An Axis and Allies Global 1940 TripleA "puzzle" if you have a lot of time (or as I like to call it, Axis and Allies Jumbo)


  • @Tamer-of-Beasts

    Actually, I’m not too fond of continuing the game.

    If you have extra time, would you be kind enough to play the game “for” me testing your strategy so I can see how it goes? Thank you!


  • @SuperbattleshipYamato Do you mean from the save game or starting all over including placing bids?


  • @Tamer-of-Beasts

    Saved game. If you want you can do one with the same starting bids as well (but please do the saved game first).



  • @SuperbattleshipYamato Sorry; which save game? The one above you already won.


  • @Tamer-of-Beasts

    The one in the original post. You know, the one where the Axis have a 900+ IPC advantage. Try to play and win that one.

    If you succeed, I will call you a better player than me. :grin:


  • @SuperbattleshipYamato Lol, okay. I’ll go on you suicide mission.


  • @Tamer-of-Beasts

    Oh boy. I can’t wait.

  • 2024 2023 '22

    @Tamer-of-Beasts

    I did the exact same IPC bid in a new game, but instead of the hard AI I did it with the easy AI.

    I’ll tell you more tomorrow, but I’ll just say this (call it a sneak peek):

    These are some of the categories I imagine would be in an awards ceremony for worst Axis and Allies play (inspired by the Oscars):

    Worst Single Turn Purchase
    Worst Move (combat or noncombat)
    Worst Battle (as in, the most stupid battle someone decided to have)
    Most Stupid Declaration of War
    Worst Bid Placement
    Worst Single Game
    Worst Gameplay (most “prestigious”)

    I’ll add more when I think of them.

    Based on the results of the game, let’s just say the easy AI won all those awards in this game.


  • @Tamer-of-Beasts

    With their usual stupidity, the AI spammed the entire German bid in Berlin. This prevented what should’ve been an easy German victory in Paris due to the infantry and artillery unable to reach it (France bought 40 infantry with their bid and placed them in Paris, same with UK Europe). This would cause problems later.

    Germany also inexplicably declared war on the Soviets on their first turn despite not attacking anywhere (not even the ships).

    The Soviets dumped a lot of their bid in a massive infantry-artillery army in Eastern Poland.

    So Germany moved their entire army (in Berlin) into Western Germany while leaving their meagre forces in Eastern Europe helpless against the massive Soviet forces.

    On the first turn for the Soviets they smashed Finland, Poland, Romania, and Slovakia Hungary.

    The French and British caused chaos in Western Europe, counterattacking and conquering Northern Italy (entire Italian bid was used on Rome), retaking Normandy Bordeaux, and liberating Holland Belgium.

    What Germany should’ve done on turn 2 was obvious:

    Use their infantry and artillery to shatter the British and French while using their tanks, mechanized infantry, and aircraft to break the Soviet army in Slovakia Hungary.

    Instead they did what would probably be the worst move the could be possible in that situation.

    Germany moved their entire army into Greater Southern Germany. What?

    Berlin had very few defences and the Soviets pushed their entire army into Berlin. The loss of their capital at such a critical time in the game was painful.

    Over the next few turns, a ridicolous German insistence on moving their entire army as one unit allowed the Soviets to retake Berlin again and hang around in Eastern Europe (collecting the massive IPC bonuses, of course) for longer than they really should’ve given the weakness of Soviet forces.

    Japan was even worse. Japan placed their entire bid in ground units in Tokyo, preventing 90% of the Japanese army from seeing combat until the actual invasion of Japan, when things were long in the Allied favour.

    Anyways, a Chinese bid in Anhwe along with the British Pacific bid in Kwangtung retook all of Japanese occupied China by turn 1, with amphibious Japanese incursions not lasting long.

    Meanwhile, the Soviets put some of their bid in the Far East, taking Korea on the first turn. While the Japanese retook it, Soviet forces later retook it.

    Then, a few turns later, Japan made a decision. I thought after the Greater Southern Germany move the easy AI couldn’t make a worse decision, it did. Japan declared war on the true neutrals and the US (again, Japan didn’t even attempt to attack any US territory or fleet despite Hawaii being more or less wide open).

    This had a multitude of effects:

    The US came into the war early, allowing it to use a bid-strengthened fleet and army to cause problems in Western Europe.

    The US got a ton of extra income and troops from South America.

    The US activated Spain and build an extra minor industrial complex.

    The UK was able to activate Turkey, establishing a Balkans front. With Britain setting up minor industrial complexes in Egypt and the Middle East (along with the rather easy and quick dusting of Italian forces due to poor Italian play, with operations concluding just as the front was established), this was a big drain on German and Italian forces.

    ANZAC also activated Saudi Arabia (using the forces from Egypt), setting up a minor industrial complex and allowing ANZAC to use the resources and excess income provided from the Dutch East Indies to make units that could easily aid into the war, as there wasn’t enough space in the single minor industrial complex in New South Wales. Britain wouldn’t have had enough income to build a minor industrial complex and have it run at full capacity anyway.

    Later on, Germany started their invasion of the Soviet Union. The Soviets were barely holding them off as they thundered through Leningrad, Belarus and all of Ukraine. The Soviets still held Romania for an unreasonable amount of time given the force disparities, giving a boost to the Soviet economy.

    As for the Western Front, Italy’s bid-improved army was steadily ground down by constant British and American attacks. By turn 2 the Italian fleet was smashed, and Britain had a lot of autonomy, particularly regarding the important movement of transports.

    Stupidly, it seemed that Italy treated their capital like any other territory, leaving it deserted, seemingly trying to lure the British into the territory and be destroyed by a counterattack.

