@max334 been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
L21 #3 WindowWasher (X) vs trulpen (A+21) BM3
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 23 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 14 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 3 infantry moved from Karelia to Finland 1 fighter moved from Western Germany to Baltic States 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Yugoslavia to Southern Italy 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Bessarabia 2 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Finland 2 mech_infantrys moved from Western Germany to Poland 2 artilleries moved from Eastern Poland to Bessarabia Combat - Germans Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 fighter and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 1 fighter moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Poland 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 1 armour and 6 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 factory_minor placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu Combat - Russians Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 5 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Bryansk to Samara 1 infantry moved from Bryansk to Rostov 1 infantry moved from Archangel to Vologda 3 artilleries moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 5 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 33 infantry moved from Bryansk to Tambov 2 aaGuns and 10 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : -0,33
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hunan 2 artilleries and 6 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 mech_infantrys moved from Shantung to Manchuria 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Anhwe to Chahar 1 infantry moved from Shantung to Anhwe 2 artilleries moved from Kwangtung to Kiangsi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsi to Japan 1 tactical_bomber moved from Kiangsi to Japan 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Kwangsi 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 artillery moved from Anhwe to Kiangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Kiangsi to Kwangsi 2 bombers moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Kiangsi to Japan Combat - Japanese Battle in Korea Battle in Kwangsi Japanese attack with 2 bombers, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Kwangsi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Korea from Russians, taking Kwangsi from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 1 mech_infantry placed in Kiangsu 1 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Morocco to United Kingdom 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Midway to Eastern United States 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Morocco to United Kingdom 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Western United States 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Sikang 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Kwangsi 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone EDIT: 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from Gibraltar to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 6 mech_infantrys moved from India to Yunnan 2 infantry moved from India to Burma 1 mech_infantry moved from Kenya to Egypt 1 armour moved from Egypt to Iraq 2 artilleries and 9 infantry moved from Egypt to Trans-Jordan 2 marines moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 76 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from France to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Morocco to 98 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to Egypt Place Units - British 1 airfield placed in Egypt 1 submarine placed in 98 Sea Zone 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone British undo move 3. 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67 Germans AA : -0,17 British regular : 1,50
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Novgorod 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to 81 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to Gibraltar EDIT: 2 infantry moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 5 artilleries and 23 infantry moved from Ukraine to Rostov 2 bombers moved from Poland to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 8 armour and 2 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Bessarabia to Rostov 3 artilleries and 1 infantry moved from Bessarabia to Ukraine 3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Southern Italy to 97 Sea Zone 1 fighter moved from Poland to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 2 tactical_bombers moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 1 tactical_bomber moved from Poland to Southern Italy 1 tactical_bomber moved from Poland to Southern Italy 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Western Germany to Southern Italy 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 6 mech_infantrys in Caucasus, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine Place Units - Germans 1 fighter and 4 mech_infantrys placed in Western Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.67 Attackers Fire, : -0.33 Russians regular : -0.67 Germans regular : 0.83 Russians AA : -0.17
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Timguska 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 11 infantry moved from Amur to Buryatia 2 armour and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 5 infantry moved from Novosibirsk to Vologda 4 artilleries moved from Russia to Samara 3 artilleries moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 31 infantry moved from Tambov to Samara 1 aaGun moved from Russia to Vologda 12 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 1,00 Russians regular : -2,50
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Shensi Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Timguska 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Archangel to Russia 2 aaGuns and 11 infantry moved from Amur to Buryatia 2 armour and 2 mech_infantrys moved from Samara to Russia 1 infantry moved from Kazakhstan to Samara 5 infantry moved from Novosibirsk to Vologda 4 artilleries moved from Russia to Samara 3 artilleries moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 31 infantry moved from Tambov to Samara 1 aaGun moved from Russia to Vologda 12 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Adding units owned by Russians to Timguska: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 1,00 Russians regular : -2,50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Amur 1 tactical_bomber moved from Japan to 22 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 artillery moved from Anhwe to Hopei 2 artilleries moved from Kiangsu to Anhwe 1 marine moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 3 transports moved from 36 Sea Zone to 20 Sea Zone 3 artilleries moved from Kiangsi to 20 Sea Zone 3 artilleries and 3 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from Philippines to Japan 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to French Indo China 1 fighter moved from Philippines to French Indo China 1 fighter moved from Philippines to Shantung 1 submarine moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 3 artilleries moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Shantung 1 airfield and 1 factory_minor placed in French Indo China 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.83 UK_Pacific regular : -0.33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to 91 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 3 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 1,33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to 91 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 3 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete 1 fighter moved from Egypt to Crete 1 fighter moved from Egypt to Cyprus 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 marines moved from Trans-Jordan to 98 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 98 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus Combat - British Battle in Crete British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/5 hits, 2,00 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 3 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Cyprus British attack with 1 fighter and 2 marines Italians defend with 1 infantry British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 fighter and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 2 artilleries and 10 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to Malta 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Cyprus to 96 Sea Zone 1 fighter moved from Egypt to Malta 1 bomber moved from United Kingdom to Malta 1 fighter moved from Crete to 99 Sea Zone 1 tactical_bomber moved from Crete to 96 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 4 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Malta 3 submarines placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : -1,33 Japanese regular : 2,00 British regular : -1,50
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Malta Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to 91 Sea Zone 3 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 3 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete 1 fighter moved from Egypt to Crete 1 fighter moved from Egypt to Cyprus 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 marines moved from Trans-Jordan to 98 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 2 cruisers and 2 marines moved from 98 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Cyprus Combat - British Battle in Crete British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 2 : 0/5 hits, 2,00 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Crete, round 3 : 3/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Cyprus British attack with 1 fighter and 2 marines Italians defend with 1 infantry British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 fighter and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 2 artilleries and 10 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to Malta 1 carrier moved from 98 Sea Zone to 99 Sea Zone 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Cyprus to 96 Sea Zone 1 fighter moved from Egypt to Malta 1 bomber moved from United Kingdom to Malta 1 fighter moved from Crete to 99 Sea Zone 1 tactical_bomber moved from Crete to 96 Sea Zone 1 fighter moved from Crete to 99 Sea Zone 4 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Malta 3 submarines placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 3 submarines EDIT: Adding units owned by British to 98 Sea Zone: 3 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Italians regular : -1,33 Japanese regular : 2,00 British regular : -1,50
-
Build the subs in z98.
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Volgograd 1 bomber moved from Novgorod to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,6,4,1,4,4,3,6,2,5,6,6,2,3 Italians collect 12 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 cruiser and 5 submarines moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 cruiser and 5 submarines moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :