Vampyrelayer (al) vs Enigma (ax) OOB 16+


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 4 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Bryansk
            1 aaGun moved from Germany to Western Germany
            1 armour moved from Tunisia to Tobruk
    
        Place Units - Italians
            1 armour, 1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 armour
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    British regular : -0,67
    

    Savegame


  • @enigma Editerede lige. Husk at spille seneste savegame.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
            EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma jeg har vist spillet det forkerte save game, så du skal lige lave din Italianer editering igen.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Dutch New Guinea to New Guinea
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
            EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 armour
            EDIT: Adding units owned by Italians to Bryansk: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma i det nyeste save game skulle din editering gerne være med.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Caucasus
            4 mech_infantrys moved from Bryansk to Caucasus
            2 bombers moved from Bryansk to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 mech_infantry moved from Bessarabia to Romania
            1 mech_infantry moved from Germany to Romania
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Western Germany to Norway
            1 artillery moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Western Germany to Romania
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Romania
                Germans attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 armour
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Romania
                Germans win, taking Romania from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 1 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,17 expected hits
                    Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2,17 expected hits
                    1 infantry owned by the ANZAC, 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 2,83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Bryansk
            1 bomber moved from Volgograd to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            3 tactical_bombers moved from Germany to Bryansk
            1 fighter moved from Romania to Germany
            1 fighter moved from Norway to Western Germany
            1 aaGun moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            7 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            7 infantry and 3 mech_infantrys placed in Germany
            1 fighter and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,3,2
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : 0,00
    Germans regular : 1,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 fighter moved from Russia to Volgograd
            17 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
            2 aaGuns moved from Korea to Amur
            1 fighter moved from Tambov to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5
            Russians collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 2,00
    Russians regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
            1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 fighter moved from Russia to Volgograd
            17 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
            2 aaGuns moved from Korea to Amur
            1 fighter moved from Tambov to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5
            Russians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 2,00
    Russians regular : -1,17
    

    Savegame


  • @Enigma glemte lige at flytte min sub.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Yakut S.S.R.
                  Japanese take Buryatia from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            2 bombers moved from French Indo China to Sikang
            2 fighters moved from French Indo China to Burma
            2 tactical_bombers moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            2 fighters moved from 6 Sea Zone to Shantung
            1 tactical_bomber moved from Manchuria to Shantung
            1 fighter moved from Manchuria to Shantung
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 20 Sea Zone to 45 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from Philippines to 45 Sea Zone
            1 tactical_bomber moved from Philippines to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 44 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 8/12 hits, 6,50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Malaya to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from Hunan to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Shantung to Kiangsu
            1 fighter moved from Shantung to Manchuria
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 fighter moved from Shantung to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 45 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
            2 fighters moved from 45 Sea Zone to 44 Sea Zone
            2 fighters moved from 45 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
            2 fighters and 3 tactical_bombers moved from Burma to French Indo China
            2 bombers moved from Sikang to French Indo China
            1 artillery moved from Yenisey to Timguska
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 artilleries placed in Manchuria
            3 destroyers placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,17
    Japanese regular : 1,00
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Southern France to 112 Sea Zone
            1 fighter moved from 93 Sea Zone to 112 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            4 infantry moved from Southern France to Northern Italy
            1 fighter moved from 93 Sea Zone to Northern Italy
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma scramble?


  • @vampyrelayer Nej tak. Bye bye Bismarck.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Southern France to 112 Sea Zone
            1 fighter moved from 93 Sea Zone to 112 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            2 mech_infantrys moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            4 infantry moved from Southern France to Northern Italy
            1 fighter moved from 93 Sea Zone to Northern Italy
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Italians
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Denmark
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 93 Sea Zone from Italians, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Northern Italy
                Americans attack with 1 fighter and 4 infantry
                Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            3 transports moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 112 Sea Zone to United Kingdom
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 45 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Southern France to Holland Belgium
            1 fighter moved from Northern Italy to 93 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Holland Belgium
            1 destroyer placed in 93 Sea Zone
            2 artilleries placed in Southern France
            1 transport placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5,17
    Italians regular : 1,17
    Japanese regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Hopei to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Sikang to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - British
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 bomber moved from Holland Belgium to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from Holland Belgium to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 armour and 1 infantry moved from 126 Sea Zone to Norway
            8 fighters moved from Holland Belgium to 113 Sea Zone
            1 artillery and 2 infantry moved from India to Burma
            1 bomber and 1 fighter moved from Eastern Persia to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma scramble?


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