@Emanon not sure it is working totally. I got an error response when trying to post
here is the turn triplea_41553_1uk.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 95 Sea Zone to 97 Sea Zone
12 artilleries moved from Tambov to Russia
4 artilleries moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
5 infantry moved from Tambov to Russia
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern Italy
Combat - Germans
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Southern Italy
Americans roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3,17 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Russia
Germans attack with 17 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
Germans roll dice for 17 artilleries and 8 infantry in Russia, round 2 : 8/25 hits, 8,33 expected hits
Russians roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
2 aaGuns, 1 artillery and 21 infantry moved from Western Germany to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Southern Italy to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
3 fighters moved from Greater Southern Germany to Germany
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Tambov to Russia
1 armour moved from Novgorod to Poland
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
7 armour and 7 mech_infantrys moved from Tambov to Kazakhstan
Place Units - Germans
7 armour placed in Germany
Germans undo move 1.
5 armour placed in Germany
5 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
Germans undo move 4.
1 mech_infantry placed in Volgograd
Germans undo move 3.
2 armour placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0,33
Americans AA : -0,33
Russians regular : -0,67
Germans regular : -0,83
British regular : -0,33
@enigma Vent lige. Jeg skal redigere igen. Jeg bombede fabrikken og ikke havnen i Rom. Jeg tror jeg er nødt til at spille på en større skærm. Vent på næste Savegame.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Greater Southern Germany
1 submarine moved from 95 Sea Zone to 97 Sea Zone
12 artilleries moved from Tambov to Russia
4 artilleries moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
5 infantry moved from Tambov to Russia
1 artillery moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
2 fighters moved from Western Germany to Greater Southern Germany
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern Italy
Combat - Germans
Strategic bombing raid in Southern France
Americans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Strategic bombing raid in Southern Italy
Americans roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3,17 expected hits
British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 4 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Russia
Germans attack with 17 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
Germans roll dice for 17 artilleries and 8 infantry in Russia, round 2 : 8/25 hits, 8,33 expected hits
Russians roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 artilleries and 8 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
2 aaGuns, 1 artillery and 21 infantry moved from Western Germany to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Southern Italy to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
3 fighters moved from Greater Southern Germany to Germany
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Tambov to Russia
1 armour moved from Novgorod to Poland
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
7 armour and 7 mech_infantrys moved from Tambov to Kazakhstan
Place Units - Germans
7 armour placed in Germany
Germans undo move 1.
5 armour placed in Germany
5 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Novgorod
Germans undo move 4.
1 mech_infantry placed in Volgograd
Germans undo move 3.
2 armour placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 harbour
EDIT: Adding units owned by Americans to Southern Italy: 1 harbour
EDIT: Changing unit bombing damage for these Americans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0,33
Americans AA : -0,33
Russians regular : -0,67
Germans regular : -0,83
British regular : -0,33
@enigma Sådan. Sorry, men det giver jo ingen mening at satse et bombefly på at bombe havnen i Rom :face_with_rolling_eyes:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
15 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
3 artilleries moved from Smolensk to Belarus
16 infantry moved from Smolensk to Belarus
Combat - Russians
Non Combat Move - Russians
3 fighters moved from West India to India
1 tactical_bomber moved from West India to India
4 aaGuns moved from Smolensk to Belarus
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 7 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Shan State
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
2 fighters moved from Szechwan to Burma
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Burma
2 mech_infantrys moved from Hunan to Shan State
2 fighters moved from 56 Sea Zone to Java
2 tactical_bombers moved from 56 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 fighters and 3 mech_infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys in Shan State, round 2 : 4/14 hits, 3,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from Java to 56 Sea Zone
2 tactical_bombers moved from Java to 56 Sea Zone
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 56 Sea Zone to Western Australia
1 battleship moved from 36 Sea Zone to 56 Sea Zone
3 bombers moved from Western Germany to Sikang
2 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 aaGun moved from Yunnan to Shan State
Place Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 harbour placed in Western Australia
1 airfield placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -0,50
UK_Pacific regular : 0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 3 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 artilleries moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to Slovakia Hungary
3 fighters moved from Northern Italy to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Northern Italy to Greater Southern Germany
2 tactical_bombers moved from 110 Sea Zone to Greater Southern Germany
7 artilleries and 4 infantry moved from Northern Italy to Western Germany
3 armour moved from Southern Italy to Western Germany
2 armour moved from Southern France to Northern Italy
1 armour moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Syria from British
French take Tunisia from Americans
1 submarine moved from 34 Sea Zone to 42 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greater Southern Germany
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Americans attack with 1 armour and 4 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 4 fighters in Slovakia Hungary, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Greater Southern Germany to 112 Sea Zone
4 fighters moved from Slovakia Hungary to Northern Italy
2 tactical_bombers moved from Greater Southern Germany to Northern Italy
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
3 transports moved from 64 Sea Zone to 10 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern Italy
3 artilleries, 2 fighters and 3 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs;
Americans buy 3 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 artilleries moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to Slovakia Hungary
3 fighters moved from Northern Italy to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
2 fighters moved from Northern Italy to Greater Southern Germany
2 tactical_bombers moved from 110 Sea Zone to Greater Southern Germany
7 artilleries and 4 infantry moved from Northern Italy to Western Germany
3 armour moved from Southern Italy to Western Germany
2 armour moved from Southern France to Northern Italy
1 armour moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
French take Syria from British
French take Tunisia from Americans
1 submarine moved from 34 Sea Zone to 42 Sea Zone
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greater Southern Germany
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Americans attack with 1 armour and 4 fighters
Germans defend with 2 infantry
Americans roll dice for 1 armour and 4 fighters in Slovakia Hungary, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Germans: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 aaGun moved from Northern Italy to Western Germany
2 fighters moved from Greater Southern Germany to 112 Sea Zone
4 fighters moved from Slovakia Hungary to Northern Italy
2 tactical_bombers moved from Greater Southern Germany to Northern Italy
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
3 transports moved from 64 Sea Zone to 10 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern Italy
3 artilleries, 2 fighters and 3 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 5 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Yugoslavia to Slovakia Hungary
British take Slovakia Hungary from Germans
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from India to Burma
5 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Denmark
Battle in Norway
Battle in Burma
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Denmark from Germans, taking Norway from Germans, taking Burma from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to Denmark: 1 infantry
EDIT: Turning off Edit Mode
5 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from Holland Belgium to Western Germany
7 artilleries moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
Place Units - British
1 factory_minor placed in Holland Belgium
5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 46 PUs (2 lost to blockades); end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -0,67
Germans regular : 0,33
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Italians
1 artillery moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
1 bomber moved from Novgorod to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Iraq
4 infantry moved from France to Northern Italy
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :