TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from 6 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 artillery moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Shensi to Tsinghai
4 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Korea to Amur
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 4 fighters and 3 tactical_bombers in Soviet Far East, round 2 : 5/7 hits, 4.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 5 infantry in Kansu, round 2 : 0/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 3 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 4 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 5 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Tsinghai, round 3 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
3 artilleries moved from 36 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 aaGun moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.67
Japanese regular : -2.17
UK_Pacific regular : 2.33
ANZAC regular : 0.50
Russians regular : 0.17
Savegame