    But Rome was no ordinary territory, leading Rome to be sacked multiple times. To say this was devastating to Italy was an understatement.

    Meanwhile, Germany, tied up against the Soviets and Italy, tied up against British attacks on Rome and American attacks on France, were unable to seriously push against the British lodgement in the Balkans, only counterattacking when the British breached Yugoslavia or any original German territories.

    Despite going very far into the Soviet Union, poor Germany play prevented them from seriously breaching the final line of Soviet defences in Bryansk.

    Due to the loss of their capital so many times, Italy was unable to replace their eventual losses, despite initial success, expelling the Americans out of Spain and possibly even Portugal (can’t remember).

    After Italy ran out of units, the Axis in Western Europe folded quickly. Again leaving a weak Berlin, the city fell soon after Rome did, despite the Germans still having a sizeable army in the Soviet Union, which over the following turns was steadily hunted down and exterminated.

    And what was happening in the Pacific? Not much. Japan again stupidly never moved their fleet out of sea zone 6 (barely reinforcing it either), and never tried to attack the Phillipines or the Dutch East Indies.

    America leisurely built up their fleet and smashed the Japanese navy. After the fall of Japanese forces on the mainland and the Allied capture of all islands with IPC value, Japan was reduced to having no units, completely blockaded.

    After the fall of Germany and Italy, it was just Tokyo left.

    Japan’s bid was extremely formidable (something like 60+ infantry, 48 artillery, 50 mechanised infantry, and 29 tanks) though, and a long, exhausting, and tedious buildup from ANZAC, Britain, and the Americans took up the rest of the game. The Western Allies built up transports to move their massive armies (created by their bids), while simautneoulsy moving troops from Europe (using the transports that were already present there) and building up aircraft, particularly long range strategic bombers that could get to bases quickly.

    In three succeeding attacks, Japan was utterly annihilated, with the British having the honour of marching through Tokyo.

    It still boggles the mind how the Axis, with such a massive advantage, a 940 IPC bid gap in addition to the advantage already given by out of box rules, could still lose so spectacularly in the hands of very weak players.


  • @SuperbattleshipYamato Impressively… unique of the AI. Thanks for the update. I have one for you!

    I tried your hard AI challenge, and I wound up only making it through turn 4 until I decided it was a lost cause. The Pacific was still maybe salvageable, but while I still held Cairo, Africa was a huge mess. The 20 or so Italian bombers wouldn’t have let me keep it for long. I was hoping the Soviets would do better, but the German bomber fleet also did damage, not allowing me to stack any units without decimating them. Germany lost probably 20% of its ground forces while I lost 70% of mine to small stacks of infantry paired with 30 or so bombers. A fun proposal, but I cut my losses and bowed out early. Sorry to dissapoint. ;P


  • @Tamer-of-Beasts

    Ah, well. It’s nigh impossible. Looked like a good try though. I probably couldn’t have done better myself.

    It looked very fun though. I’ve never seen a game where a single battle had 30 strategic bombers or more (well, okay, in my last game the US sent 70 strategic bombers against Tokyo during Downfall, but that was a one-off thing). Wanna send me the file?

    Here’s the one for my game:

    Axis and Allies Jumbo Easy AI.tsvg


  • @SuperbattleshipYamato I would but I accidentally closed out the game tab before saving it, so you’ll just have to take my word for it. ;) Oops.


  • @Tamer-of-Beasts

    Nooooooo!!!

    Oh well. I trust you.

  • 2024 2023 '22 '21 '20

    If you want, here’s a solution. Game isn’t over completely, but Germany just got sacked.

    Russia fell, but is a rolling army.
    Japan was always a mess and I pushed them over the cliff
    US is building solely on the Atlantic now to push for territory
    Brits are everywhere
    Italy was the real wildcard. They had perfect central position and 20+ bombers! I could only stack CVs and try to put a toe in N Africa. However, they eventually sacrificed the entire stack to reduce Russia, which worked but was a pyrrhic victory. Sure, Germans could push them out, but Italy was never the threat again.

    The AI (even on hard) still doesn’t protect transports, nor continually maintain focus on a goal. There were several fleets that just wandered around the board. Easily isolated. And the massive bomber fleets kept moving around without a definitive goal and eventually got outmaneuvered.

    Cheers,

    2023-7-9-world-war-ii-global-1940-2nd-edition-win.tsvg

  • 2024 2023 '22

    @surfer

    What!? What!? What!? What!?

    You. Actually. Freaking. Did it!

    I’m very impressed. You’re a better player than me, no questions asked.


  • @surfer

    Sadly, I couldn’t access the file because my version of TripleA wasn’t the correct version. I’ll just take your word for it (although if you can, I would appreciate it very much if you somehow made it compatible with an older version if that’s possible).


  • @SuperbattleshipYamato
    I don’t know of a way to revert to older game. Perhaps @Panther has a suggestion?

    However, it is very easy to download and install 2.6 (pre-release) version of TripleA. If you don’t want to overwrite the existing code – important if you have ongoing games, no problem. When you install, the installer will ask if you want to replace the existing game or install as “additional game” (I don’t remember the exact verbiage but it basically choose to overwrite the existing game or have 2 versions). Choose the additional game option

    Using 2.6 has the added benefit that posting to forum works.

  • 2024 2023 '22

    @surfer

    I know, but after I ostensibly downloaded it nothing changed.


  • @SuperbattleshipYamato did you download the pre-release version (link at bottom of download page)? If you just hit download, you’ll get the latest release version = 2.5

Suggested Topics

  • 10
  • 2
  • 5
  • 13
  • 3
  • 109
  • 12
  • 38
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.4k

Users

39.9k

Topics

1.7m

Posts