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L21 #1 trulpen (X) vs brxxx (A+16) BM
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Novgorod 1 artillery and 2 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 2 infantry moved from Tambov to Rostov 1 armour, 2 infantry and 1 mech_infantry moved from Tambov to Volgograd 1 fighter moved from Belarus to Volgograd 1 fighter moved from Belarus to Rostov 2 armour, 18 artilleries, 36 infantry and 3 mech_infantrys moved from Tambov to Bryansk 2 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 5/5 hits, 1,50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bryansk Russians attack with 3 armour, 18 artilleries, 38 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 18 artilleries, 38 infantry and 3 mech_infantrys in Bryansk, round 2 : 23/62 hits, 17,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 armour, 18 artilleries, 37 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Volgograd to Samara 2 aaGuns moved from Tambov to Bryansk 1 aaGun, 1 armour, 5 artilleries and 5 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Russia to Samara 1 fighter moved from Novgorod to Russia Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 9,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Japan to 8 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Japan to Sakha 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from India to Tsinghai 1 fighter moved from Shensi to Tsinghai 1 bomber moved from India to Tsinghai 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries and 4 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys moved from India to West India 1 mech_infantry moved from Szechwan to Tsinghai Combat - Japanese Battle in Paulau Island Battle in Dutch New Guinea Battle in Midway Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Paulau Island from Americans, taking Dutch New Guinea from ANZAC, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in West India Japanese attack with 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys in West India, round 2 : 8/36 hits, 10,00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/12 hits, 4,00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys in Tsinghai, round 3 : 4/11 hits, 3,83 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 4 infantry Battle in Sakha Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sakha to Siberia 1 fighter moved from 8 Sea Zone to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 carriers moved from 36 Sea Zone to 34 Sea Zone 1 destroyer and 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 9 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone 1 mech_infantry moved from India to Yunnan 2 aaGuns moved from India to West India 1 tactical_bomber moved from India to 34 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Shantung to Anhwe 2 bombers moved from Tsinghai to Kweichow 1 fighter moved from Tsinghai to Anhwe Place Units - Japanese 3 infantry placed in Shantung 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 submarine placed in 6 Sea Zone 1 fighter and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -2,17 UK_Pacific regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Wake Island to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in Morocco Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 artillery and 2 infantry moved from Norway to Finland Place Units - Americans 1 factory_minor placed in Finland 3 infantry placed in Norway 1 artillery and 3 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Non Combat Move - British 1 bomber moved from Western Germany to Norway 5 fighters moved from United Kingdom to Morocco 2 fighters and 2 tactical_bombers moved from Egypt to Morocco 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 artilleries moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Iraq to Northwest Persia 3 infantry and 1 mech_infantry moved from Norway to Finland Place Units - British 1 fighter and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83 Japanese regular : 1,00 Germans AA : -0,17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Rostov 1 bomber moved from Southern Italy to Rostov 1 armour and 1 mech_infantry moved from Baltic States to Belarus Italians take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland Combat - Italians Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1,83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Eastern Poland 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 3 infantry moved from 96 Sea Zone to Tobruk 1 carrier and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Baltic States to Eastern Poland 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk Place Units - Italians 1 harbour placed in Tobruk 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 1x factory_minor, 1x factory_major; Remaining resources: 69 PUs; Germans buy 2 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 12 infantry moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians 1 infantry moved from Caucasus to Volgograd 4 armour and 4 mech_infantrys moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 4 fighters moved from 127 Sea Zone to Novgorod 2 bombers moved from Bessarabia to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 4 fighters and 12 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 artilleries, 2 bombers, 4 fighters and 12 infantry in Novgorod, round 2 : 8/21 hits, 6,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 4 fighters and 11 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Volgograd Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/13 hits, 4,17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Eastern Poland to Belarus 6 mech_infantrys moved from Bessarabia to Baltic States 3 armour and 7 mech_infantrys moved from Germany to Baltic States 6 artilleries moved from Ukraine to Bessarabia 1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Bessarabia to Western Germany 2 fighters moved from Baltic States to Germany 2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany 1 infantry moved from Tobruk to Alexandria 1 submarine moved from 110 Sea Zone to 119 Sea Zone 2 bombers moved from Novgorod to Eastern Poland 1 aaGun moved from Germany to Western Germany 13 infantry moved from Poland to Baltic States 1 fighter moved from Novgorod to Germany 1 tactical_bomber moved from Baltic States to 127 Sea Zone 3 fighters moved from Novgorod to 127 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd 10 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 4 mech_infantrys moved from Ukraine to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry placed in France 2 artilleries and 4 infantry placed in Western Germany 1 infantry placed in Ukraine 1 infantry placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,17 Germans regular : 0,00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 2 fighters moved from Russia to Ukraine 1 fighter moved from Russia to Rostov 2 mech_infantrys moved from Samara to Novosibirsk 1 fighter moved from Samara to Novosibirsk 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 2 fighters moved from Ukraine to Russia 1 fighter moved from Novosibirsk to Russia 3 infantry moved from Russia to Samara 1 artillery and 5 infantry moved from Russia to Tambov 3 aaGuns, 4 armour, 23 artilleries, 37 infantry and 3 mech_infantrys moved from Bryansk to Tambov Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Russians collect 20 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,67 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kazakhstan 1 bomber moved from Kweichow to Kazakhstan 1 bomber moved from Kweichow to Novosibirsk 1 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Siberia to Buryatia 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Guam 1 infantry moved from Sikang to Kazakhstan 1 battleship moved from 34 Sea Zone to 21 Sea Zone 1 cruiser moved from 34 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Buryatia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Guam Japanese attack with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers Americans defend with 1 airfield; ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1,83 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Turning off Edit Mode 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 11 carriers and 1 cruiser moved from 34 Sea Zone to 21 Sea Zone 5 destroyers and 5 submarines moved from 34 Sea Zone to 21 Sea Zone 6 fighters and 6 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter moved from Soviet Far East to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 tactical_bombers moved from Japan to 21 Sea Zone 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Yunnan to India 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Buryatia to Siberia 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Tsinghai to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 fighter moved from Anhwe to 21 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 artilleries moved from Tsinghai to Shensi 1 mech_infantry moved from Tsinghai to Timguska 1 mech_infantry moved from Tsinghai to Kweichow 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone 2 submarines moved from 37 Sea Zone to 21 Sea Zone 1 bomber moved from Kazakhstan to Yunnan 1 bomber moved from Novosibirsk to Kweichow Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 3 infantry placed in Shantung 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,83 Russians regular : 1,67
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@trulpenplay hey there I need to surrender. I think its lost. And on the other hand I have currently no time to play .
GG
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@brxxx said in L21 #1 trulpen (X) vs brxxx (A+16) BM:
@trulpenplay hey there I need to surrender. I think its lost. And on the other hand I have currently no time to play .
GG
That’s cool, gg. I also think Axis will eventually carry the victory. Please remember to post the result.