Losses?
Global Fun 5
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Samara 4 artilleries, 63 infantry and 1 mech_infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 4 artilleries, 63 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 artilleries, 63 infantry and 1 mech_infantry in Bryansk, round 2 : 15/68 hits, 12.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Volgograd to Turkey 1 armour and 1 mech_infantry moved from Rostov to Turkey 1 fighter and 1 tactical_bomber moved from Samara to Turkey 1 fighter moved from Smolensk to Turkey 6 aaGuns moved from Russia to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 2 cruisers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 mech_infantrys moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Kwangsi 2 fighters moved from French Indo China to Kwangsi 2 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Kwangsi, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 2 cruisers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 12 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 11 artilleries and 22 infantry moved from Sweden to Finland 3 artilleries moved from Norway to Finland 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 4 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 4 fighters Italians defend with 1 destroyer Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Finland Americans attack with 14 artilleries and 22 infantry Germans defend with 2 infantry Americans roll dice for 14 artilleries and 22 infantry in Finland, round 2 : 7/36 hits, 10.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 14 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from 92 Sea Zone to 91 Sea Zone 8 transports moved from 91 Sea Zone to 90 Sea Zone 3 artilleries moved from Central United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 17 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone 17 infantry moved from 91 Sea Zone to Spain 3 artilleries moved from 91 Sea Zone to Spain 8 transports moved from 90 Sea Zone to 101 Sea Zone 3 infantry moved from Portugal to Spain 1 infantry moved from Portugal to Spain Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 artilleries placed in Norway 1 artillery and 9 infantry placed in Eastern United States 8 artilleries placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -3.67 Italians regular : -0.33 Germans regular : -0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 12 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 11 artilleries and 22 infantry moved from Sweden to Finland 3 artilleries moved from Norway to Finland 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 4 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 4 fighters Italians defend with 1 destroyer Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Finland Americans attack with 14 artilleries and 22 infantry Germans defend with 2 infantry Americans roll dice for 14 artilleries and 22 infantry in Finland, round 2 : 7/36 hits, 10.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 14 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from 92 Sea Zone to 91 Sea Zone 8 transports moved from 91 Sea Zone to 90 Sea Zone 3 artilleries moved from Central United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 17 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone 17 infantry moved from 91 Sea Zone to Spain 3 artilleries moved from 91 Sea Zone to Spain 8 transports moved from 90 Sea Zone to 101 Sea Zone 3 infantry moved from Portugal to Spain 1 infantry moved from Portugal to Spain Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 artilleries placed in Norway 1 artillery and 9 infantry placed in Eastern United States 8 artilleries placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Germans 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys moved from Turkey to Greece Combat - British Battle in Greece British attack with 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys Italians defend with 1 infantry British roll dice for 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys in Greece, round 2 : 11/46 hits, 11.00 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 2 armour, 8 artilleries, 26 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 6 mech_infantrys moved from Iraq to Greece 3 mech_infantrys moved from Persia to Turkey 1 mech_infantry moved from Turkmenistan to Caucasus 1 armour moved from Szechwan to Kazakhstan 4 fighters and 1 tactical_bomber moved from India to Turkey 4 fighters moved from Burma to Persia 1 armour and 12 mech_infantrys moved from India to Eastern Persia 1 aaGun and 3 infantry moved from India to West India 2 aaGuns, 6 artilleries and 25 infantry moved from Burma to India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 infantry moved from Northwest Persia to Turkey Place Units - British 1 factory_minor placed in Turkey 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3 British collect 38 PUs (2 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3.67 Italians regular : -0.67 Germans regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 artilleries and 8 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Albania 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 4 armour moved from Yugoslavia to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 3 artilleries moved from New South Wales to South Australia 1 infantry moved from Turkey to Greece Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units 2 infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Timguska to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Russia Germans take Russia from Russians 1 mech_infantry moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Vologda to Samara 1 fighter and 1 tactical_bomber moved from Vologda