• TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            3 infantry and 3 mech_infantrys moved from French Indo China to 36 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 36 Sea Zone to 41 Sea Zone
            3 infantry and 3 mech_infantrys moved from 41 Sea Zone to Sumatra
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Sumatra
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship and 3 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 41 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Sumatra, round 2 : 1/8 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sumatra, round 3 : 3/7 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 aaGun, 3 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 destroyers moved from 36 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 17 infantry moved from Norway to Finland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            8 artilleries moved from Eastern United States to 101 Sea Zone
            9 infantry moved from Central United States to 101 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            9 artilleries, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 5 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 fighters moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries and 17 infantry moved from Norway to Finland
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            8 artilleries moved from Eastern United States to 101 Sea Zone
            9 infantry moved from Central United States to 101 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
            9 artilleries, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Iraq to Northwest Persia
            5 infantry moved from Persia to Northwest Persia
            7 artilleries and 11 infantry moved from Persia to Northwest Persia
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
    
        Combat - British
            Battle in Northwest Persia
                British attack with 7 artilleries and 19 infantry
                Germans defend with 3 infantry
                    British roll dice for 7 artilleries and 19 infantry in Northwest Persia, round 2 : 4/26 hits, 6.67 expected hits
                    Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 7 artilleries and 18 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Burma
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            3 artilleries and 16 infantry moved from West India to India
            2 fighters moved from Eastern Persia to Persia
            3 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Persia to 80 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
            1 infantry moved from Norway to Finland
    
        Place Units - British
            1 carrier placed in 80 Sea Zone
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.00
    Germans AA : -0.17
    Germans regular : 0.00
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Southern Italy to Western Germany
    
        Place Units - Italians
            2 armour and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Northwest Persia
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from South Australia to New South Wales
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 70 PUs; 
            Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Samara to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Rostov to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            20 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            3 bombers moved from Eastern Poland to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 0/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Ukraine
                Germans attack with 1 artillery, 1 fighter, 20 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 20 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/23 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 armour and 35 mech_infantrys moved from Archangel to Novgorod
            3 infantry moved from Novgorod to Karelia
            6 armour and 35 mech_infantrys moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            8 mech_infantrys moved from Poland to Novgorod
            10 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 tactical_bomber moved from Western Ukraine to Poland
            2 bombers moved from Russia to Novgorod
            4 infantry moved from Western Germany to France
            1 artillery moved from Kazakhstan to Samara
            1 fighter and 1 tactical_bomber moved from France to Poland
            2 artilleries moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 artillery
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
            7 mech_infantrys placed in Germany
            3 infantry placed in France
            4 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.50
    Russians regular : 1.33
    Germans regular : -0.67
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                1 fighter owned by the Russians retreated
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Hopei
            2 mech_infantrys moved from Anhwe to Shensi
            1 mech_infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 1/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 3 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
            1 infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Anhwe to Chahar
            2 infantry and 3 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 infantry, 3 mech_infantrys and 3 transports moved from 41 Sea Zone to 42 Sea Zone
            2 infantry and 3 mech_infantrys moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 mech_infantry moved from Soviet Far East to Siberia
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries and 18 infantry moved from Finland to Norway
            9 artilleries moved from Gibraltar to 91 Sea Zone
            9 infantry moved from Gibraltar to 91 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
            9 artilleries moved from 112 Sea Zone to Norway
            9 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Gibraltar
            10 transports moved from 112 Sea Zone to 91 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 fighter placed in 112 Sea Zone
            2 fighters placed in Norway
            4 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries and 18 infantry moved from Finland to Norway
            9 artilleries moved from Gibraltar to 91 Sea Zone
            9 infantry moved from Gibraltar to 91 Sea Zone
            9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
            9 artilleries moved from 112 Sea Zone to Norway
            9 infantry moved from 112 Sea Zone to Norway
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Gibraltar
            10 transports moved from 112 Sea Zone to 91 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 fighter placed in 112 Sea Zone
            2 fighters placed in Norway
            4 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys moved from India to Burma
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                British attack with 2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys in Burma, round 2 : 15/52 hits, 11.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 armour, 6 artilleries, 33 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 41 Sea Zone
            2 transports moved from 80 Sea Zone to 71 Sea Zone
            1 artillery moved from Persia to Northwest Persia
            6 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 80 Sea Zone to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Iraq
            1 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    British regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            5 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from 63 Sea Zone to New Zealand
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from India to Burma
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Samara to Vologda
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            6 armour and 35 mech_infantrys moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 mech_infantry moved from Novgorod to Smolensk
            10 mech_infantrys moved from Novgorod to Finland
            10 mech_infantrys moved from Baltic States to Karelia
            2 mech_infantrys moved from Poland to Novgorod
            7 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Turkmenistan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
            10 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
            20 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Novgorod to Finland
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Samara to Vologda
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Germans take Amur from Russians
            1 bomber moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            6 armour and 35 mech_infantrys moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 mech_infantry moved from Novgorod to Smolensk
            10 mech_infantrys moved from Novgorod to Finland
            10 mech_infantrys moved from Baltic States to Karelia
            2 mech_infantrys moved from Poland to Novgorod
            7 mech_infantrys moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Turkmenistan to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
            10 mech_infantrys moved from Western Germany to Poland
            3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Volgograd to Kazakhstan
            20 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 2 bombers
            EDIT: Adding units owned by Germans to Poland: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Samara
            5 artilleries and 10 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Smolensk
            11 infantry moved from Russia to Bryansk
            11 infantry moved from Russia to Bryansk
            10 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 10 infantry in Tambov, round 2 : 3/15 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 armour and 35 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour and 35 infantry in Bryansk, round 2 : 4/36 hits, 6.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour and 35 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Smolensk to Russia
            21 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -5.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
            2 mech_infantrys moved from Hopei to Suiyuyan
            1 mech_infantry moved from Kansu to Shensi
            2 mech_infantrys moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
    
        Combat - Japanese
            Japanese creates battle in territory 42 Sea Zone
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 4/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
                Japanese win, taking 42 Sea Zone from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 aaGun, 3 armour, 1 fighter, 16 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from Kwangtung to French Indo China
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to Hunan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 3.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            9 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 fighters and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            9 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            1 battleship, 3 carriers, 1 cruiser and 9 transports moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Norway
            10 infantry placed in Eastern United States
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 artilleries, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from Burma to Shan State
            3 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from India to Yunnan
            2 armour, 6 artilleries, 20 infantry and 10 mech_infantrys moved from Burma to Yunnan
    
        Combat - British
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys in Yunnan, round 2 : 9/39 hits, 9.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 armour, 6 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 8 artilleries, 26 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    British roll dice for 8 artilleries, 26 infantry and 2 mech_infantrys in Caucasus, round 2 : 6/36 hits, 8.67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 8 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 mech_infantrys moved from Persia to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            3 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Shan State to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            6 infantry moved from Burma to Yunnan
            4 fighters moved from Persia to India
            1 fighter moved from Persia to India
            3 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Union of South Africa to 71 Sea Zone
            3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Persia
            3 infantry moved from Burma to Yunnan
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.67
    British regular : -4.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 112 Sea Zone
            3 fighters moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            5 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
            1 bomber and 3 fighters moved from 112 Sea Zone to Western Germany
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New Zealand to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : -0.67
    

    Savegame

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