Thanks, awesome.
L23 PTV Shin-Ji (Axis +8) vs Wizmark (Allies)
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 bomber moved from Central United States to 32 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 32 Sea Zone 1 tactical_bomber owned by the Japanese lost in 32 Sea Zone Americans roll dice for 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits 1 fighter owned by the Americans lost in 32 Sea Zone 2 carriers owned by the Japanese lost in 32 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 1 fighter owned by the Americans lost in 32 Sea Zone 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 32 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in 32 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 32 Sea Zone 1 fighter owned by the Japanese lost in 32 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 2 fighters and 2 tactical_bombers Battle in 27 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Japanese defend with 2 destroyers Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 27 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 27 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 27 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 destroyers in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 27 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 27 Sea Zone 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 32 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,5,2,1,3,3,6,6,6,5 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 cruiser moved from 93 Sea Zone to 114 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 114 Sea Zone 1 fighter moved from Scotland to 114 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 132 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 fighter moved from Burma to Siam 1 fighter and 1 tactical_bomber moved from Eastern India to Siam 1 infantry moved from 132 Sea Zone to Siam Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 114 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 114 Sea Zone British win with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship and 2 submarines Battle in Siam British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 fighter and 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Siam, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Siam, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - British 2 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Yunnan 3 aaGuns and 6 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Siam to Burma 1 infantry moved from Western India to Baluchistan 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 aaGun moved from 83 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 1 bomber and 3 fighters moved from 114 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 89 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,6 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : -1.67 Italians regular : -0.33 Japanese regular : -1.67 Germans regular : 0.00 British regular : 0.33
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@shin-ji yeah got super lucky! Was hoping to sink the cvs at best so taking all the planes and having a fighter left was icing. 6 planes lost by japan on t1 is going to make your life tricky
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 battleship moved from 99 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery moved from 94 Sea Zone to Gibraltar 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Gibraltar Battle in Malta Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Gibraltar from British, taking Malta from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 aaGun, 1 armour and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Albania to Yugoslavia 1 aaGun and 4 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 artillery placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 64 Sea Zone 1 aaGun and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Hawaiian Islands 1 destroyer moved from 64 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 fighter and 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 89 Sea Zone 4 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 bomber moved from Western Germany to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to Greece 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone
Combat Hit Differential Summary :
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Obvs you’re scrambling off New York (wow, how often does that happen?) but are you sending the French fighter up?
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@shin-ji no scramble to 114, scram to 104…kill the cruiser before the dd please
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@wizmark I think I must have misclicked the scramble off NY. I’ll roll the plane’s defense now and adjust the results accordingly.
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OK, got a 6 for the plane’s first round defense. The second round doesn’t matter, as the sub was already dead. No need for changes.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Western Germany to 89 Sea Zone 4 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 bomber moved from Western Germany to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to Greece 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 2 submarines moved from 109 Sea Zone to 104 Sea Zone Combat - Germans Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 2 infantry and 1 transport 1 transport owned by the British and 2 infantry owned by the British lost in 89 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry and 1 transport Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone 1 cruiser owned by the Americans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with no units remaining. Battle score for attacker is 7 Casualties for Germans: 2 submarines Casualties for Americans: 1 cruiser and 1 destroyer Battle in Greece Germans attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 4/10 hits, 4.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Non Combat Move - Germans 1 infantry moved from Norway to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 artillery moved from 93 Sea Zone to Morocco 1 bomber moved from 89 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 tactical_bomber moved from Western Germany to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Albania 1 fighter moved from Greece to Albania 1 tactical_bomber moved from Greece to Albania 1 tactical_bomber moved from Greece to Albania 5 armour and 4 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 2 aaGuns moved from Western Germany to Germany 1 infantry moved from Norway to Finland 2 armour moved from Yugoslavia to Poland 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Germans 1 submarine placed in 115 Sea Zone 6 artilleries and 4 infantry placed in Germany 2 infantry placed in France Germans undo move 3. 1 infantry placed in France 9 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Neutral_Allies regular : 0.67 Germans regular : 1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 9 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 15 infantry moved from Siberia to Amur 3 infantry moved from Sakha to Amur 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Ukraine to Western Ukraine 2 armour and 2 mech_infantrys moved from Kursk to Ukraine 1 aaGun and 1 infantry moved from Leningrad to Baltic States 1 aaGun, 1 artillery and 15 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 3 infantry moved from Russia to Smolensk 2 infantry moved from Archangel to Leningrad Place Units - Russians 1 artillery and 1 marine placed in Siberia Russians undo move 1. 