@simon33
no scrambles
bolasgod (Axis) vs feltmarskal (Allies + 20) OOB
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 23 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 110 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan 6 infantry moved from Tsinghai to Sikang 4 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00
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@feltmarskal ok im choosing not to scramble in egypt, wont my sub stop naval bombardmant ?
TripleA Let me bombardmant egypt back then, if i not attack the sub
Now it won`t let me bombardmant egypt. ? Is the a rule for that. -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in Normandy Bordeaux Battle in Celebes Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 23 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 110 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Kansu to Suiyuyan 6 infantry moved from Tsinghai to Sikang 4 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 15 infantry and 4 mech_infantrys moved from India to West India 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 fighter moved from Malta to Egypt 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 105 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone Combat - British Battle in West India British attack with 15 infantry and 4 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 15 infantry and 4 mech_infantrys in West India, round 2 : 4/19 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 105 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Egypt British attack with 4 fighters and 3 infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 4 fighters and 3 infantry in Egypt, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 3/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 4 fighters in Egypt, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 3 fighters and 3 infantry Casualties for Germans: 2 fighters and 2 tactical_bombers Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to Tobruk 1 fighter and 1 tactical_bomber moved from India to Iraq 3 infantry moved from Persia to Iraq 3 aaGuns moved from India to West India 1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux Place Units - British 2 infantry and 1 mech_infantry placed in Persia 1 fighter placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 British collect 26 PUs (5 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.17 Italians regular : 0.67 Japanese regular : -1.67 Germans regular : -1.00 British regular : -2.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 aaGun and 2 infantry placed in Egypt 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 aaGun and 2 infantry placed in Egypt 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.33
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 104 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Battle in 119 Sea Zone French attack with 1 destroyer and 1 fighter Germans defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone French win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French 1 fighter moved from 119 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.17 Germans regular : -0.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 5 armour, 10 artilleries, 15 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 infantry moved from Bessarabia to Ukraine 3 bombers and 2 fighters moved from Novgorod to Bryansk 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 3 infantry moved from Novgorod to Belarus 1 armour moved from Vyborg to Belarus 1 mech_infantry moved from Baltic States to Belarus Combat - Germans Battle in Bryansk Germans attack with 7 armour, 10 artilleries, 3 bombers, 2 fighters, 15 infantry and 8 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys Russians roll AA dice in Bryansk : 2/5 hits, 0.83 expected hits 2 fighters owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 10 artilleries, 3 bombers, 15 infantry and 8 mech_infantrys in Bryansk, round 2 : 13/43 hits, 14.33 expected hits Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 19/42 hits, 14.17 expected hits 11 infantry owned by the Russians, 3 artilleries owned by the Germans, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 7 artilleries, 3 bombers and 7 mech_infantrys in Bryansk, round 3 : 10/24 hits, 10.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 23 infantry and 5 mech_infantrys in Bryansk, round 3 : 9/31 hits, 10.50 expected hits 10 infantry owned by the Russians, 2 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 5 artilleries and 3 bombers in Bryansk, round 4 : 5/15 hits, 7.17 expected hits Russians roll dice for 1 armour, 2 artilleries, 13 infantry and 5 mech_infantrys in Bryansk, round 4 : 1/21 hits, 7.17 expected hits 5 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 4 artilleries and 3 bombers in Bryansk, round 5 : 6/14 hits, 6.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Bryansk, round 5 : 4/16 hits, 5.50 expected hits 6 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Bryansk Germans roll dice for 7 armour and 3 bombers in Bryansk, round 6 : 6/10 hits, 5.50 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Bryansk, round 6 : 5/10 hits, 3.50 expected hits 4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Germans lost in Bryansk Germans roll dice for 2 armour and 3 bombers in Bryansk, round 7 : 4/5 hits, 3.00 expected hits Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -39 Casualties for Germans: 6 armour, 10 artilleries, 1 bomber, 2 fighters, 15 infantry and 8 mech_infantrys Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys Battle in Ukraine Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser and 2 destroyers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 115 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 carrier owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Germans roll dice for 1 cruiser in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Russians win with no units remaining. Battle score for attacker is -26 Casualties for Germans: 1 carrier, 1 cruiser and 2 destroyers Casualties for Russians: 1 cruiser and 1 submarine Battle in Belarus Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Finland to Novgorod 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Baltic States to Western Ukraine 2 bombers moved from Bryansk to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Germany to France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 1 aaGun moved from Northern Italy to France Place Units - Germans 3 mech_infantrys placed in Novgorod Germans undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 2 artilleries placed in France 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -4.50 Russians AA : 1.17
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@bolasgod awesome dice…
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 armour and 2 infantry moved from Rostov to Ukraine 2 artilleries and 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 9 infantry Germans defend with 1 armour Russians roll dice for 2 artilleries and 9 infantry in Bryansk, round 2 : 4/11 hits, 2.50 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Russia to Bryansk 1 infantry moved from Vologda to Archangel 5 infantry moved from Vologda to Smolensk 4 infantry moved from Novosibirsk to Vologda 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Belarus to Russia 3 fighters moved from Belarus to Russia 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 aaGun moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 4 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Central Mongolia to Suiyuyan Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.83
