11 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : 0.33
Russians regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 harbour, 6 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 artillery and 9 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery and 12 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 12 infantry in Burma, round 2 : 2/13 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangtung to Kwangsi
7 infantry moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 43 Sea Zone to Yunnan
1 infantry moved from Kansu to Timguska
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
2 infantry moved from Manchuria to Amur
1 aaGun, 2 artilleries and 5 infantry moved from Amur to Buryatia
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Manchuria
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
9 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 9/12 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
9 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Wake Island to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns and 9 infantry moved from Algeria to 92 Sea Zone
2 aaGuns, 3 carriers, 2 destroyers, 9 infantry and 6 transports moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns and 9 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Greece to Russia
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 fighters and 1 tactical_bomber placed in Norway
1 carrier and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Americans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
11 fighters moved from Greece to Caucasus
1 bomber moved from Greece to Rostov
Combat - British
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
Bombing raid in Rostov rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Rostov causes 6 damage total.
Battle in Caucasus
British attack with 11 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 11 fighters and 2 infantry in Caucasus, round 2 : 6/13 hits, 5.83 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 11 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
11 fighters moved from Caucasus to Greece
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Rostov to Greece
4 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
Place Units - British
4 fighters placed in United Kingdom
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.83
Japanese regular : 0.83
Germans AA : -0.17
Germans regular : -0.67
British regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,6,6,5,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from 35 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 3 artilleries, 1 bomber, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Yugoslavia to Albania
1 mech_infantry moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Albania
2 bombers moved from Southern Italy to Bulgaria
1 infantry moved from Tambov to Samara
1 bomber moved from Tambov to Caucasus
3 infantry moved from Volgograd to Caucasus
2 bombers moved from Novgorod to Samara
1 infantry moved from Tambov to Samara
Combat - Germans
Battle in Samara
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 1 artillery and 2 fighters
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Albania, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 fighters in Albania, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Albania
1 infantry owned by the Americans lost in Albania
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
3 infantry moved from Novgorod to Belarus
3 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Rostov
6 infantry moved from Rostov to Tambov
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Caucasus to Novgorod
2 bombers moved from Samara to Novgorod
2 fighters moved from Albania to Southern Italy
2 bombers moved from Bulgaria to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
4 carriers, 2 fighters, 2 submarines, 3 tactical_bombers and 3 transports moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 bomber placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : 1,33
Germans regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 fighters and 2 infantry moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Samara to Russia
1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novosibirsk to Urals
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.00
I no longer receive any single rolls btw. Same for you?
nope, nothing.
I guess it really is time to switch to a yahoo adress for the marti dice mails
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 21 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Midway from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
8 fighters and 4 tactical_bombers moved from 19 Sea Zone to Yunnan
1 fighter moved from Japan to Hunan
8 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Hunan to Yunnan
7 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 battleships, 10 carriers, 2 cruisers, 5 destroyers and 23 submarines moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
1 aaGun, 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
Japanese undo move 3.
3 infantry placed in Shantung
Japanese undo move 3.
2 infantry placed in Kwangtung
2 infantry placed in Shantung
2 infantry placed in Manchuria
Japanese undo move 2.
1 artillery placed in Japan
1 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Please use my new yahoo mail from now on:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
9 fighters and 1 tactical_bomber moved from Norway to 111 Sea Zone
1 fighter moved from 91 Sea Zone to 111 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Caroline Islands to 17 Sea Zone
Combat Hit Differential Summary :
@MrRoboto kamikaze in SZ17?
yes, 2 kamikaze please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
9 fighters and 1 tactical_bomber moved from Norway to 111 Sea Zone
1 fighter moved from 91 Sea Zone to 111 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Caroline Islands to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2
1 destroyer owned by the Americans lost in 17 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 111 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win, taking Marianas from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 17 carriers, 2 cruisers, 6 destroyers, 1 marine and 11 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 mech_infantry moved from India to Eastern Persia
3 fighters moved from India to Dutch New Guinea
4 fighters moved from India to Iraq
7 fighters and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 aaGuns and 5 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns, 3 carriers, 1 destroyer, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
6 fighters moved from 111 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 111 Sea Zone to Norway
4 fighters moved from Iraq to Persia
2 fighters moved from Greece to Russia
2 tactical_bombers moved from Greece to Russia
Place Units - Americans
3 fighters placed in Norway
1 infantry and 2 mech_infantrys placed in Greece
1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Americans collect 73 PUs (3 lost to blockades); end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Rostov
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from Norway to 112 Sea Zone
7 fighters moved from United Kingdom to 112 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
Combat - British
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Rostov
Bombing raid in Rostov causes 0 damage total.
Battle in Denmark
Battle in 97 Sea Zone
British attack with 1 destroyer and 2 submarines; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking Denmark from Germans, taking 97 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
11 fighters moved from Greece to 97 Sea Zone
11 fighters moved from 97 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Belgian Congo to Egypt
2 fighters moved from India to Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun, 2 artilleries and 3 infantry moved from India to West India
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 carrier placed in 110 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : -0.17
Japanese regular : -0.67
Germans AA : 0.83
Germans regular : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
4 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Greece
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0,17 expected hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Battle in 97 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer and 2 submarines; Americans defend with 2 submarines
2 submarines owned by the Americans and 2 submarines owned by the British submerged
Italians roll dice for 4 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
4 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Greece to Western Germany
4 aaGuns, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,5,3,2,1
Italians collect 5 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Americans AA : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 33 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from India to Persia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
forgot one attack on denmark:
2 inf, 2 bomber
[dice 2d6<=1]
[dice 2d6<=4]
defense: 1 inf
[dice 1d6<=2]