TGC (CP) vs Yamato (Entente), 1914, oob, with RR rule, Game 3
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Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction Americans buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs; Combat Move - Americans Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied Turning on Edit Mode EDIT: Adding units owned by Americans to Coastal Barrage 1: 1 coastal_attacker EDIT: Turning off Edit Mode 3 artilleries, 1 fighter and 8 infantry moved from United States of America to SZ 1 3 artilleries, 1 battleship, 1 cruiser, 1 fighter, 8 infantry and 6 transports moved from SZ 1 to SZ 14 3 artilleries, 1 fighter and 8 infantry moved from SZ 14 to Spain Combat - Americans Americans creates battle in territory Coastal Barrage 1 Battle in Coastal Barrage 1 Americans attack with 1 coastal_attacker Contested defend with 1 coastal_artillery Americans roll dice for 1 coastal_attacker in Coastal Barrage 1, round 2 : 1/1 hits, 1.00 expected hits Units damaged: 1 coastal_artillery owned by the Contested Contested roll dice for 1 coastal_artillery in Coastal Barrage 1, round 2 : 1/1 hits, 0.50 expected hits 1 coastal_attacker owned by the Americans lost in Coastal Barrage 1 Contested win with 1 coastal_artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 coastal_attacker Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 infantry EDIT: Turning off Edit Mode Battle in Spain Americans attack with 3 artilleries, 1 fighter and 7 infantry Neutral_True defend with 1 artillery and 7 infantry Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 5/11 hits, 5.17 expected hits Neutral_True roll dice for 1 artillery and 7 infantry in Spain, round 2 : 6/8 hits, 4.00 expected hits 6 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Neutral_True and Americans reach a stalemate . Battle score for attacker is 0 Casualties for Americans: 6 infantry Casualties for Neutral_True: 6 infantry Combat Move - Americans Place Units - Americans 1 artillery and 1 infantry placed in United States of America 1 transport placed in SZ 1 Turning on Edit Mode EDIT: Removing units owned by Americans from United States of America: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from SZ 1: 1 transport EDIT: Changing PUs for Americans from 15 to 29 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 20 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Contested regular : 0.50 Neutral_True regular : 2.00
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Oddly enough as the US I was able to move out of sea zone 1.
Let me know if this is illegal and I will revise my turn.
autosaveAfterAmericansCombatMove.tsvg (in case what I did was illiegal).
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@SuperbattleshipYamato you’ll have to completely redo the USA turn. You cannot load transports in a hostile sea zone. This is the issue I was speaking about in the German video at 14:38…
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@SuperbattleshipYamato from page 12 of the rulebook, “…if it is not yet at war at the beginning of its fourth turn, the United States will enter the war at that time.”
The US is at war and cannot load on this turn due to the presence of the CP fleet.
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Game History
Round: 4 Puchase Units - Americans Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction Americans buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs; Combat Move - Americans Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied Turning on Edit Mode EDIT: Adding units owned by Americans to Coastal Barrage 1: 1 coastal_attacker EDIT: Turning off Edit Mode Combat - Americans Americans creates battle in territory Coastal Barrage 1 Americans creates battle in territory SZ 1 Battle in Coastal Barrage 1 Americans attack with 1 coastal_attacker Contested defend with 1 coastal_artillery Units damaged: 1 coastal_artillery owned by the Contested Contested and Americans reach a stalemate Combat Move - Americans Place Units - Americans 1 transport placed in SZ 1 1 artillery and 1 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 35 PUs
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Game History
