bolasgod (Axis) vs feltmarskal (Allies + 20) OOB


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tunisia to Libya
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Baltic States to Novgorod
            5 armour moved from Baltic States to Novgorod
            4 infantry moved from Poland to Eastern Poland
            6 artilleries moved from Poland to Eastern Poland
            1 armour moved from Western Ukraine to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Ukraine
            3 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 5 armour and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 5 armour and 3 mech_infantrys in Novgorod, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/9 hits, 5.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 5 artilleries and 16 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 5 artilleries and 16 infantry in Ukraine, round 2 : 10/25 hits, 7.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 6 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 4 infantry in Eastern Poland, round 2 : 4/10 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 armour moved from Poland to Eastern Poland
            3 mech_infantrys moved from Poland to Eastern Poland
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Western Germany
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            3 submarines placed in 112 Sea Zone
            4 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 5.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Bryansk to Baltic States
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Buryatia to Amur
            1 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 3/4 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Central Mongolia
            6 infantry moved from Timguska to Urals
            1 armour moved from Archangel to Russia
            2 aaGuns moved from Archangel to Vologda
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            1 mech_infantry moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Vologda to Bryansk
            1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Baltic States to Bryansk
            2 infantry moved from Karelia to Finland
            1 mech_infantry moved from Finland to Norway
            1 mech_infantry moved from Norway to Finland
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Yenisey to Timguska
            1 aaGun moved from Yenisey to Timguska
            2 infantry moved from Yenisey to Timguska
            1 aaGun and 6 infantry moved from Yenisey to Dzavhan
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : 0,00
    Russians regular : 2,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Siam to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Manchuria
            1 bomber moved from Kwangsi to Manchuria
            2 infantry moved from Kwangsi to Yunnan
            2 artilleries moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Manchuria to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Jehol
            1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Hopei
            1 tactical_bomber moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 41 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Malaya
            1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 1.
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
            2 armour and 1 fighter placed in Malaya
            2 armour and 1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            3 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            6 infantry moved from Sikang to Tsinghai
            6 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,67
    Japanese regular : -0,67
    

    Savegame


  • @feltmarskal Scramble to sz 81


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Belgian Congo to Egypt
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz 81


  • @feltmarskal no scramble, does my sub stop naval bombardmant?


  • I am in cottage, i´m trying to get it to work on a new pc


  • @feltmarskal no problem


  • I´m ready now figured it out


  • @feltmarskal ok im choosing not to scramble in egypt, wont my sub stop naval bombardmant?


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Place Units - UK_Pacific
            2 infantry placed in India
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            3 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            6 infantry moved from Sikang to Tsinghai
            6 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Belgian Congo to Egypt
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Egypt
                British attack with 1 fighter and 4 infantry
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 fighter
            Battle in Alexandria
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Egypt to Iraq
            2 mech_infantrys moved from Eastern Persia to India
            2 infantry moved from Eastern Persia to West India
            1 artillery moved from Persia to Iraq
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Caucasus to India
            1 fighter moved from Caucasus to Iraq
            1 fighter moved from Caucasus to Iraq
            1 fighter moved from Gibraltar to Malta
            1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 1.00
    Italians regular : -0.17
    Japanese regular : -1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 80 Sea Zone
                French win, taking 97 Sea Zone from British with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 8 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Northern Italy
            1 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from France to Southern Italy
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            Italians undo move 2.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -1.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 80 Sea Zone
                French win, taking 97 Sea Zone from British with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 8 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Northern Italy
            1 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from France to Southern Italy
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            Italians undo move 2.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -1.67
    British regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from Libya to Tobruk
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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