crockett36 l vs The Good Captain x


  • I’ve got two fighters I want to land on a built carrier. Is there a way to do that?


  • if there’s not, I would have bought two transports instead.


  • @crockett36 fighters cannot land on the deck of a newly purchased carrier. when you open the save file you should see this screen:

    Capture.PNG

    select “play by email” and you should see this screen:

    capture2.PNG

    then just hit the “play” button at the bottom. gmail is not necessary.

    let me know if you have any issues


  • b2.tsvg thanks


  • @crockett36 I had the Japanese attack the SZ off Alaska. Japanese scored three hits, how do you want them?

    3 hits.PNG


  • @the_good_captain take the transport, the carrier and the sub.


  • @crockett36 okay, but just a reminder - fighters that lose all carriers in the same sea zone must land on an island or island group in the same sea zone or they are considered “lost”. In other words, if you lose your carrier and the Japanese retreat instead of engaging in a second round of combat, both fighters will be destroyed. Reference: page 15, left column, top of the page.

    I’ll hold off until you confirm.


  • @crockett36 to be clear, I’m not trying to influence your decision making - a carrier defends on 3 and a fighter defends on 4. The fighter is the better defender and to lose one makes it easer for the Japanese to clear the sea zone in round 2. It’s just that it has come up in previous games with other players who didn’t know and I hate to make a play where my opponent didn’t understand everything that could happen.


  • @crockett36 one last thing, I made a purchasing error. I’ve got six games going at the moment and I think I cooked my brain by the time I got to ours last night. I should have purchased just four infantry and saved the rest. Is it okay to adjust? All good if not. This won’t happen again.


  • @the_good_captain I can’t land in Alaska?


  • @the_good_captain no problem changing purchases


  • @crockett36 said in crockett36 l vs The Good Captain x:

    @the_good_captain I can’t land in Alaska?

    from page 15 top left corner:

    “If it [fighters] survives the battle, it must try to land in the same sea zone the battle takes place in - either on an island or another carrier. If it cannot land it is considered lost and eliminated from play!”

    In short, it cannot land on Alaska, since Alaska is not an island.


  • What a rule! I will take the 2 fighters and the transport. I need you in that sea zone when battle is done!


  • @crockett36

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from Manchuria to Soviet Far East
            1 infantry moved from French Indo China to India
            1 infantry moved from China to Sinkiang
                  Japanese take Sinkiang from Americans
            2 fighters moved from Manchuria to India
            1 fighter moved from Japan Sea Zone to Alaska Sea Zone
            1 fighter moved from Manchuria to Alaska Sea Zone
            1 bomber moved from Manchuria to Alaska Sea Zone
            1 fighter moved from Manchuria to Soviet Far East
            1 battleship moved from Japan Sea Zone to North Pacific Sea Zone
            1 battleship moved from North Pacific Sea Zone to Alaska Sea Zone
            1 battleship moved from Japan Sea Zone to Soviet Far East Sea Zone
            1 battleship moved from Soviet Far East Sea Zone to Alaska Sea Zone
            1 submarine moved from Japan Sea Zone to Alaska Sea Zone
            1 carrier moved from Japan Sea Zone to Alaska Sea Zone
            3 transports moved from Japan Sea Zone to Alaska Sea Zone
            1 armour and 2 infantry moved from Japan to Japan Sea Zone
            1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Soviet Far East Sea Zone
            1 armour and 2 infantry moved from Soviet Far East Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 armour, 1 fighter and 4 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Soviet Far East, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                    Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Soviet Far East, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in India
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 2 fighters and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in India
                Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Alaska Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 fighters, 1 submarine and 3 transports
                Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in Alaska Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 fighters and 3 transports in Alaska Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in Alaska Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in Alaska Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in Alaska Sea Zone
                1 submarine owned by the Japanese retreated to Soviet Far East Sea Zone
                2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                2 transports owned by the Japanese, 1 carrier owned by the Japanese and 2 battleships owned by the Japanese retreated to Soviet Far East Sea Zone
                Americans win with 1 battleship, 1 carrier and 1 submarine remaining. Battle score for attacker is 24
                Casualties for Japanese: 1 transport
                Casualties for Americans: 2 fighters and 1 transport
    
        Non Combat Move - Japanese
            2 fighters moved from Alaska Sea Zone to Soviet Far East Sea Zone
            2 fighters moved from India to French Indo China
            2 infantry moved from China to French Indo China
            1 fighter moved from Soviet Far East to Manchuria
            1 bomber moved from Alaska Sea Zone to Japan
            1 fighter moved from Manchuria to China
            1 infantry moved from Manchuria to China
    
        Place Units - Japanese
            3 transports placed in Japan Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Japanese regular : -0.83
    Russians regular : 0.00
    British regular : -0.33
    

    J2.tsvg


  • us2ru3.tsvg

    If I keep rolling like that, I’m doomed!


  • @crockett36

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 armour and 15 infantry moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour and 15 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 6 armour and 15 infantry in Ukraine S.S.R., round 2 : 5/21 hits, 5.50 expected hits
                    Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.00 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                12 infantry owned by the Germans and 6 armour owned by the Germans retreated to East Europe
                Russians win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            1 fighter moved from West Europe to East Europe
            2 infantry moved from South Europe to East Europe
            2 infantry moved from Germany to East Europe
            6 infantry moved from Germany to West Europe
            1 fighter moved from West Europe to Germany
            1 infantry moved from South Europe to East Europe
    
        Place Units - Germans
            2 infantry placed in South Europe
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.50
    Russians AA : -0.17
    

    G3.tsvg



  • @crockett36

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from China to Sinkiang
            2 infantry moved from French Indo China to India
            2 fighters moved from French Indo China to India
            1 fighter moved from China to India
            1 bomber moved from Japan to Sinkiang
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in India, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese win, taking India from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sinkiang
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 3 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 3 infantry moved from Soviet Far East to Yakut S.S.R.
            1 fighter moved from India to Kwangtung
            2 fighters moved from India to Yakut S.S.R.
            1 bomber moved from Sinkiang to Yakut S.S.R.
            1 fighter moved from Soviet Far East Sea Zone to Yakut S.S.R.
            3 transports moved from Soviet Far East Sea Zone to Japan Sea Zone
            1 aaGun and 4 infantry moved from Japan to Japan Sea Zone
            1 aaGun and 4 infantry moved from Japan Sea Zone to Manchuria
            1 transport moved from Soviet Far East Sea Zone to Philippines Sea Zone
            2 battleships and 1 carrier moved from Soviet Far East Sea Zone to Japan Sea Zone
            1 submarine moved from Soviet Far East Sea Zone to Japan Sea Zone
            1 fighter moved from Soviet Far East Sea Zone to Japan Sea Zone
    
        Place Units - Japanese
            4 submarines placed in Japan Sea Zone
            1 factory placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.50
    British regular : 0.33
    

    J3.tsvg



  • @crockett36

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Congo to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            6 armour and 17 infantry moved from East Europe to Ukraine S.S.R.
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in Ukraine S.S.R.
                Germans attack with 6 armour and 17 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour and 17 infantry in Ukraine S.S.R., round 2 : 6/23 hits, 5.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 6 armour and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            1 fighter moved from East Europe to West Europe
            1 fighter moved from Germany to West Europe
            1 infantry moved from South Europe to East Europe
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    Russians AA : -0.17
    

    G4.tsvg

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