Round: 5 Puchase Units - AustroHungarians AustroHungarians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - AustroHungarians 2 infantry moved from Trieste to Albania 2 artilleries and 4 infantry moved from Serbia to Bulgaria 2 infantry moved from Trieste to Venice 1 infantry moved from Tyrolia to Venice 2 artilleries, 1 fighter and 4 infantry moved from Bohemia to Galicia 1 fighter moved from Poland to Livonia 2 infantry moved from Poland to Livonia 5 infantry moved from Budapest to Romania 2 artilleries moved from Poland to Livonia 2 artilleries moved from Poland to Galicia 1 infantry moved from Vienna to Galicia 1 infantry moved from Vienna to Galicia 2 infantry moved from Vienna to Tyrolia 2 infantry moved from Vienna to Tyrolia 1 infantry moved from Vienna to Trieste 1 infantry moved from Vienna to Tyrolia 1 tank moved from Vienna to Galicia 1 tank moved from Vienna to Tyrolia Combat - AustroHungarians Battle in Romania AustroHungarians attack with 5 infantry Russians defend with 1 infantry AustroHungarians roll dice for 5 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania AustroHungarians win, taking Romania from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria AustroHungarians attack with 2 artilleries and 4 infantry Russians defend with 1 artillery and 2 infantry AustroHungarians roll dice for 2 artilleries and 4 infantry in Bulgaria, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 infantry owned by the AustroHungarians and 1 artillery owned by the Russians lost in Bulgaria Russians and AustroHungarians reach a stalemate . Battle score for attacker is 4 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania AustroHungarians attack with 2 infantry Italians defend with 1 infantry AustroHungarians roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.50 expected hits Italians and AustroHungarians reach a stalemate Battle in Galicia AustroHungarians attack with 4 artilleries, 1 fighter, 7 infantry and 1 tank Russians defend with 1 artillery and 2 infantry AustroHungarians roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tank in Galicia, round 2 : 6/13 hits, 6.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Galicia, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 tank owned by the AustroHungarians 2 infantry owned by the Russians, 1 infantry owned by the AustroHungarians and 1 artillery owned by the Russians lost in Galicia AustroHungarians win with 4 artilleries, 1 fighter, 6 infantry and 1 tank remaining. Battle score for attacker is 7 Casualties for AustroHungarians: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 5 artilleries, 1 fighter and 14 infantry Italians defend with 3 artilleries and 7 infantry AustroHungarians roll dice for 5 artilleries, 1 fighter and 14 infantry in Venice, round 2 : 9/20 hits, 9.17 expected hits Italians roll dice for 3 artilleries and 7 infantry in Venice, round 2 : 3/10 hits, 5.00 expected hits 3 infantry owned by the AustroHungarians, 3 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Venice Italians and AustroHungarians reach a stalemate . Battle score for attacker is 21 Casualties for AustroHungarians: 3 infantry Casualties for Italians: 3 artilleries and 6 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 10 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -2.50 Russians regular : -0.50 AustroHungarians regular : -2.50
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Game History
Round: 5 Puchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Tatarstan to Moscow 1 battleship moved from SZ 7 to SZ 1 Combat - Russians Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Neutral_Allied to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Place Units - Russians 1 artillery and 7 infantry placed in Moscow Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Puchase Units - Germans Germans buy 1 fighter, 8 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Germans 8 artilleries and 22 infantry moved from Ruhr to Munich 2 infantry moved from Kiel to Ruhr 4 infantry moved from Kiel to Hanover 2 infantry moved from Berlin to Kiel 1 tank moved from Berlin to Hanover 2 fighters moved from Silesia to Livonia 6 infantry moved from Poland to Ukraine 2 infantry moved from Livonia to Belarus 7 infantry moved from Silesia to Poland 1 artillery and 1 infantry moved from Bohemia to Munich 1 fighter moved from Munich to Silesia 6 infantry moved from Berlin to Silesia 1 infantry moved from Berlin to Hanover Combat - Germans Germans creates battle in territory SZ 1 Battle in Belarus Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 6 infantry Russians defend with 1 infantry Germans roll dice for 6 infantry in Ukraine, round 2 : 5/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Combat Move - Germans Place Units - Germans 1 fighter, 8 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 3.33
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Game History
