StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 bomber moved from Norway to Germany 1 infantry moved from New Guinea to Dutch New Guinea Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Germany causes 5 damage total. Battle in Dutch New Guinea Americans attack with 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Tunisia to Morocco 1 infantry moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iceland to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 3 transports placed in 10 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -2.00 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 bomber moved from Norway to Germany 1 infantry moved from New Guinea to Dutch New Guinea Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Germany causes 5 damage total. Battle in Dutch New Guinea Americans attack with 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from Tunisia to Morocco 1 infantry moved from Norway to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 3 submarines and 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iceland to 91 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 3 transports placed in 10 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Norway to 127 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from Persia to Caucasus Combat - British Battle in 127 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus British attack with 3 fighters and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 3 fighters and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Persia to 81 Sea Zone 1 fighter moved from Persia to 81 Sea Zone 1 fighter moved from Persia to Egypt 1 fighter moved from Caucasus to Persia 1 fighter moved from 127 Sea Zone to Norway 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 3 infantry moved from Persia to Northwest Persia 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 carrier and 2 destroyers moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Smolensk 1 infantry moved from Bryansk to Smolensk 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Smolensk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Bryansk 4 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Southern France to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67 British regular : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Burma to India 3 fighters moved from Burma to India Combat - ANZAC Battle in India ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in India, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India ANZAC win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from India to Burma 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs; Germans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 4 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Samara 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Caucasus 1 bomber moved from Western Germany to Tambov 1 bomber moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara 1 mech_infantry moved from Urals to Novosibirsk 1 armour moved from Urals to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Belarus 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 3 mech_infantrys moved from Poland to Belarus 3 infantry moved from Germany to Western Germany 1 artillery moved from Western Germany to France Combat - Germans Battle in Novosibirsk Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Bryansk 1 fighter moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Samara to Bryansk 1 bomber moved from Caucasus to Southern Italy 1 mech_infantry moved from Bryansk to Vologda 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 fighter and 2 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 5 infantry moved from Olgiy to Dzavhan Russians take Dzavhan from Japanese 4 fighters moved from Russia to Tambov 3 armour, 11 artilleries and 64 infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 4 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 3 armour, 11 artilleries and 64 infantry Germans defend with 2 infantry Russians roll dice for 3 armour, 11 artilleries and 64 infantry in Samara, round 2 : 22/78 hits, 17.67 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 armour, 11 artilleries and 64 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 2 aaGuns moved from Olgiy to Dzavhan 1 fighter and 1 tactical_bomber moved from Vologda to Persia 4 fighters moved from Tambov to Persia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 4.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 fighters moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Amur to Siberia Combat - Japanese Battle in Caroline Islands Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in India Japanese captures 0PUs while taking UK_Pacific capital Japanese win, taking Caroline Islands from Americans, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 3 infantry moved from Kansu to Olgiy 1 artillery moved from Kansu to Olgiy 1 infantry moved from Timguska to Olgiy 1 infantry moved from Urals to Evenkiyskiy 3 mech_infantrys moved from Tsinghai to Olgiy 1 infantry moved from Tsinghai to Shensi 2 mech_infantrys moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 2 infantry moved from Yunnan to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.50 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 armour, 2 artilleries and 7 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Egypt 4 fighters moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Queensland 1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from United Kingdom to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry and 2 mech_infantrys placed in Norway 2 infantry placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 armour, 2 artilleries and 7 infantry moved from Norway to Finland Americans take Finland from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 4 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Egypt 4 fighters moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Western United States to Queensland 1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from United Kingdom to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry and 2 mech_infantrys placed in Norway 2 infantry placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Burma to India 1 infantry moved from Burma to Shan State 2 infantry moved from Burma to India 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to 39 Sea Zone Combat - British Battle in Cyprus Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from 39 Sea Zone to Burma 2 fighters moved from Persia to Egypt 2 infantry moved from Eastern Persia to West India 3 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Russia to Persia 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Norway to United Kingdom Place Units - British 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 airfield placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.33 Italians regular : -0.33 British regular : -1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Smolensk to Vologda 1 bomber moved from Bryansk to Vologda 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Vologda Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Vologda to Rostov 1 infantry moved from Bryansk to Rostov 2 armour moved from Bryansk to Rostov 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 3 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Italians collect 16 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Belarus to Bryansk 3 infantry moved from Bryansk to Russia 4 tactical_bombers moved from Bryansk to Russia 1 bomber moved from Bryansk to Russia 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from Bryansk to 97 Sea Zone 8 armour, 15 artilleries, 21 infantry and 27 mech_infantrys moved from Bryansk to Tambov 6 mech_infantrys moved from Belarus to Tambov 7 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Archangel to Bryansk 3 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Western Germany to France 3 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Rostov 3 artilleries moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Novosibirsk to Archangel 2 infantry moved from Archangel to Smolensk Combat - Germans Battle in Tambov Germans attack with 8 armour, 15 artilleries, 24 infantry and 33 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 15 artilleries, 24 infantry and 33 mech_infantrys in Tambov, round 2 : 16/80 hits, 21.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 8 armour, 15 artilleries, 24 infantry and 33 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 bomber, 3 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 1 bomber, 3 infantry and 4 tactical_bombers in Russia, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 7PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 aaGuns moved from Bryansk to Tambov 4 tactical_bombers moved from Russia to Rostov 1 bomber moved from Russia to Rostov Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 2 fighters and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Germans collect 56 PUs (2 lost to blockades); end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -5.