Enigma (ax) vs VampyreLayer (al) OOB 16+
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Greater Southern Germany 1 submarine moved from 95 Sea Zone to 97 Sea Zone 12 artilleries moved from Tambov to Russia 4 artilleries moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 5 infantry moved from Tambov to Russia 1 artillery moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Novgorod to Greater Southern Germany 1 fighter moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern Italy Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Strategic bombing raid in Southern Italy Americans roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Southern Italy causes 6 damage total. Battle in Greater Southern Germany Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3,17 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 4 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 4 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Russia Germans attack with 17 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys Germans roll dice for 17 artilleries and 8 infantry in Russia, round 2 : 8/25 hits, 8,33 expected hits Russians roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 2 aaGuns, 1 artillery and 21 infantry moved from Western Germany to Germany 1 bomber moved from Southern France to Germany 1 bomber moved from Southern Italy to Germany 2 tactical_bombers moved from Greater Southern Germany to Germany 3 fighters moved from Greater Southern Germany to Germany 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Tambov to Russia 1 armour moved from Novgorod to Poland 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Tambov to Russia 7 armour and 7 mech_infantrys moved from Tambov to Kazakhstan Place Units - Germans 7 armour placed in Germany Germans undo move 1. 5 armour placed in Germany 5 mech_infantrys placed in Germany 2 armour and 1 mech_infantry placed in Ukraine 1 mech_infantry placed in Novgorod Germans undo move 4. 1 mech_infantry placed in Volgograd Germans undo move 3. 2 armour placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 52 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0,33 Americans AA : -0,33 Russians regular : -0,67 Germans regular : -0,83 British regular : -0,33
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@enigma Vent lige. Jeg skal redigere igen. Jeg bombede fabrikken og ikke havnen i Rom. Jeg tror jeg er nødt til at spille på en større skærm. Vent på næste Savegame.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Greater Southern Germany 1 submarine moved from 95 Sea Zone to 97 Sea Zone 12 artilleries moved from Tambov to Russia 4 artilleries moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 4 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 5 infantry moved from Tambov to Russia 1 artillery moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Novgorod to Greater Southern Germany 1 fighter moved from Western Germany to Greater Southern Germany 1 tactical_bomber moved from Western Germany to Greater Southern Germany 2 fighters moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern Italy Combat - Germans Strategic bombing raid in Southern France Americans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Strategic bombing raid in Southern Italy Americans roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Southern Italy causes 6 damage total. Battle in Greater Southern Germany Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/7 hits, 3,17 expected hits British roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greater Southern Germany Germans win, taking Greater Southern Germany from British with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Germans attack with 4 armour and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 4 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2,33 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Russia Germans attack with 17 artilleries and 8 infantry Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys Germans roll dice for 17 artilleries and 8 infantry in Russia, round 2 : 8/25 hits, 8,33 expected hits Russians roll dice for 2 mech_infantrys in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 2 aaGuns, 1 artillery and 21 infantry moved from Western Germany to Germany 1 bomber moved from Southern France to Germany 1 bomber moved from Southern Italy to Germany 2 tactical_bombers moved from Greater Southern Germany to Germany 3 fighters moved from Greater Southern Germany to Germany 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Tambov to Russia 1 armour moved from Novgorod to Poland 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Tambov to Russia 7 armour and 7 mech_infantrys moved from Tambov to Kazakhstan Place Units - Germans 7 armour placed in Germany Germans undo move 1. 5 armour placed in Germany 5 mech_infantrys placed in Germany 2 armour and 1 mech_infantry placed in Ukraine 1 mech_infantry placed in Novgorod Germans undo move 4. 1 mech_infantry placed in Volgograd Germans undo move 3. 2 armour placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 52 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 1 harbour EDIT: Adding units owned by Americans to Southern Italy: 1 harbour EDIT: Changing unit bombing damage for these Americans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0,33 Americans AA : -0,33 Russians regular : -0,67 Germans regular : -0,83 British regular : -0,33
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@enigma Sådan. Sorry, men det giver jo ingen mening at satse et bombefly på at bombe havnen i Rom :face_with_rolling_eyes:
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 15 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 3 artilleries moved from Smolensk to Belarus 16 infantry moved from Smolensk to Belarus Combat - Russians Non Combat Move - Russians 3 fighters moved from West India to India 1 tactical_bomber moved from West India to India 4 aaGuns moved from Smolensk to Belarus Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 armour and 7 mech_infantrys moved from Yunnan to Shan State 2 mech_infantrys moved from Kwangsi to Burma 1 mech_infantry moved from Kwangsi to Shan State 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 2 fighters moved from Japan to 21 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 2 fighters moved from Philippines to 34 Sea Zone 2 fighters moved from Szechwan to Burma 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Burma 2 mech_infantrys moved from Hunan to Shan State 2 fighters moved from 56 Sea Zone to Java 2 tactical_bombers moved from 56 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 fighters and 3 mech_infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys in Shan State, round 2 : 4/14 hits, 3,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone 1 fighter moved from 42 