Round: 5 Puchase Units - French French buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - French 2 battleships moved from SZ 2 to SZ 1 3 transports moved from SZ 8 to SZ 9 1 artillery and 7 infantry moved from Switzerland to Tyrolia 2 infantry moved from Burgundy to Switzerland 3 infantry moved from Burgundy to Lorraine 1 artillery and 4 infantry moved from Paris to Picardy 1 artillery and 4 infantry moved from Paris to Burgundy 5 infantry moved from Picardy to Lorraine Combat - French Battle in SZ 1 British loiter and taunt; French attack with 2 battleships; Americans loiter and taunt; Russians loiter and taunt Germans defend with 1 battleship, 1 cruiser and 2 submarines French roll dice for 2 battleships in SZ 1, round 2 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 1, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the French 1 battleship owned by the French lost in SZ 1 French roll dice for 1 battleship in SZ 1, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 1, round 3 : 2/4 hits, 1.83 expected hits 1 battleship owned by the French and 1 submarine owned by the Germans lost in SZ 1 Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is -18 Casualties for French: 2 battleships Casualties for Germans: 1 submarine Battle in Tyrolia French attack with 1 artillery and 7 infantry AustroHungarians defend with 5 infantry and 1 tank French roll dice for 1 artillery and 7 infantry in Tyrolia, round 2 : 1/8 hits, 3.00 expected hits AustroHungarians roll dice for 5 infantry and 1 tank in Tyrolia, round 2 : 3/6 hits, 2.67 expected hits 1 infantry owned by the AustroHungarians and 3 infantry owned by the French lost in Tyrolia AustroHungarians and French reach a stalemate . Battle score for attacker is -6 Casualties for French: 3 infantry Casualties for AustroHungarians: 1 infantry Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from SZ 9: 1 transport EDIT: Adding units owned by French to SZ 8: 1 transport EDIT: Removing units owned by French from SZ 8: 1 transport EDIT: Adding units owned by French to SZ 9: 1 transport EDIT: Turning off Edit Mode Place Units - French 2 artilleries and 8 infantry placed in Paris Turn Complete - French French collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : -3.00 Germans regular : 1.33 AustroHungarians regular : 0.33
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Very, very unhappy about the French dice.
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Game History
Round: 5 Puchase Units - British British buy 3 artilleries, 7 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 5 infantry moved from Picardy to Belgium 2 artilleries and 4 infantry moved from Yorkshire to SZ 9 2 infantry moved from Wales to Yorkshire 2 infantry moved from Angola to SZ 24 2 infantry and 1 transport moved from SZ 24 to SZ 23 1 infantry moved from Angola to Belgian Congo 2 infantry moved from SZ 23 to Togoland 1 infantry moved from Nigeria to Togoland 1 artillery, 9 infantry and 1 tank moved from India to Persia 1 battleship moved from SZ 16 to SZ 13 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British British creates battle in territory SZ 1 Battle in Togoland British attack with 3 infantry Germans defend with 1 infantry British roll dice for 3 infantry in Togoland, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Togoland, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Togoland British win, taking Togoland from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - British Place Units - British 3 artilleries, 7 infantry and 1 tank placed in India Turn Complete - British British collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 1.00
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UK Turn 5 Complete 1914 Game 3.tsvg
By the way, I noticed that you have a standard way of naming files (R2, AH5, etc.). Considering that most laptops don’t allow the duplication of files, how are you able to use the same names for multiple files for every game?
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@SuperbattleshipYamato Haha, I don’t. I overwrite every time. If I need that particular game file back, its here, on the forums. =)
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@SuperbattleshipYamato said in TGC (CP) vs Yamato (Entente), 1914, oob, with RR rule, Game 3:
Very, very unhappy about the French dice.
On the navies: As the Entente, I believe the CP navies should be treated as the priority target - or this can/will happen.
On the armies: As the Entente, this is why I am not at all aggressive with the French or Italians. Eventually, at some point, you will eat bad dice and risk the game when it isn’t/wasn’t necessary.
I say this fully understanding that the CP can still very much lose this particular game.
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Game History
Round: 5 Puchase Units - Ottomans Ottomans buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Ottomans 2 infantry moved from Arabia to Mesopotamia 6 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 5 infantry moved from Constantinople to Ankara Combat Move - Ottomans Place Units - Ottomans 6 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 22 PUs
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Ahhhh, very smart! Yes, files are saved here on the forum. I accidentally overwrote a file recently and the fact that I uploaded that specific file saved me. :)
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Glad to hear the game’s not fully turned yet.
I guess I sometimes get too used to low luck.