• Recently purchased WiF global map pack. Each hex = ~56 miles.

    Has anyone tried playing a variant using A&A/HBG units on this map; translating movement values and coming up with a stacking limit per hex?

    For example, if an A&A turn equates to ~3 months time, and an average Inf unit could move ~15 miles per day in clear weather/terrain, and assuming they are on the move for 60 of the 90 days, then average move for A&A Inf in WiF map would be ~16 hexes (excludes rail movement).

    Regarding stacking limits per hex, max would be 3 land units per hex.

    Idea would be to keep gameplay “simplicity” in line with A&A/HBG 1936, but take advantage of the WiF map details.

    Curious if anyone has experimented with this combo.


  • @monroe Actually I hear that a whole turn equates to 6 months for A&A…

1 / 1

Suggested Topics

  • 5
  • 39
  • Young Grasshoppers Intrepids G40 Map Size

    Dec 19, 2020, 11:37 AM
    2
  • AnA: Revised - Map Download

    Aug 23, 2020, 4:32 PM
    1
  • If you could design A&A from the ground up how would you do it?

    Aug 17, 2020, 6:26 AM
    12
  • 3
  • Printable A&A 1942 classic/first edition

    Jul 5, 2017, 1:49 PM
    7
  • Custom A&A game that i have in mind.

    Jun 28, 2015, 10:54 AM
    2
Axis & Allies Boardgaming Custom Painted Miniatures

63

Online

17.6k

Users

40.2k

Topics

1.7m

Posts