@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
GovZ (A+60) vs ABH kjf test Low Luck
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Non-League match. somehow got in the wrong sub-forum
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@arthur-bomber-harris said in GovZ (A+60) vs ABH kjf test Low Luck:
No scramble. Submerge.
I’ll be out for the holiday tomorrow. Feel free to get R1 out of the way, so you can do J1. No attacks. Build 5 inf, 3 mechs, & a fighter. DOW on Japan. Stack Sakha. Planes & fast movers toward Sikang. I can edit the other NCMs on the main Allied turn.
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You will have to register with the dice server to get the dice results.
https://dice.marti.triplea-game.org/ -
standard Cow J1 opener. Please adjust western Russia as appropriate.
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@arthur-bomber-harris said in GovZ (A+60) vs ABH kjf test Low Luck:
standard Cow J1 opener. Please adjust western Russia as appropriate.
I registered with marti, but couldn’t figure out how to properly set up the game file. UK1 combat move attached. Scramble? Submerge? OOL for SZ95?
And I guess this would be a good time to ask - the sub in SZ98 should be able to attack SZ95, but TripleA doesn’t allow it. I’m not sure why. Is that a legal move?
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- No scramble.
- I will set it up for dice server on the Italian turn. You have to select play by email to get the dice server option
- That sub can attack, you just have to manually route it to avoid the Italian destroyer.
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Stacking in Amur looks like a losing move even with an additional bid to add more units to the pile. It usually results in a very weak Moscow that Germany can easily crush on G6.
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The more I think about it, the more I like the Amur stack with any G1 opening. It takes a transport, so it does stop a J1 Cow. The BS and extra income really help the southern fleet. And with those territories all being worth 1, the income difference isn’t that much. But that’s for different test run.
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I have never seen a successful Amur stack in a League game. Perhaps there is some way to make it work with a large Allied bid.
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Quite nice income for Italy so early in the game.
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to British Somaliland Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Neutral_Allies defend with 1 infantry Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Northern Italy to Romania 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
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I screwed up and didn’t move the sub from the Channel to SZ92. How would that have changed It1? Take Cyprus? Still build a DD?
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@arthur-bomber-harris said in GovZ (A+60) vs ABH kjf test Low Luck:
I have never seen a successful Amur stack in a League game. Perhaps there is some way to make it work with a large Allied bid.
It seems any Allied strategy needs a large bid to work.
Would you happen to know of any league games with an Amur stack I can look at? I’m not sure I’ve seen it in a while.
It probably is a deadend, but I wouldn’t mind testing it out.
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@govz I still would have built a DD and taken Gibraltar on Italy 1 even with a UK sub in SZ92. I would need a plane to support the transport, but that still gave me good enough odds to take Greece.
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Northern Italy to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Norway to Finland Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in 96 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/1 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 armour, 2 artilleries and 7 infantry moved from Romania to Bessarabia 1 armour moved from Bulgaria to Bessarabia 4 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Southern France to Yugoslavia 3 submarines moved from 106 Sea Zone to 90 Sea Zone 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
French regular : 0.33 Russians regular : -0.50 Germans regular : 0.00 British regular : 0.50
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How do I post the turn summary?
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@arthur-bomber-harris said in GovZ (A+60) vs ABH kjf test Low Luck:
@govz I still would have built a DD and taken Gibraltar on Italy 1 even with a UK sub in SZ92. I would need a plane to support the transport, but that still gave me good enough odds to take Greece.
A plane can’t clear the SZ. You would need to bring a boat.
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oops, so rusty. I could send a sub and still defend SZ97 with a 50/50 odds. I would be thrilled if I could annhilate most of the British air force, even at the cost of the Italian navy and air force.
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@govz copy and paste the turn summary from TripleA .
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Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Sakha to Amur 5 infantry moved from Novgorod to Archangel 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 3 mech_infantrys moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Sikang to Szechwan 2 fighters and 1 tactical_bomber moved from Sikang to India 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 fighter moved from Russia to Szechwan Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Russians undo move 2. Russians undo move 1. Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
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@arthur-bomber-harris said in GovZ (A+60) vs ABH kjf test Low Luck:
oops, so rusty. I could send a sub and still defend SZ97 with a 50/50 odds. I would be thrilled if I could annhilate most of the British air force, even at the cost of the Italian navy and air force.
I’m still not used to tanks defending on a 3.