1 infantry, 1 marine and 1 tactical_bomber placed in Leningrad 1 artillery and 1 infantry placed in Siberia 3 infantry placed in Ukraine 2 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 2 artilleries and 5 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from 24 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 artillery moved from 22 Sea Zone to Guam 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Manilla 1 artillery and 1 infantry moved from Davao to Manilla 1 infantry moved from Anhwe to Shansi 2 artilleries and 3 infantry moved from Anhwe to Kiangsi Japanese take Kiangsi from Chinese 5 infantry moved from Southern Manchuria to Jehol 1 artillery moved from Shansi to Anhwe 1 mech_infantry moved from Shansi to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Anhwe 3 infantry moved from Jehol to Anhwe 1 infantry moved from French Indo China to Siam 1 fighter moved from Kwangsi to Borneo 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 bomber moved from Kwangsi to 132 Sea Zone 1 bomber moved from Kwangsi to Siam Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Guam Battle in Celebes Battle in Midway Battle in 132 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 132 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Wake Island Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Wake Island from Americans, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam 1 artillery owned by the British lost in Siam Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone 1 cruiser owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 armour moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Siam to Davao 1 bomber moved from 132 Sea Zone to Davao 1 transport moved from 36 Sea Zone to 7 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol 1 destroyer moved from 36 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Borneo to Kwangsi 1 tactical_bomber moved from Borneo to Kwangsi 1 fighter moved from Manilla to Davao 1 tactical_bomber moved from Manilla to Davao 1 fighter moved from 56 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 battleship and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone Place Units - Japanese 2 carriers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.83 ANZAC regular : 0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 fighter moved from Hawaiian Islands to 24 Sea Zone 1 artillery and 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 24 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 24 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 104 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 4 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 cruiser moved from 83 Sea Zone to 74 Sea Zone 1 cruiser moved from 78 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 cruisers in Kenya, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kenya 3 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 2 destroyers moved from 78 Sea Zone to 74 Sea Zone 1 carrier moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 3 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from Quebec to Central United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 2 artilleries and 3 infantry moved from Eastern India to Burma Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 1 artillery placed in United Kingdom 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 aaGun, 2 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 aaGun, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -1.67
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@shin-ji off to bed now so wont be making any scramble decisions if any for a bit
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria 1 infantry moved from Malta to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 artillery moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 artillery moved from 101 Sea Zone to Crete Combat - Italians Battle in Cyprus Battle in Crete Battle in Alexandria Italians attack with 1 armour, 2 artilleries and 4 infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 aaGun and 4 infantry moved from Yugoslavia to Romania 1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia 2 armour moved from Slovakia Hungary to Poland Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States 1 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 7 armour, 3 artilleries, 15 infantry and 4 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 7 armour, 3 artilleries, 15 infantry and 4 mech_infantrys in Baltic States, round 2 : 7/29 hits, 8.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 2 aaGuns, 6 artilleries and 4 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 2 artilleries and 9 infantry moved from Western Germany to Germany 1 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from 93 Sea Zone to Western Germany 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Albania to Western Germany 1 bomber moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria Germans take Algeria from Neutral_Axis 1 submarine moved from 114 Sea Zone to 128 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone Place Units - Germans 2 artilleries and 8 infantry placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.83
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States 1 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 7 armour, 3 artilleries, 15 infantry and 4 mech_infantrys Russians defend with 1 aaGun and 1 infantry Germans roll dice for 7 armour, 3 artilleries, 15 infantry and 4 mech_infantrys in Baltic States, round 2 : 7/29 hits, 8.83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Baltic States 2 aaGuns, 6 artilleries and 4 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 2 artilleries and 9 infantry moved from Western Germany to Germany 1 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from 93 Sea Zone to Western Germany 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Albania to Western Germany 1 bomber moved from Gibraltar to Southern Italy 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria Germans take Algeria from Neutral_Axis 1 submarine moved from 114 Sea Zone to 128 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone Place Units - Germans 2 artilleries and 8 infantry placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 93 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters EDIT: Adding units owned by Germans to 94 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 2 infantry moved from Stalingrad to Tambov 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 3 aaGuns, 2 artilleries and 19 infantry moved from Northern Belarus to Novgorod 3 infantry moved from Smolensk to Novgorod 2 infantry moved from Russia to Bryansk 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers moved from Leningrad to Novgorod 2 infantry moved from Amur to Northern Manchuria 2 infantry moved from Amur to Korea 1 artillery and 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Siberia 2 infantry placed in Ukraine 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Borneo to 44 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 2 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Java Battle in Malaya Battle in Sumatra Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking Java from Dutch, taking Malaya from UK_Pacific, taking Sumatra from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 artilleries, 4 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to 7 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 carrier and 1 fighter moved from 36 Sea Zone to 7 Sea Zone 1 battleship and 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 battleship moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 artillery moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery moved from 21 Sea Zone to Kwangtung 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 battleship moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Davao to 7 Sea Zone 1 artillery and 4 infantry moved from Anhwe to Kiangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe Place Units - Japanese 1 artillery, 2 fighters and 3 infantry placed in Japan 1 carrier and 1 transport placed in 7 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 UK_Pacific regular : 0.67