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 4 infantry moved from Samara to Volgograd 2 fighters and 1 tactical_bomber moved from Persia to Volgograd 3 armour, 11 artilleries and 60 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Dzavhan to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Dzavhan to Ulaanbaatar Russians take Ulaanbaatar from Japanese Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 1 aaGun moved from Dzavhan to Yakut S.S.R. 1 aaGun moved from Dzavhan to Ulaanbaatar 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 3 fighters moved from Persia to India Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 infantry moved from Evenkiyskiy to Yenisey 1 artillery moved from Olgiy to Yenisey 3 mech_infantrys moved from Olgiy to Yenisey 5 infantry moved from Olgiy to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 3 transports 3 transports owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Aleutian Islands Battle in Yenisey Japanese attack with 1 artillery, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Yenisey, round 2 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Aleutian Islands from Americans, taking Yenisey from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to Yunnan 2 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from Shensi to Kweichow 3 mech_infantrys moved from Kweichow to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 5 submarines, 6 tactical_bombers and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 bomber and 6 infantry placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 armour and 5 infantry moved from Morocco to 92 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 2 submarines and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour and 5 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland Combat - Americans Battle in Greece Battle in Malaya Battle in 26 Sea Zone Americans attack with 5 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 5 bombers and 1 destroyer in 26 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Greece from Germans, taking Malaya from Japanese with 5 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Dutch New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 1 fighter moved from Queensland to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 4 bombers moved from 26 Sea Zone to Queensland 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 2 mech_infantrys moved from Norway to Finland 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Gibraltar to Persia 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Egypt to Syria Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 fighters placed in Western United States 1 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5,2,1,5,6,2,6,4,1,2 Americans collect 60 PUs (2 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 armour and 5 infantry moved from Morocco to 92 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 2 submarines and 3 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour and 5 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland Combat - Americans Battle in Greece Battle in Malaya Battle in 26 Sea Zone Americans attack with 5 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 5 bombers and 1 destroyer in 26 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Greece from Germans, taking Malaya from Japanese with 5 bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Dutch New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 1 fighter moved from Queensland to Hawaiian Islands 1 bomber moved from 26 Sea Zone to Hawaiian Islands 4 bombers moved from 26 Sea Zone to Queensland 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 2 mech_infantrys moved from Norway to Finland 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Gibraltar to Persia 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Egypt to Syria Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 fighters placed in Western United States 1 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5,2,1,5,6,2,6,4,1,2 Americans collect 60 PUs (2 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma 2 infantry moved from West India to India 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to Persia 1 fighter moved from Persia to Burma 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 3 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Persia 2 fighters moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.17 British regular : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Rostov to 93 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 3 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Vologda to Samara Italians take Samara from Russians Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 92 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports French defend with 1 cruiser; Americans defend with 1 destroyer and 1 submarine Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the French lost in 92 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 26 Casualties for French: 1 cruiser Casualties for Americans: 1 destroyer and 1 submarine Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; Americans defend with 1 aaGun and 1 infantry Americans roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 aaGun, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 1 fighter and 2 infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 1 infantry Casualties for Americans: 1 aaGun and 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Italians 1 fighter could not land in Gibraltar and was removed 1 bomber moved from 93 Sea Zone to Southern France Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 2 infantry placed in Southern France Italians undo move 2. 1 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : 4.00 Americans AA : -0.17 British regular : -1.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 2 infantry moved from South Australia to New South Wales 2 aaGuns and 4 infantry moved from South Australia to Northern Territory Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Greece Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 15 artilleries, 24 infantry and 33 mech_infantrys moved from Tambov to Volgograd 3 artilleries moved from Rostov to Volgograd 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Rostov to Iraq 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 infantry moved from Rostov to Volgograd 8 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 2 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Tambov 2 mech_infantrys moved from Archangel to Bryansk 1 armour moved from Archangel to Bryansk 2 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Germany to Baltic States 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 113 Sea Zone to 109 Sea Zone Combat - Germans Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 8 armour, 18 artilleries, 26 infantry and 41 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 8 armour, 18 artilleries, 26 infantry and 41 mech_infantrys in Volgograd, round 2 : 32/93 hits, 24.17 expected hits Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 18 artilleries, 25 infantry and 41 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in 97 Sea Zone Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 97 Sea Zone Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Germans 3 fighters moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 2 tactical_bombers moved from Rostov to Southern Italy 1 aaGun moved from Bryansk to Rostov 2 aaGuns moved from Tambov to Rostov 2 mech_infantrys moved from Western Germany to Poland 10 infantry moved from Western Germany to Northern Italy 1 artillery and 5 infantry moved from France to Northern Italy 1 fighter moved from 91 Sea Zone to Southern France 1 bomber moved from Iraq to Rostov Place Units - Germans 3 mech_infantrys placed in Ukraine Germans undo move 1. 3 armour placed in Ukraine 3 artilleries placed in Russia 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 1 fighter and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
French regular : 0.67 British AA : -0.17 Russians regular : -0.33 Germans regular : 6.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 3 armour, 11 artilleries and 60 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Kazakhstan to Caucasus 1 aaGun moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Ulaanbaatar to Amur Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from India: 3 fighters EDIT: Adding units owned by Russians to Burma: 3 fighters EDIT: Removing units owned by Russians from Northwest Persia: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Persia: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :