Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Global Fun 5
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern France to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 4 infantry moved from South Australia to Queensland 2 fighters moved from South Australia to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Rostov to Caucasus Germans take Caucasus from Russians 1 infantry moved from Rostov to Tambov 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 2 bombers moved from Poland to Bryansk 2 bombers and 3 fighters moved from Bryansk to Russia 1 infantry moved from Bryansk to Tambov Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Tambov Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 fighters moved from Russia to Bryansk 2 fighters and 3 tactical_bombers moved from Tambov to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Belarus 10 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns moved from Belarus to Bryansk 2 infantry moved from Western Germany to France 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Russia to Novgorod Place Units - Germans 3 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine 9 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in France 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.83 Russians AA : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Novosibirsk to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery and 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Jehol 5 mech_infantrys moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 4 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung Japanese undo move 2. 2 mech_infantrys placed in Kwangtung 1 destroyer placed in 20 Sea Zone Japanese undo move 3. 1 submarine placed in 20 Sea Zone 3 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan Japanese undo move 5. Japanese undo move 1. 2 armour and 1 infantry placed in French Indo China Japanese undo move 2. 1 armour placed in Kwangtung 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 UK_Pacific regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Non Combat Move - Americans 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 4 artilleries moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 6 infantry moved from 93 Sea Zone to Southern France 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 5 artilleries moved from Central United States to 101 Sea Zone 1 aaGun and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 artilleries, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 5 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - Americans 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Southern France Non Combat Move - Americans 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 4 artilleries moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 4 artilleries moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 6 infantry moved from 93 Sea Zone to Southern France 1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 5 artilleries moved from Central United States to 101 Sea Zone 1 aaGun and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 5 artilleries, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 5 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - Americans 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 2 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Persia to Caucasus 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Caucasus to Russia 3 artilleries moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to West India 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 93 Sea Zone to Southern France 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 cruiser and 3 destroyers moved from 96 Sea Zone to 93 Sea Zone 1 bomber moved from Egypt to Southern France 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 British regular : 1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from South Australia to Queensland 2 aaGuns, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from South Australia to Northern Territory 4 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 93 Sea Zone to Southern France 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 3 artilleries, 4 infantry and 3 mech_infantrys moved from France to Southern France 2 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern France 2 bombers moved from Novgorod to Southern France Combat - Germans Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 3 artilleries, 2 bombers, 2 fighters, 4 infantry, 17 mech_infantrys and 1 tactical_bomber British defend with 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry Americans roll AA dice in Southern France : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 17 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 11/28 hits, 7.50 expected hits Americans roll dice for 1 aaGun, 8 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 mech_infantrys in Southern France, round 2 : 11/26 hits, 9.17 expected hits 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 bomber owned by the British, 3 infantry owned by the Americans, 7 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Southern France Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/17 hits, 5.67 expected hits Americans roll dice for 8 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Southern France, round 3 : 9/16 hits, 6.00 expected hits 3 infantry owned by the Americans and 9 mech_infantrys owned by the Germans lost in Southern France 1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France Americans win with 8 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -33 Casualties for Germans: 1 fighter, 4 infantry and 16 mech_infantrys Casualties for Americans: 1 aaGun and 6 infantry Casualties for British: 1 bomber and 6 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 bombers moved from Southern France to France 1 infantry moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 armour moved from Ukraine to Caucasus 7 armour and 38 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 5 artilleries and 19 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Germany 5 infantry moved from Belarus to Novgorod 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 10 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Novgorod 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Volgograd Germans undo move 5. 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 4.83 Americans AA : 0.50 Russians regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Novosibirsk to Samara 2 artilleries and 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Novosibirsk to Kazakhstan 4 aaGuns, 2 armour, 11 artilleries, 54 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov 5 infantry moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 infantry moved from Jehol to Anhwe 1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 2 artilleries moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 4 infantry moved from Shan State to Yunnan 2 armour moved from French Indo China to Yunnan 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone Place Units - Japanese 1 battleship, 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 6 transports moved from 93 Sea Zone to 92 Sea Zone 5 artilleries moved from Gibraltar to 92 Sea Zone 5 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 5 artilleries, 5 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 5 infantry moved from 93 Sea Zone to Southern France 5 artilleries moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 fighter moved from Northern Italy to Southern France 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 4 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 7 submarines placed in 10 Sea Zone 3 infantry placed in Southern France 8 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.17 Italians regular : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 1 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Northern Italy 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 6 transports moved from 93 Sea Zone to 92 Sea Zone 5 artilleries moved from Gibraltar to 92 Sea Zone 5 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 5 artilleries, 5 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 5 infantry moved from 93 Sea Zone to Southern France 5 artilleries moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 fighter moved from Northern Italy to Southern France 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 4 artilleries moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 7 submarines placed in 10 Sea Zone 3 infantry placed in Southern France 8 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 artilleries and 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 1 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Southern France to Holland Belgium British take Holland Belgium from Germans Combat - British Non Combat Move - British 4 artilleries and 8 infantry moved from Northwest Persia to Persia 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 5 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Southern France to 93 Sea Zone 2 armour moved from India to Eastern Persia 3 fighters and 1 tactical_bomber moved from Russia to Persia 4 artilleries moved from India to West India 2 infantry moved from India to West India 1 infantry moved from Burma to India 2 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from West India to Eastern Persia 2 fighters moved from Persia to India 2 infantry moved from India to West India Place Units - British 3 mech_infantrys placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : -0.33 Italians regular : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour and 12 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Northern Italy to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northern Italy to Southern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 submarines moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Northern Territory to South Australia 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry moved from France to Southern France 1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Western Germany to Southern France 4 fighters and 2 tactical_bombers moved from Germany to Southern France 8 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 8 armour, 1 infantry and 40 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 8 infantry Russians defend with 1 infantry Germans roll dice for 8 infantry in Archangel, round 2 : 2/8 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 8 armour, 1 infantry and 40 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 1 infantry and 40 mech_infantrys in Northwest Persia, round 2 : 13/49 hits, 10.83 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 8 armour and 40 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers British defend with 3 artilleries; French defend with 1 fighter; Americans defend with 1 aaGun, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 11 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 8/27 hits, 9.67 expected hits Americans roll dice for 1 aaGun, 12 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Southern France, round 2 : 9/25 hits, 9.00 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans, 7 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Southern France Germans roll dice for 3 artilleries, 2 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in Southern France, round 3 : 11/18 hits, 8.17 expected hits Americans roll dice for 12 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 3 : 6/18 hits, 6.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Southern France 2 bombers owned by the Germans, 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated 2 artilleries owned by the Germans retreated to France Americans win with 5 artilleries and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery, 3 infantry and 11 mech_infantrys Casualties for Americans: 1 aaGun, 4 artilleries, 8 infantry and 3 mech_infantrys Casualties for British: 3 artilleries Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 2 bombers moved from Southern France to Western Germany 4 fighters moved from Southern France to France 2 tactical_bombers moved from Southern France to France 2 mech_infantrys moved from Germany to France 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Samara to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 mech_infantry moved from Novgorod to Archangel Place Units - Germans 10 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Ukraine 2 mech_infantrys placed in Novgorod Germans undo move 1. 1 bomber and 9 mech_infantrys placed in Western Germany 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Americans AA : -0.50 Russians regular : 0.67 Germans regular : 3.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara Russians take Samara from Germans 2 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 4 artilleries and 6 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Bryansk 8 infantry moved from Tambov to Bryansk 4 infantry moved from Tambov to Bryansk 4 infantry moved from Tambov to Bryansk Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 7 artilleries and 23 infantry Germans defend with 2 mech_infantrys Russians roll dice for 7 artilleries and 23 infantry in Bryansk, round 2 : 10/30 hits, 7.33 expected hits Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 artilleries and 22 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 8 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 7 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Bryansk 7 infantry moved from Tambov to Bryansk 4 aaGuns moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Vologda 2 armour moved from Tambov to Russia 2 mech_infantrys moved from Tambov to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.33