@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Global Fun 5
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 5 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from India to Burma Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 2 mech_infantrys moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Smolensk to Vologda 1 artillery moved from Samara to Vologda 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 1 armour and 1 mech_infantry moved from Buryatia to Amur Germans take Amur from Russians 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 6 armour and 35 mech_infantrys moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 mech_infantry moved from Novgorod to Smolensk 10 mech_infantrys moved from Novgorod to Finland 10 mech_infantrys moved from Baltic States to Karelia 2 mech_infantrys moved from Poland to Novgorod 7 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Turkmenistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 10 mech_infantrys moved from Western Germany to Poland 3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan 20 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 1 infantry and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 2 mech_infantrys moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Smolensk to Vologda 1 artillery moved from Samara to Vologda 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 1 armour and 1 mech_infantry moved from Buryatia to Amur Germans take Amur from Russians 1 bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 6 armour and 35 mech_infantrys moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Finland to Novgorod 1 mech_infantry moved from Novgorod to Smolensk 10 mech_infantrys moved from Novgorod to Finland 10 mech_infantrys moved from Baltic States to Karelia 2 mech_infantrys moved from Poland to Novgorod 7 mech_infantrys moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Turkmenistan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Timguska to Kazakhstan 10 mech_infantrys moved from Western Germany to Poland 3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan 20 mech_infantrys moved from Ukraine to Volgograd Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 1 infantry and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 2 bombers EDIT: Adding units owned by Germans to Poland: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 5 artilleries and 10 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Smolensk 11 infantry moved from Russia to Bryansk 11 infantry moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk Combat - Russians Battle in Tambov Russians attack with 5 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 10 infantry in Tambov, round 2 : 3/15 hits, 4.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 armour and 35 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour and 35 infantry in Bryansk, round 2 : 4/36 hits, 6.33 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 35 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Smolensk to Russia 21 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -5.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 2 mech_infantrys moved from Hopei to Suiyuyan 1 mech_infantry moved from Kansu to Shensi 2 mech_infantrys moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits, 1.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking 42 Sea Zone from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shensi Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Shan State 1 aaGun, 3 armour, 1 fighter, 16 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from Kwangtung to French Indo China 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.00 British regular : -0.33
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 fighters moved from 112 Sea Zone to Norway 3 fighters moved from Gibraltar to Norway 9 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Norway 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 10 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 fighters moved from 112 Sea Zone to Norway 3 fighters moved from Gibraltar to Norway 9 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Norway 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 10 infantry placed in Eastern United States 6 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 8 artilleries, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 1 mech_infantry moved from India to Yunnan 2 armour, 6 artilleries, 20 infantry and 10 mech_infantrys moved from Burma to Yunnan Combat - British Battle in Shan State British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys in Yunnan, round 2 : 9/39 hits, 9.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 8 artilleries, 26 infantry and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 8 artilleries, 26 infantry and 2 mech_infantrys in Caucasus, round 2 : 6/36 hits, 8.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 8 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 aaGuns moved from Burma to Yunnan 1 aaGun moved from Burma to India 3 infantry moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from Shan State to India 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 6 infantry moved from Burma to Yunnan 4 fighters moved from Persia to India 1 fighter moved from Persia to India 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 3 infantry moved from Burma to Yunnan 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 British regular : -4.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 112 Sea Zone 3 fighters moved from Southern Italy to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 5 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy 1 bomber and 3 fighters moved from 112 Sea Zone to Western Germany 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara 2 infantry moved from Kazakhstan to Samara 1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara 2 mech_infantrys moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Vologda 3 fighters moved from Western Germany to Southern Italy Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Poland to Belarus 7 mech_infantrys moved from Baltic States to Archangel 10 mech_infantrys moved from Karelia to Archangel 6 armour and 45 mech_infantrys moved from Finland to Novgorod 9 mech_infantrys moved from Poland to Novgorod 22 mech_infantrys moved from Volgograd to Vologda 3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Finland to Karelia 2 artilleries and 10 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Poland to Novgorod 3 infantry moved from Germany to Western Germany 1 fighter and 2 tactical_bombers moved from Poland to Novgorod 1 infantry moved from Ukraine to Rostov Place Units - Germans 3 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany 1 infantry placed in Volgograd 1 infantry placed in Ukraine 3 infantry placed in France 5 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 10 infantry EDIT: Adding units owned by Germans to Western Germany: 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Rostov 1 artillery moved from Tambov to Rostov 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Samara 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Tambov to Samara Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara 1 tactical_bomber owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Volgograd Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Samara to Russia 3 aaGuns, 3 artilleries, 32 infantry and 1 mech_infantry moved from Tambov to Russia 3 aaGuns and 32 infantry moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -2.17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers French defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the French lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for French: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 transports moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Shensi to Kweichow 1 mech_infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Suiyuyan to Anhwe 2 mech_infantrys moved from Kiangsu to Kwangtung 2 mech_infantrys moved from Shantung to Kiangsi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 fighters placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83 UK_Pacific regular : 0.67 British regular : 0.67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber moved from Norway to France 3 fighters moved from Norway to Finland 26 infantry moved from Norway to Sweden 11 artilleries moved from Norway to Sweden 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 7 fighters moved from Norway to Sweden 10 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 16 infantry and 8 transports moved from 101 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 12 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Portugal 3 fighters moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Sweden Americans attack with 11 artilleries, 7 fighters and 26 infantry Neutral_True defend with 6 infantry Americans roll dice for 11 artilleries, 7 fighters and 26 infantry in Sweden, round 2 : 12/44 hits, 13.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 11 artilleries, 7 fighters and 22 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Spain Americans attack with 3 fighters and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 fighters and 12 infantry in Spain, round 2 : 2/15 hits, 3.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 fighters and 11 infantry in Spain, round 3 : 5/14 hits, 3.33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 fighters and 10 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Portugal Americans attack with 1 fighter and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 4 infantry in Portugal, round 2 : 0/5 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 1 fighter and 4 infantry in Portugal, round 3 : 0/5 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 4 infantry in Portugal, round 4 : 1/5 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Finland Americans attack with 5 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 5 fighters moved from Finland to Norway 7 fighters moved from Sweden to Norway 1 fighter moved from Portugal to 91 Sea Zone 3 fighters moved from Spain to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries placed in Norway 10 infantry placed in Eastern United States 3 artilleries and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.67 Germans AA : 0.83 Germans regular : -0.33 Neutral_True regular : -0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 6 artilleries and 17 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber moved from Norway to France 3 fighters moved from Norway to Finland 26 infantry moved from Norway to Sweden 11 artilleries moved from Norway to Sweden 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 7 fighters moved from Norway to Sweden 10 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 16 infantry and 8 transports moved from 101 Sea Zone to 90 Sea Zone 4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 12 infantry and 6 transports moved from 90 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Portugal 3 fighters moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 7 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Sweden Americans attack with 11 artilleries, 7 fighters and 26 infantry Neutral_True defend with 6 infantry Americans roll dice for 11 artilleries, 7 fighters and 26 infantry in Sweden, round 2 : 12/44 hits, 13.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 11 artilleries, 7 fighters and 22 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Battle in Spain Americans attack with 3 fighters and 12 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 fighters and 12 infantry in Spain, round 2 : 2/15 hits, 3.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 fighters and 11 infantry in Spain, round 3 : 5/14 hits, 3.33 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 fighters and 10 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Portugal Americans attack with 1 fighter and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 4 infantry in Portugal, round 2 : 0/5 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 1 fighter and 4 infantry in Portugal, round 3 : 0/5 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 4 infantry in Portugal, round 4 : 1/5 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Finland Americans attack with 5 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 5 fighters moved from Finland to Norway 7 fighters moved from Sweden to Norway 1 fighter moved from Portugal to 91 Sea Zone 3 fighters moved from Spain to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 3 artilleries placed in Norway 10 infantry placed in Eastern United States 3 artilleries and 7 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from India to Szechwan 1 fighter moved from India to Kweichow 1 fighter moved from India to Hunan 1 fighter moved from India to Kwangsi 1 armour moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Shan State 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Northwest Persia to Turkey 2 armour moved from Persia to Turkey 1 mech_infantry moved from Persia to Turkey 3 mech_infantrys moved from Iraq to Turkey 8 artilleries moved from Caucasus to Turkey 25 infantry moved from Caucasus to Turkey 6 mech_infantrys moved from Caucasus to Turkey 3 infantry moved from Iraq to Turkey Combat - British Battle in Kweichow British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Szechwan British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Turkey British attack with 2 armour, 8 artilleries, 29 infantry and 10 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 2 armour, 8 artilleries, 29 infantry and 10 mech_infantrys in Turkey, round 2 : 12/49 hits, 11.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 8 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British win, taking Turkey from Neutral_True with 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Hunan to Burma 1 fighter moved from Kwangsi to Burma 1 fighter moved from Kweichow to Burma 1 fighter moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to India 2 aaGuns, 1 armour, 6 artilleries, 25 infantry and 11 mech_infantrys moved from Yunnan to Burma 11 mech_infantrys moved from Burma to India 1 armour moved from Burma to India 3 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 2 transports moved from 80 Sea Zone to 71 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,6 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -4.00 Japanese regular : 0.33 Germans AA : 0.83 Germans regular : -0.33 Neutral_True regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 5 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 3 artilleries and 9 infantry moved from Southern Italy to Northern Italy 1 bomber and 3 fighters moved from Western Germany to Southern Italy Place Units - Italians 1 mech_infantry placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Greece: 1 infantry EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Northwest Persia to Turkey Place Units - ANZAC 3 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 infantry moved from Samara to Tambov Germans take Tambov from Russians 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 2 bombers and 3 fighters moved from Novgorod to Russia 2 infantry moved from Karelia to Finland 4 tactical_bombers moved from Novgorod to Finland 3 fighters moved from Southern Italy to Ukraine Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Ukraine Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Finland Germans attack with 2 infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 4 tactical_bombers in Finland, round 2 : 3/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Ukraine to Bessarabia 17 mech_infantrys moved from Archangel to Vologda 3 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska 6 armour and 57 mech_infantrys moved from Novgorod to Vologda 4 tactical_bombers moved from Finland to Vologda 1 mech_infantry moved from Belarus to Vologda 5 mech_infantrys moved from Eastern Poland to Archangel 10 mech_infantrys moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 3 fighters moved from Russia to Vologda 1 bomber moved from Russia to Vologda 20 infantry moved from Western Germany to France Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in France Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Novgorod 1 infantry placed in France 3 fighters and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.00 Germans regular : 1.17 Russians AA : 0.67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Samara 4 artilleries, 63 infantry and 1 mech_infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 4 artilleries, 63 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 artilleries, 63 infantry and 1 mech_infantry in Bryansk, round 2 : 15/68 hits, 12.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Volgograd to Turkey 1 armour and 1 mech_infantry moved from Rostov to Turkey 1 fighter and 1 tactical_bomber moved from Samara to Turkey 1 fighter moved from Smolensk to Turkey 6 aaGuns moved from Russia to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 2 cruisers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 mech_infantrys moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Kwangsi 2 fighters moved from French Indo China to Kwangsi 2 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Kwangsi, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 cruisers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 UK_Pacific regular : -0.33