Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy
L21 BM3 jkeller (Axis) vs chaptim(Allies + 20)
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone 4 tactical_bombers moved from Western Germany to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from French 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 95 Sea Zone 2 fighters moved from Western Germany to 96 Sea Zone Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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@jkeller no scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 tactical_bomber moved from Holland Belgium to 95 Sea Zone 4 tactical_bombers moved from Western Germany to 96 Sea Zone 2 bombers moved from Western Germany to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from French 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 95 Sea Zone 2 fighters moved from Western Germany to 96 Sea Zone Purchase Units - Germans Germans buy 5 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 carrier and 1 fighter; French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the French and 2 tactical_bombers owned by the Germans lost in 96 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits British roll dice for 1 carrier, 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the French, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 96 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 carrier and 1 fighter Battle in 95 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 95 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 fighter moved from 110 Sea Zone to Western Germany 6 artilleries and 2 infantry moved from Germany to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to Germany 6 armour moved from France to Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 fighter moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 bombers, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 2 bombers moved from Southern Italy to Western Germany 1 armour moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Poland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : -1.83 British regular : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 1 artillery and 7 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 3 armour moved from Ukraine to Belarus 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 3 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Japanese 2 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Hopei 2 artilleries moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 4 infantry moved from Anhwe to Kweichow 3 fighters moved from 36 Sea Zone to Yunnan 3 tactical_bombers moved from 36 Sea Zone to Yunnan 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan 1 artillery moved from Hunan to Kweichow 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 1 artillery and 2 infantry moved from Korea to Manchuria 3 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone Purchase Units - Japanese Japanese buy 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/15 hits, 8.67 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters Casualties for Chinese: 4 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kwangsi to Hunan 2 bombers, 6 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 4 infantry and 1 marine moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 4 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 2 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 3 transports placed in 6 Sea Zone 5 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Combat Move - Americans Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 fighter moved from Guam to Wake Island 1 fighter moved from Midway to Wake Island 1 battleship and 1 cruiser moved from 25 Sea Zone to 23 Sea Zone 1 cruiser moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 aaGun and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 25 Sea Zone to 10 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Southeast Mexico to Mexico Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 fighter and 7 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Kansu 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Malta to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to 110 Sea Zone EDIT: 1 fighter moved from 106 Sea Zone to 110 Sea Zone Purchase Units - British British buy 1 carrier, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer Casualties for British: 2 fighters Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 mech_infantry moved from Syria to Egypt 2 infantry moved from Persia to 80 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from India to Iraq 1 battleship moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Shan State to Burma 2 artilleries and 3 infantry moved from India to Burma 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Iraq 1 carrier and 1 transport placed in 71 Sea Zone British undo move 2. 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by British to India: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Germans regular : -1,33 British regular : 1,00
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.83
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Order of losses?
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@jkeller 2 anzac inf first, please ask again after dice rolled
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : 2.17
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@jkeller kill Bomber and further as usual
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i. e. Tac before Ftr
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 1/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 bomber owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 3 : 0/10 hits, 3.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 4 : 4/8 hits, 3.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 3/4 hits, 2.00 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 fighter owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 43 Casualties for Italians: 1 artillery and 5 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - Italians 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Egypt to Alexandria 6 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -2.17
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