to Smolensk 2 infantry moved from Vologda to Smolensk 1 bomber moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk 2 mech_infantrys moved from Western Ukraine to Ukraine 4 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters and 1 tactical_bomber moved from Ukraine to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Novosibirsk to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 3 mech_infantrys moved from Vologda to Novgorod 3 aaGuns and 90 mech_infantrys moved from Vologda to Smolensk 5 mech_infantrys moved from Archangel to Smolensk 3 fighters moved from Normandy Bordeaux to Western Germany 6 infantry moved from Western Germany to France 7 armour and 7 mech_infantrys moved from Vologda to Smolensk Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Western Germany 3 infantry placed in France 5 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 59 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.00 Germans regular : -1.67
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Tambov to Samara 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine 1 fighter moved from Turkey to Samara Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Samara, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Kazakhstan 2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 2 armour moved from Turkey to Kazakhstan 1 mech_infantry moved from Turkey to Kazakhstan 1 aaGun moved from Bryansk to Tambov 4 aaGuns, 4 artilleries, 60 infantry and 1 mech_infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Turkey Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 infantry, 2 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 3 armour moved from French Indo China to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 3 armour, 5 infantry and 4 transports moved from 36 Sea Zone to 6 Sea Zone 3 armour and 5 infantry moved from 6 Sea Zone to Japan 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Japan 1 aaGun, 3 fighters, 5 infantry, 25 mech_infantrys and 3 tactical_bombers moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Hunan to Hopei 3 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Kiangsu to Hopei 3 mech_infantrys moved from Shantung to Hopei 2 infantry moved from Kiangsi to Kwangsi 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 fighters moved from French Indo China to Japan Place Units - Japanese 10 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.50
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 10 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Southern France Combat - Americans Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux 2 fighters owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 3 artilleries moved from Norway to Finland 8 artilleries moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 9 infantry moved from Eastern United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries moved from 91 Sea Zone to Spain 9 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from Normandy Bordeaux to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 3 infantry placed in Norway 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.33 Germans regular : 1.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 carrier, 10 infantry and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Southern France Combat - Americans Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux 2 fighters owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 3 artilleries moved from Norway to Finland 8 artilleries moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 9 infantry moved from Eastern United States to 101 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries moved from 91 Sea Zone to Spain 9 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from Normandy Bordeaux to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 3 infantry placed in Norway 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 2 infantry moved from Greece to Albania 2 infantry moved from Greece to Bulgaria 1 fighter moved from Turkey to Bulgaria 1 fighter moved from Turkey to Albania 1 infantry moved from Greece to Albania 1 infantry moved from Greece to Bulgaria Combat - British Battle in Albania British attack with 1 fighter and 3 infantry Italians defend with 1 armour British roll dice for 1 fighter and 3 infantry in Albania, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Albania British win, taking Albania from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 1 fighter and 3 infantry Italians defend with 1 mech_infantry British roll dice for 1 fighter and 3 infantry in Bulgaria, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Bulgaria, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 4 fighters moved from Persia to India 1 aaGun and 3 infantry moved from West India to India 1 armour and 12 mech_infantrys moved from Eastern Persia to India 2 infantry moved from Egypt to 81 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 mech_infantrys moved from Persia to West India 3 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Trans-Jordan to Egypt 2 fighters and 1 tactical_bomber moved from Turkey to Egypt 3 infantry moved from Turkey to Northwest Persia 3 mech_infantrys moved from Turkey to Northwest Persia 2 armour moved from Greece to Turkey 16 mech_infantrys moved from Greece to Turkey 1 fighter moved from Bulgaria to Turkey 1 fighter moved from Albania to Turkey 4 mech_infantrys moved from Egypt to Iraq Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Turkey 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,3 British collect 40 PUs (3 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians regular : -0.17 Germans regular : 0.67 British regular : 0.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Southern Italy to Southern France 2 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 4 infantry moved from 97 Sea Zone to Albania 2 fighters moved from Southern Italy to Albania 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Samara 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 armour, 2 fighters and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Samara, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Samara British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for British: 1 mech_infantry Battle in Albania Italians attack with 2 artilleries, 2 fighters and 4 infantry British defend with 3 infantry Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Albania, round 2 : 2/8 hits, 2.67 expected hits British roll dice for 3 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Albania Italians roll dice for 2 artilleries, 2 fighters and 3 infantry in Albania, round 3 : 2/7 hits, 2.50 expected hits British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 3 infantry Non Combat Move - Italians 2 fighters moved from Albania to Southern Italy 2 fighters moved from Southern France to Southern Italy Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.50 British regular : 1.33
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from South Australia to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland 1 tactical_bomber moved from South Australia to Queensland Non Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Germans buy 7 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Samara Germans take Samara from British 1 armour and 1 mech_infantry moved from Samara to Volgograd Germans take Volgograd from Russians 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Smolensk to Tambov 2 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 bomber moved from Novgorod to Bulgaria 3 fighters and 1 tactical_bomber moved from Novgorod to Bulgaria 1 mech_infantry moved from Smolensk to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Tambov Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bryansk Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bulgaria Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 1 tactical_bomber moved from Bulgaria to Romania 1 mech_infantry moved from Smolensk to Samara 1 mech_infantry moved from Smolensk to Novosibirsk 5 infantry moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Novgorod to Romania 6 mech_infantrys moved from Novgorod to Vologda 5 mech_infantrys moved from Western Germany to Slovakia Hungary 7 armour and 23 mech_infantrys moved from Smolensk to Eastern Poland 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland 3 aaGuns, 2 infantry and 76 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 mech_infantrys placed in Russia 3 infantry placed in Novgorod 4 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 3. 3 infantry placed in France 10 mech_infantrys placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : -1.00
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Kazakhstan to Samara 1 fighter moved from Kazakhstan to Samara 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Turkey to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns, 3 artilleries, 56 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 3 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Kazakhstan to Caucasus 1 fighter moved from Samara to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.50 Russians regular : 2.00
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 armour and 6 infantry moved from Japan to 6 Sea Zone 4 armour, 6 infantry and 5 transports moved from 6 Sea Zone to 17 Sea Zone 4 armour, 6 infantry and 5 transports moved from 17 Sea Zone to 25 Sea Zone 4 armour and 6 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 16 Sea Zone 6 fighters moved from Japan to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Midway Battle in 16 Sea Zone Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific, taking Midway from Americans with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 infantry moved from Szechwan to Sikang 8 mech_infantrys moved from Hopei to Sikang 3 infantry moved from Hopei to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 submarines moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 4 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 4 battleships, 5 carriers, 3 cruisers, 21 destroyers, 3 fighters, 28 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 36 Sea Zone 1 tactical_bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 UK_Pacific regular : 0.33 ANZAC regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 4 armour and 6 infantry moved from Japan to 6 Sea Zone 4 armour, 6 infantry and 5 transports moved from 6 Sea Zone to 17 Sea Zone 4 armour, 6 infantry and 5 transports moved from 17 Sea Zone to 25 Sea Zone 4 armour and 6 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 6 Sea Zone to 16 Sea Zone 6 fighters moved from Japan to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Midway Battle in 16 Sea Zone Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific, taking Midway from Americans with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 3/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 infantry moved from Szechwan to Sikang 8 mech_infantrys moved from Hopei to Sikang 3 infantry moved from Hopei to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 submarines moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 4 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 4 battleships, 5 carriers, 3 cruisers, 21 destroyers, 3 fighters, 28 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 36 Sea Zone 1 tactical_bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83 UK_Pacific regular : 0.33 ANZAC regular : -0.33 Russians regular : -0.50