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@bolasgod said in bolasgod (Axis) vs feltmarskal (Allies + 20) OOB:
@bolasgod awesome dice…
I made a big mistake and won.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone 1 fighter moved from 79 Sea Zone to 81 Sea Zone 1 fighter moved from 79 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 armour moved from Burma to India 4 armour moved from Burma to India 2 artilleries moved from Burma to India 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India Combat - Japanese Battle in Caroline Islands Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 81 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 2 destroyers owned by the British and 1 submarine owned by the Japanese lost in 81 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 81 Sea Zone 2 transports owned by the British lost in 81 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports Battle in India Japanese attack with 5 armour, 4 artilleries, 4 infantry and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 5 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in India, round 2 : 5/15 hits, 5.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 5 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 carrier moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Burma to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 1 artillery and 5 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 fighter moved from Burma to 80 Sea Zone 1 tactical_bomber moved from Burma to 80 Sea Zone 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to Hopei Place Units - Japanese 1 carrier placed in 37 Sea Zone 2 fighters placed in 37 Sea Zone Japanese undo move 2. Japanese undo move 1. 1 carrier placed in 36 Sea Zone 2 fighters placed in 36 Sea Zone Japanese undo move 2. 1 destroyer and 1 fighter placed in 36 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Malaya 1 artillery, 1 fighter and 1 infantry placed in Japan Japanese undo move 4. Japanese undo move 3. 1 armour, 1 fighter and 1 infantry placed in Malaya 1 artillery, 1 fighter and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.00 UK_Pacific regular : 0.67 British regular : 0.00
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 104 Sea Zone to 119 Sea Zone 1 fighter moved from United Kingdom to 119 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Battle in 119 Sea Zone French attack with 1 destroyer and 1 fighter Germans defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone French win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French 1 fighter moved from 119 Sea Zone to Scotland Turn Complete - French
Combat Hit Differential Summary :
French regular : -2.33 Germans regular : -0.67
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Novgorod to 110 Sea Zone 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Novgorod to 110 Sea Zone 5 armour, 10 artilleries, 15 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Vyborg to Belarus 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 armour moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 3 infantry moved from Novgorod to Belarus Combat - Germans
Combat Hit Differential Summary :
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@feltmarskal Scramble SZ 110?
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@bolasgod said in bolasgod (Axis) vs feltmarskal (Allies + 20) OOB:
Scramble SZ 110?
Full Scramble SZ 110 all 3 fig
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Novgorod to 110 Sea Zone 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Novgorod to 110 Sea Zone 5 armour, 10 artilleries, 15 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Vyborg to Belarus 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 armour moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 3 infantry moved from Novgorod to Belarus Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers British defend with 1 cruiser, 1 submarine and 1 transport; French defend with 2 infantry; Americans defend with 1 carrier, 1 cruiser, 5 fighters and 3 transports Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 2 cruisers, 5 fighters and 4 transports in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers in 110 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits Americans roll dice for 2 fighters and 4 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone 1 transport owned by the British, 3 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 32 Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 3 transports Casualties for British: 1 cruiser, 1 submarine and 1 transport Casualties for French: 2 infantry Battle in Ukraine Germans attack with 7 armour, 10 artilleries, 17 infantry and 8 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 7 armour, 10 artilleries, 17 infantry and 8 mech_infantrys in Ukraine, round 2 : 13/42 hits, 12.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour, 10 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour in Belarus, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Belarus Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 mech_infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 4 mech_infantrys moved from Germany to France 1 aaGun moved from Northern Italy to France 2 bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 2. 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Russians regular : 2.33 Germans regular : -3.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Novgorod to 110 Sea Zone 1 fighter moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Novgorod to 110 Sea Zone 5 armour, 10 artilleries, 15 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Vyborg to Belarus 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour moved from Finland to 127 Sea Zone 1 armour moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 3 infantry moved from Novgorod to Belarus Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers British defend with 1 cruiser, 1 submarine and 1 transport; French defend with 2 infantry; Americans defend with 1 carrier, 1 cruiser, 5 fighters and 3 transports Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 2 cruisers, 5 fighters and 4 transports in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone Germans roll dice for 3 bombers in 110 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits Americans roll dice for 2 fighters and 4 transports in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 2 fighters owned by the Americans lost in 110 Sea Zone 1 transport owned by the British, 3 transports owned by the Americans and 2 infantry owned by the French lost in 110 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 32 Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 3 transports Casualties for British: 1 cruiser, 1 submarine and 1 transport Casualties for French: 2 infantry Battle in Ukraine Germans attack with 7 armour, 10 artilleries, 17 infantry and 8 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 7 armour, 10 artilleries, 17 infantry and 8 mech_infantrys in Ukraine, round 2 : 13/42 hits, 12.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 7 armour, 10 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour in Belarus, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Belarus Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 mech_infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 4 mech_infantrys moved from Germany to France 1 aaGun moved from Northern Italy to France 2 bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 2. 3 mech_infantrys placed in Novgorod 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Russians regular : 2.33 Germans regular : -3.33