Sea Zone to 56 Sea Zone 2 fighters moved from Java to 56 Sea Zone 2 tactical_bombers moved from Java to 56 Sea Zone 2 fighters moved from Burma to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 56 Sea Zone to Western Australia 1 battleship moved from 36 Sea Zone to 56 Sea Zone 3 bombers moved from Western Germany to Sikang 2 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 aaGun moved from Yunnan to Shan State Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone 2 infantry and 1 mech_infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 harbour placed in Western Australia 1 airfield placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5 Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,50 UK_Pacific regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Americans buy 3 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 2 artilleries moved from Holland Belgium to Western Germany Americans take Western Germany from Germans 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Greater Southern Germany 1 armour moved from Northern Italy to Slovakia Hungary 3 fighters moved from Northern Italy to Slovakia Hungary 1 fighter moved from Northern Italy to Slovakia Hungary 2 fighters moved from Northern Italy to Greater Southern Germany 2 tactical_bombers moved from 110 Sea Zone to Greater Southern Germany 7 artilleries and 4 infantry moved from Northern Italy to Western Germany 3 armour moved from Southern Italy to Western Germany 2 armour moved from Southern France to Northern Italy 1 armour moved from Southern France to France French take France from Germans French take Normandy Bordeaux from British French take Southern France from Americans French take Syria from British French take Tunisia from Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greater Southern Germany Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Slovakia Hungary Americans attack with 1 armour and 4 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 4 fighters in Slovakia Hungary, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 aaGun moved from Northern Italy to Western Germany 2 fighters moved from Greater Southern Germany to 112 Sea Zone 4 fighters moved from Slovakia Hungary to Northern Italy 2 tactical_bombers moved from Greater Southern Germany to Northern Italy 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 3 transports moved from 64 Sea Zone to 10 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 mech_infantrys placed in Northern Italy 3 mech_infantrys placed in Southern Italy 3 artilleries, 2 fighters and 3 infantry placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Americans collect 68 PUs; end with 68 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Germans regular : 0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Americans buy 3 artilleries, 2 fighters, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 2 artilleries moved from Holland Belgium to Western Germany Americans take Western Germany from Germans 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Greater Southern Germany 1 armour moved from Northern Italy to Slovakia Hungary 3 fighters moved from Northern Italy to Slovakia Hungary 1 fighter moved from Northern Italy to Slovakia Hungary 2 fighters moved from Northern Italy to Greater Southern Germany 2 tactical_bombers moved from 110 Sea Zone to Greater Southern Germany 7 artilleries and 4 infantry moved from Northern Italy to Western Germany 3 armour moved from Southern Italy to Western Germany 2 armour moved from Southern France to Northern Italy 1 armour moved from Southern France to France French take France from Germans French take Normandy Bordeaux from British French take Southern France from Americans French take Syria from British French take Tunisia from Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany 2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greater Southern Germany Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 1/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Greater Southern Germany, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Slovakia Hungary Americans attack with 1 armour and 4 fighters Germans defend with 2 infantry Americans roll dice for 1 armour and 4 fighters in Slovakia Hungary, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 aaGun moved from Northern Italy to Western Germany 2 fighters moved from Greater Southern Germany to 112 Sea Zone 4 fighters moved from Slovakia Hungary to Northern Italy 2 tactical_bombers moved from Greater Southern Germany to Northern Italy 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 3 transports moved from 64 Sea Zone to 10 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 mech_infantrys placed in Northern Italy 3 mech_infantrys placed in Southern Italy 3 artilleries, 2 fighters and 3 infantry placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Americans collect 68 PUs; end with 68 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 5 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Yugoslavia to Slovakia Hungary British take Slovakia Hungary from Germans 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from India to Burma 5 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Denmark Battle in Norway Battle in Burma British attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 3,33 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Denmark from Germans, taking Norway from Germans, taking Burma from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by British to 112 Sea Zone: 1 transport EDIT: Adding units owned by British to Denmark: 1 infantry EDIT: Turning off Edit Mode 5 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Eastern Persia to Turkmenistan 1 artillery and 1 infantry moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 1 bomber moved from Northern Italy to Western Germany 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 8 infantry moved from Holland Belgium to Western Germany 7 artilleries moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany Place Units - British 1 factory_minor placed in Holland Belgium 5 artilleries and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 British collect 46 PUs (2 lost to blockades); end with 51 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -0,67 Germans regular : 0,33 British regular : -1,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Italians 1 artillery moved from Germany to Greater Southern Germany 2 infantry moved from Germany to Greater Southern Germany 1 bomber moved from Novgorod to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Greater Southern Germany to Germany Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -1,00
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Iraq 4 infantry moved from France to Northern Italy Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :