It’s rare to see dice that bad, wow 🤯
Vampyrelayer (al) vs Enigma (ax) OOB 16+
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 2 factory_minors, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 fighters moved from Java to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 2 fighters moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Suiyuyan to Shensi 2 artilleries moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Hopei to Kweichow 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State 2 fighters moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Hopei to Shensi 1 fighter moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in New Guinea Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking New Guinea from ANZAC, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 3,50 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 2 fighters moved from 55 Sea Zone to 44 Sea Zone 2 fighters moved from 45 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 bomber moved from Yunnan to Philippines 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from Yunnan to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 bomber and 1 tactical_bomber moved from Shensi to French Indo China 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 factory_minor placed in Manchuria 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 1 mech_infantry placed in Kwangtung 2 destroyers placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 2,83 UK_Pacific regular : -0,67 ANZAC regular : -1,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in Southern France Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking Southern France from Italians, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 cruiser and 3 fighters Germans defend with 1 cruiser Americans roll dice for 1 cruiser and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 cruiser Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 2 aaGuns moved from 93 Sea Zone to Southern France 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 34 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 10 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 artillery Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in Southern France Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking Southern France from Italians, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in 104 Sea Zone Americans attack with 1 cruiser and 3 fighters Germans defend with 1 cruiser Americans roll dice for 1 cruiser and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 cruiser Casualties for Germans: 1 cruiser Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 2 aaGuns moved from 93 Sea Zone to Southern France 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 34 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 artilleries and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 10 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 artillery Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium Non Combat Move - British 1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone 3 infantry moved from Scotland to 109 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Scotland to Normandy Bordeaux 1 fighter moved from Scotland to 110 Sea Zone 3 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 1 bomber moved from 99 Sea Zone to Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Place Units - British 3 artilleries and 2 infantry placed in United Kingdom 1 fighter and 1 transport placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Southern France: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -0,33 Japanese regular : -0,67 Germans regular : 0,50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for French: 2 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Romania to Western Ukraine 2 aaGuns, 3 artilleries and 4 infantry moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : 0,33
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@vampyrelayer Jeg sender lige et nyt savegame. Vent.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for French: 2 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Romania to Western Ukraine 2 aaGuns, 3 artilleries and 4 infantry moved from France to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 aaGun, 3 artilleries and 4 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 3 artilleries and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : 0,33
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@enigma Sådan. Husk at spille det seneste savegame.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Western Ukraine to Bryansk 15 infantry moved from Western Ukraine to Ukraine 4 artilleries moved from Western Ukraine to Ukraine 3 infantry moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 7 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Belarus 1 bomber moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Archangel 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Western Ukraine to Belarus 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 5 armour moved from Western Ukraine to Belarus 4 mech_infantrys moved from Western Ukraine to Belarus Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Karelia, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 aaGun and 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Karelia, round 3 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 3 infantry British defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1,83 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Belarus Germans attack with 5 armour and 20 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour and 20 mech_infantrys in Belarus, round 2 : 5/25 hits, 5,83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 5 armour and 19 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 3 armour, 4 artilleries, 15 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 4 artilleries, 15 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/25 hits, 6,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 aaGun moved from Novgorod to Belarus 2 bombers moved from Bryansk to Slovakia Hungary 1 bomber moved from Archangel to Slovakia Hungary 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Holland Belgium to Western Germany 5 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 fighter moved from Holland Belgium to Western Germany 4 tactical_bombers moved from Germany to Slovakia Hungary Place Units - Germans 4 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Novgorod 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,2,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -3,50 British regular : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Korea to Amur 2 infantry moved from Smolensk to Archangel 2 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Amur Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Amur, round 2 : 2/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Amur 3 infantry moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 artillery moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Russia 2 aaGuns moved from Tambov to Russia 4 mech_infantrys moved from Tambov to Russia 5 artilleries moved from Tambov to Russia 12 infantry moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,00 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from Shan State to Burma 1 armour, 2 artilleries and 1 infantry moved from Shan State to Yunnan 3 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Burma 2 fighters moved from French Indo China to Burma 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Kansu to Timguska 3 infantry moved from Manchuria to Korea Japanese take Korea from Russians 2 fighters moved from 44 Sea Zone to 45 Sea Zone 2 fighters moved from 42 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 5/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Non Combat Move - Japanese 2 fighters moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 2 tactical_bombers moved from Burma to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 armour and 2 artilleries placed in Manchuria 2 destroyers and 1 submarine placed in 20 Sea Zone 3 armour placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : 0,83 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Tunisia Combat - Americans Battle in Greece Battle in 45 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone Americans win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Tunisia Americans attack with 2 fighters and 2 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia 2 fighters owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Americans: 2 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Tunisia to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to Southern France 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 infantry placed in Southern France 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 0,33 Japanese regular : 2,00 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 4 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 2 mech_infantrys moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 91 Sea Zone to Holland Belgium 2 fighters moved from 93 Sea Zone to Tunisia Combat - Americans Battle in Greece Battle in 45 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone Americans win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Tunisia Americans attack with 2 fighters and 2 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia 2 fighters owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is -4 Casualties for Americans: 2 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Tunisia to Morocco 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 3 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to Southern France 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 infantry placed in Southern France 2 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 4 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 4 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to Cyprus 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Cyprus British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Alexandria to Egypt 1 bomber moved from Cyprus to Syria 3 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 2 aaGuns, 3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from Scotland to United Kingdom Place Units - British 3 artilleries, 1 bomber and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : -0,00 Japanese regular : 2,33 Germans regular : 0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 cruiser and 1 transport; Americans defend with 1 transport Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 16 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser and 1 transport Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Western Germany to Germany 1 aaGun, 3 artilleries and 8 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0,83 Russians regular : 0,67 British regular : 0,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 cruiser and 1 transport; Americans defend with 1 transport Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 16 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser and 1 transport Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Western Germany to Germany 1 aaGun, 3 artilleries and 8 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,83 Russians regular : 0,67 British regular : 0,50
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@enigma Spil seneste savegame, jeg editerede en AAA.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -0,00